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Djugashvili
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by day, Cher impersonator by night
Dec 1999 time: 05:13
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I tried the sell-all-tank-defenses-and-pillage-all-roads strategy once, but it was very dull whenever I started to reclaim my lost territory.
And I think the 'backdoor' trick is outright cheating.
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President of the Apolyton Workers' Union,
Vengeful Employee of Ghost Ham,
Personnel Manager at the Poke-Skinning Factory, and
Director of the APSA
"Workers of Apolyton, Unite!"
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Djugashvili
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by day, Cher impersonator by night
Dec 1999 time: 05:13
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Nemo, if your reading this, I URGE you to put in the readme that you shouldn't sell tank defenses. IMO, it really subtratcs from the fun, and it's unhistorical to sell them off. There's plenty of other more expensive things to sell in a city before it's captured...
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President of the Apolyton Workers' Union,
Vengeful Employee of Ghost Ham,
Personnel Manager at the Poke-Skinning Factory, and
Director of the APSA
"Workers of Apolyton, Unite!"
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Djugashvili
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by day, Cher impersonator by night
Dec 1999 time: 05:13
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Frankly, I don't think Stalin cared what he left for the Germans. So long as it didn't threaten his own position, he woulda left ANYTHING for the Germans...
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Captain Nemo
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Red Front
Jan 1970 time: 05:13
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My guess is that no "easy" strategy will work. By the end of 1941 the Germans have so many units and are so well entrenched that it will take a massive build-up effort to beat them. The only reason they don't build units is because they already have so many they don't need to, so the Germans not building units is not an advantage to be preserved, only a sign that you haven't really hurt them yet.
To reclaim the lost territory the human player has to kill 100's of German units and when he does the Germans will start building again.
Also by 1944 the Soviets are up against Panthers, Tiger I & IIs, Jagdpanthers, Me262s etc... so if they don't have large numbers of tough units themselves any fancy "trick-strategy" will fail.
Selling the Anti-tank defenses will result in 3 things:
1. Big cities being wiped-out
2. Germans having an easier time killing the defenders
3. The cities not being available to the Soviets on reconquest... (The Germans use them to build capitalization anyway and don't use the money to buy anything so destroying the cities really doesn't harm them).
The game is trying to recreate history and tries to force the human player to follow a semi-historical plan to win...
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