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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > ACDG The Cybernetic Consciousness > What to build in Boolean Bay?
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What should we build in Boolean Bay?
This poll is closed.
Scout Patrol 0 0%
Colony Pod 1 16.67%
Formers 1 16.67%
Supply Crawler 4 66.67%
Probe unit (any) 0 0%
Other military unit 0 0%
Base facility 0 0%
Write-in 0 0%
Cyberbanana 0 0%
Total: 6 voters 100%
  [Edit Poll (moderators only)]

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Corellion is offline Corellion
Prince
Kingston, Canada
Sep 2002
time: 00:30
  Old Post 05-09-2003 21:50
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#1 Report this post to a moderator
What to build in Boolean Bay? Put an end to popups!

Boolean Bay is currently building a scout patrol. Should we switch, and if so, what to? Keep in mind that BB already has two SPs, so if one was needed for the new base, it's there already.

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:30
  Old Post 06-09-2003 06:23
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#2 Report this post to a moderator
Increase the size of your Attachments

Crawlers! (I think)

C

Drogue is offline Drogue
Emperor
Omnipresent conscience
Oct 2002
time: 05:30
  Old Post 07-09-2003 21:24 Visit Drogue's homepage!
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#3 Report this post to a moderator
Support Apolyton buy from Amazon

Crawler

Phenix is offline Phenix
Warlord
Hasselt, Belgium
Jan 2003
time: 06:30
  Old Post 07-09-2003 23:10 Visit Phenix's homepage!
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#4 Report this post to a moderator
Full PM-box? Change here!

Continue our national supply design (crawler )

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:30
  Old Post 07-09-2003 23:29
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#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

It seems crawler is going to win, but for the record: I voted former. We need more formers than one per base. After all, what use are crawlers if we don't have any extra terraformations or forest where they can harvest resources?

Drogue is offline Drogue
Emperor
Omnipresent conscience
Oct 2002
time: 05:30
  Old Post 08-09-2003 02:24 Visit Drogue's homepage!
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#6 Report this post to a moderator
Remove this text

I agree we need more than 1 former per base, but also mroe than 1 crawler.

I think new bases should build:
former, garrison, CP, crawler, rec commons, former, crawler (RC may change places as needed, dependant on growth).

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