 |
|
|
No! Go into the 19th century! It would be cool to build up your empire and then have to upgrade your miltary with all the new advances!
Oh, and go with multiple files...
[This message has been edited by Fast_Eddie (edited March 22, 2000).]
|
|
|  |
 |
|
Pano
|
|
Rennes Bretagne France
Sep 1999 time: 05:13
|
|
I think the main problem with scenarios about colonization is that the AI doesn't expand as fast as a human player and sometimes don't go at all to the new continent (ex: the discover scenario in CiC).
I think that there are two solutions : make a multiplayer scenario (ex: Alba) but the problem is that there won't be many people able to play because I think there will be 4 or 5 European Civs in your scenario. The other solution is to make only one civilization playable (ex: Red Front) and help other European Civs to expand through Events files. (There could be a third solution : make different Events files different for each civ you can play (ex: 2nd Reich) but it would make your job very very long !). Personnally I think the second solution is the best one and you can make a great scenario if you use multi files.
--
Pano www.campus.ecp.fr/~pano
|
|
|  |
 |
|
|
Definetly do ToT for a colonization scenario. There are a million already out for fw, but with ToT you can use the extra maps. To me, the extra map capability just screams out "colonization" as if it was put in the game just for those scenarios.
|
|
|  |
 |
|
|
You'll see I can get VERY persuasive 
|
|
|  |
All times are GMT. The time now is 05:13. Apolyton Time is 00:13. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|