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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Anyone know how to force the AI to disband units?
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Question  Old Post 30-03-2000 08:44
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Anyone know how to force the AI to disband units? Support Apolyton or Terrorists Win

I get the too many units message in my scenario, and its due to the AI having massive amounts of units in the wrong spot. So I need to know if I can get the AI to disband them, freeing up space.

William Keenan is offline William Keenan
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Smile  Old Post 30-03-2000 21:43 Visit William Keenan's homepage!
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Lose 30 kilos (of popups)

Make them obsolete, the AI will then gradually disband them.

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Question  Old Post 01-04-2000 09:24
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Can you put an estimate on how many turns it will take the AI to gradually disband its forces? For example, if I have units that are given to the AI from events, and it happens to be obsolete, how many turns do they have untill they disappear? Will they automatically be disbanded, or will they see a few turns of action?

Thanks for your help.

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National Atheist's Day, April 1st

Captain Nemo is offline Captain Nemo
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Post  Old Post 02-04-2000 15:48 Visit Captain Nemo's homepage!
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Inflate your Upload Space

If you are loading multiple rules & events files (Like RF) you can just convert the AI units you want to get rid of into a 1 move air unit, they will drop like flies...

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Smile  Old Post 02-04-2000 23:37
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PolarisGL is offline PolarisGL
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Post  Old Post 06-04-2000 05:37 Visit PolarisGL's homepage!
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Support Apolyton, buy Civilization 2

Yes, but what if the AI fortifies these units in cities?

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