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Turrosh Mak
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While playing my latest game, some random diplomacy formula questions came to mind:
1. If I have workers from another nation, do I get a negative hit every turn for each one one I have "under the yoke", or some other penalty (or no penalty at all)?
2. If I sign a peace treaty with a nation, then 3 turns later they sign a MPP with a separate nation I'm fighting, do I get an "oath breaker" penalty when they redeclare war? Or do they get an "oathbreaker" with the other AI?
3. Does the AI get annoyed (negative modifier) if I contact them several times in a single turn (like in MoO1-2 and MoM)?
4. If I wipe out the target of an alliance before the alliance goes 20 years, does my partner consider that a broken treaty (with oathbreaker penalties)?
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