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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > So many ideas-for how many scenarios?
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Stefan Härtel is offline Stefan Härtel
King
Eddie's best friend
Jul 1999
time: 06:13
Question  Old Post 20-04-2000 04:08
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So many ideas-for how many scenarios? Get a bigger avatar today!

OK. My scenario "Quest for Asia: Darius the Great version 2.2" will feature the events in Persia and Greece from 520-486 BC- or will it?
I came to notice that, since "quest" scenarios are so immensly popular, the struggle for the throne from 522-520 BC would make an excellent scenario. It would have the player begin in Syria. He will have to make his way into Persia (south-western Iran), meet his old friends there (represented by 6 units), go up all the way to Ecbatana (Hamadan), beat the usurping Gaumata and then crush all the revolts in the east and in Syria/Palestine/Egypt...
I did some heavy thinking to include that in the scenario, but I felt that this is somewhat unsuitable for the scenario's philosophy. So, should I put that into a scenario of it's own? It would be damn tough, perhaps tougher than Red Front, but very much in that idea. What do you think? I'm not saying I will immediately do it, there are several projects, namely WW1Africa, Franco-Prussian War and one or two others, but how would you like to play it?

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BeBro is offline BeBro
King
of the Krauts
Mar 2000
time: 06:13
Post  Old Post 20-04-2000 04:43 Visit BeBro's homepage!
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Support Apolyton, buy Galactic Civilizations

I don´t care about what´s popular. If you have any good ideas, try Your best to make good scenarios of it and let the players decide... It´s only a game!

WarVoid is offline WarVoid
King
Scenario League
Apr 2000
time: 05:13
Post  Old Post 20-04-2000 04:52 Visit WarVoid's homepage!
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Support Apolyton, buy GURPS/ Alpha Centauri

It's not a game.
It's an art...
Sounds good to me SH.
I'm a good ol' fashioned conquer the world scenario writer. But this quest idea is getting to me. I might write one myself. About what. I have no idea...

The ANZAC is offline The ANZAC
King
The Rodina!
Jan 2000
time: 00:13
Question  Old Post 21-04-2000 04:06 Visit The ANZAC's homepage!
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#4 Report this post to a moderator
Lose 30 kilos (of popups)

A good idea for a quest based scenario would be Verdun or any other battle during WWI. Each month could represent 2 hours and each year a day. You would have to tactically seize different areas and it could be fun with sequenced artillery barrages. It would be massive though and probably in ToT to get the most realistic

WarVoid is offline WarVoid
King
Scenario League
Apr 2000
time: 05:13
Post  Old Post 21-04-2000 04:37 Visit WarVoid's homepage!
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Support Apolyton, buy Call to Power 2

I did something like this a long time ago when I first started writing scenarios. I based most of my campaigns off of the maps from the manual for The Ancient Art of War in The Skies. Great game. I still play it. Units represented single items. A rifleman was just one person not a platoon. Same for the armors, etc.

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