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H Tower
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Yes, get rid of the huts. I'd had those stupid units come out of them too.
If spies do such a great job for the AI, leave them in.
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EmuGod
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I disagree with leaving the spies in. Israelis would nevber be bribed by Arabs, not cities or individual troop brigades. The game is hard enough on Deity without the AI getting spies. After turn 7 starts it becomes extremely hard.
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H Tower
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Red Front is hard enough on deity without the limitations we placed on ourselves, and we're kicking ass and taking names. I think you underestimate how well we'll do
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EmuGod
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But it completely alters the game. Israelis would never be bribed by Arabs, it simply would not have happened.
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EmuGod
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Name some examples, panag.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:30
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quote: Originally posted by EmuGod
Name some examples, panag. |
hi ,
the message length is to short , ........
there have always been some nutz who have sold weapons for example , just take a good luck around on the net , a couple months ago , the Druze officers , there have always been cases like that , ...... they happend everywhere , at least we are lucky we dont have to much of it , .....
and since gamewise the AI shall spend his money on other things it shall only happen a couple times , .....
btw , ask Siro , he his bound to have find some info on this , ......
have a nice day 
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H Tower
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the huts give us units that can't move, have no defence value, are worthless and have a littledollar sign as part of the picture
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SABRA
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quote: Originally posted by H Tower
the 3rd hut I entered... |
Just did two tests on it, both times gotten a local tribe, great for use against cavalry that hides in East Yerushalem.
Its a bit of luck maybe for some, but it seems to work great.
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SABRA
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quote: Originally posted by Arthedain
I made one myself.. at least for the terrains.. |
The terrain is realistic and extremely well done.
Hmmm, has anyone ever thought of contacting the maker and asking him what he still has left?
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