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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > How can I motivate someone to build airbases in an ancient scenario?
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Stefan Härtel is offline Stefan Härtel
King
Eddie's best friend
Jul 1999
time: 06:13
Question  Old Post 19-04-2000 00:16
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How can I motivate someone to build airbases in an ancient scenario? Tired of ads?

We all know that if you build an airbase on a mined hill square, it produces an extra unit of food. Furthermore, I think we all know that airbases produce an extra unit of trade.

Would that be enough for someone to build an airbase in a scenario set in antiquity?

Thing is, that I found airbases would be the optimal thing to represent "post houses" in my Darius the Great scenario. But since the Persians started to build these only one to two years well into the scenario, having them in from the start would be historically inaccurate. So, I'll have to instruct the player to build these himself.

I also thought that it would be nice to have a scout unit that is an air unit, that uses these post houses (which would even be accurate). Yet again, this would be stupid because the scout would be able to cross oceans (however, if you regard the fact that scouts can use scout boats, this wouldn't be too bad... only the icon would look stupid ). So, what do you think?

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30,000 lemmings can't be wrong!

Our survival is based on continouus changing.
-Mao Tse-Tung
God might have created us as equals, but democracy and science pretty
much screwed that whole idea..
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Andz83
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Post  Old Post 19-04-2000 00:27
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I already did it!

Yes, but I didn't use it as airbase, more as a fortress without defense bonus!

The ANZAC is offline The ANZAC
King
The Rodina!
Jan 2000
time: 00:13
Smile  Old Post 19-04-2000 02:46 Visit The ANZAC's homepage!
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#3 Report this post to a moderator
Tired of ads?

Same, saw it in a Hundred Years War scenario where all the squares could be stacked without losing all your units. good idea.

Stefan Härtel is offline Stefan Härtel
King
Eddie's best friend
Jul 1999
time: 06:13
Smile  Old Post 19-04-2000 02:58
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#4 Report this post to a moderator
Lose 30 kilos (of popups)

DOH! I totally fogot that! Of course... Further, I'll justthink of something and let you know-ideas, suggestions welcome!

------------------
Follow the masses!
30,000 lemmings can't be wrong!

Our survival is based on continouus changing.
-Mao Tse-Tung
God might have created us as equals, but democracy and science pretty
much screwed that whole idea..
-Onepaul


Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html

WarVoid is offline WarVoid
King
Scenario League
Apr 2000
time: 05:13
Post  Old Post 19-04-2000 04:31 Visit WarVoid's homepage!
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#5 Report this post to a moderator
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For Roman era scenarios:
Perfectures: They maintained the areas around which they were built. Duh. Producing extra food and trade.

For other uses:
Minor City - Small enough not to be a city big enough to produce extra resources.

Urban or Suburban - Improvement on top of irrigation and farmland. Inner-city workings.

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:13
Smile  Old Post 19-04-2000 05:08 Visit DarthVeda's homepage!
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#6 Report this post to a moderator
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You could preplace the airbases but have them invisible at first by using multiple files.

WarVoid is offline WarVoid
King
Scenario League
Apr 2000
time: 05:13
Post  Old Post 19-04-2000 05:28 Visit WarVoid's homepage!
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#7 Report this post to a moderator
Enter the AD-FREE zone

DarthVeda:
Will that work on saved games???

Gothmog is offline Gothmog
Prince
Minas Morgul
Jan 1970
time: 00:13
Post  Old Post 20-04-2000 00:45
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#8 Report this post to a moderator
Got spare money?

Be careful about placing "airbases" next to cities or each other. It seems to produce an automatic railroad between the two. That probably wouldn't be too cool in an ancient scenario.

Stefan Härtel is offline Stefan Härtel
King
Eddie's best friend
Jul 1999
time: 06:13
Thumbs up  Old Post 20-04-2000 01:18
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#9 Report this post to a moderator
Lose 30 kilos (of popups)

quote:

Be careful about placing "airbases" next to cities or each other. It seems
to produce an automatic railroad between the two. That probably wouldn't
be too cool in an ancient scenario.


As a matter of fact, that would be perfect for the sense of this scenario. Dareios (that's Darius' name in Greek) constructed very good roadways, especially in Parsa and Elymais (that's where the most ones of these will be anyways). Furthermore, there are railroads in this scenario to represent the "Royal Highway", which was a street primarily constructed for the army but also for civilian travel.

------------------
Follow the masses!
30,000 lemmings can't be wrong!

Our survival is based on continouus changing.
-Mao Tse-Tung
God might have created us as equals, but democracy and science pretty
much screwed that whole idea..
-Onepaul


Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:13
Cool  Old Post 21-04-2000 09:33 Visit DarthVeda's homepage!
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#10 Report this post to a moderator
Increase the size of your Attachments

Well to make the airbases invisible, you would just have a different set of city.gif's for the first part of the scenario. Then prompt the user to switch them with another (through .bat files, etc.)

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