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Tavis
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LA, CA, USA
Mar 2000 time: 05:13
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In his review of Firewall, Kevin "DarthVeda" Chulski wrote:
The author complained of running out
of events space. There is a tip on
Scenario League on how to attain
unlimited events space. If the author
needs delevent.exe, he need merely ask
for it on the forum.
I am not the author of Firewall (nor, yet, of any scenario), but I sure would like to attain unlimited events space, and I haven’t seen that tip yet! Two questions:
1) Does this imply a single larger-than-32K events.txt, or swapping multiple files as needed?
2) Does the reference to delevent.exe mean that this technique will not be available to me as I am designing on a Mac (MGE 1.1.1)?
Thanks!
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Tavis
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LA, CA, USA
Mar 2000 time: 05:13
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Saving a game as a scenario, and then starting the scenario as the same player, also allows a swap of events files (regardless of platform), no?
Do I gather that .bat files are used to automate this process in the DOS/Windows world? Has anyone tried using an AppleScript to do the same for a Mac?
- Tavis (whose complete ignorance of AppleScript's capabilities may be apparent)
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Captain Nemo
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Red Front
Jan 1970 time: 05:13
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Actually you can get around using the delevents.exe by opening the Cheat menu and saving the game as a scenario under a new name. This deletes the events also and allows you to reload a new set of events but it will also appear as if you are starting a new scenario. This was the way Alex loaded multiple events in Spartacus.
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