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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > How to activate SLIC files?
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ekktor is offline ekktor
Settler
TOULOUSE, France
Jun 2002
time: 05:30
  Old Post 16-09-2003 23:10
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How to activate SLIC files? Support Apolyton buy from Amazon

I am trying to make modifications with SLIC files but can't get them to be activated. I have added the slic files I wrote in the main.slc file of /gamedata but nothing is activated during the course of the game.

Must the main slic file be declared somewhere? I haven't found any reference to this in the guide.

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:30
  Old Post 17-09-2003 00:32 Visit The Big Mc's homepage!
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Support Apolyton, buy Alpha Centauri

if you put the code in the file marked scenario then it should work

Immortal Wombat is offline Immortal Wombat
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in perpetuity
Dec 2000
time: 05:30
  Old Post 17-09-2003 02:38 Visit Immortal Wombat's homepage!
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Re: How to activate SLIC files? Tired of ads?

quote:
Originally posted by ekktor
Must the main slic file be declared somewhere? I haven't found any reference to this in the guide.


Yes, in a SLIC file that's already been loaded. Usually this means in either the bottom of script.slc or scenario.slc (the two that are loaded by the default game) you must have the line:

code:
#include "main.slc"

Obviously, replacing main.slc with whatever file name you've given your file.

ahenobarb is offline ahenobarb
Prince

Nov 2001
time: 05:30
  Old Post 17-09-2003 02:53
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Re: How to activate SLIC files? Full PM-box? Change here!

quote:
Originally posted by ekktor
I am trying to make modifications with SLIC files but can't get them to be activated. I have added the slic files I wrote in the main.slc file of /gamedata but nothing is activated during the course of the game.


Of course, you could have included the .slc files properly but the SLIC code itself does not do what you intend it to do. And therefore does not seem to be active in the game. This used to happen to me all the time.

You could always check: http://apolyton.net/dir/index.php?&...ts=4304&cat=240

A Shameless plug!

Last edited by ahenobarb on 18-09-2003 at 03:08

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