Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Global warming??
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
LordVipper is offline LordVipper
Chieftain

Sep 2003
time: 05:30
  Old Post 18-09-2003 06:47 Visit LordVipper's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Global warming?? Got spare money?

Is there any way to reduce the global warming level? if not what would you think of a wonder that reduced a set amound of warming per turn and gave tons of culture (as gratitude to the civ that builded it)

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:30
  Old Post 18-09-2003 07:42
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Unfortunately the only ways you can reduce pollution are through recycling centers and mass transit and not building coal plants, etc. I'm not positive, but I don't think there is even any way to mess with it in the editor. Unlike the Call To Power games, Civ doesn't really get into all the future tech like the ocean cities and the like.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:30
  Old Post 18-09-2003 07:56
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Enter the AD-FREE zone

Global warming should be a minor issue, if you get rid of some of the civs. They are the big contributors. so smash their metros. Build recyclers and mass transit in your cities. If I capture a metro late in the game and want to keep it I will sell of the factory and most pollution structures. The city is not going to produce much any way. I will probably have most of the pop as specialist.

LordVipper is offline LordVipper
Chieftain

Sep 2003
time: 05:30
  Old Post 18-09-2003 08:02 Visit LordVipper's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

my question is about global warming,not polution ie: if after a world wide nuclear war the global warming level reaches red and everything starts changing into desert,can you do anything about it? will cleaning all polution help? solar plants? anything?

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:30
  Old Post 18-09-2003 08:03
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

No, nothing will reduce it. Once it is there it can't be stopped. Sorry I guess I misunderstood your question originally.

Nym is offline Nym
Prince
France
Mar 2002
time: 06:30
  Old Post 18-09-2003 11:40
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Tired of ads?

No, AFAIK you can not reduce global warming. You can limit its effects by planting forests. Forests will disappear before the terrain turns to something else. Note that global warming has sometimes positive effects: it may change toundra to grassland.

Verto is offline Verto

King

Mar 2002
time: 23:30
  Old Post 18-09-2003 17:55
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Re: Global warming?? Enter the AD-FREE zone

quote:
Originally posted by LordVipper
Is there any way to reduce the global warming level? if not what would you think of a wonder that reduced a set amound of warming per turn and gave tons of culture (as gratitude to the civ that builded it)


A small wonder that would eliminate global warming: The Limbaugh Institute for Advanced Conservative Thinking (I think that's how it goes)

Traelin is offline Traelin
Prince
Miami, FL, US
Nov 2001
time: 00:30
  Old Post 18-09-2003 19:23
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by Nym
No, AFAIK you can not reduce global warming. You can limit its effects by planting forests. Forests will disappear before the terrain turns to something else. Note that global warming has sometimes positive effects: it may change toundra to grassland.


Are you sure tundra can be changed to anything? I've never ever seen tundra affected by GW unless it had a forest on it. And I've had some pretty crazy nuclear fallouts before.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:30
  Old Post 18-09-2003 20:14
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Remove this text

Yes it can and has turned to grassland from GW. Sorry, I did not realize you were talking about nukings. It is extremely rare in my games to see any nukes used. Currently nothing can be done to reverse the effects of GW, you can only try to prevent it. Structures and metros will contribute.

Last edited by vmxa1 on 18-09-2003 at 23:26

Nym is offline Nym
Prince
France
Mar 2002
time: 06:30
  Old Post 18-09-2003 22:56
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Traelin


Are you sure tundra can be changed to anything? I've never ever seen tundra affected by GW unless it had a forest on it. And I've had some pretty crazy nuclear fallouts before.


Yes. I was very surprised when I discovered it, but it happended during a game where I launched more than 20 ICBM on my french neighbour to get it out of my continent (50% for me, 50% for him).
And I posted screenshots of it within this thread!

Traelin is offline Traelin
Prince
Miami, FL, US
Nov 2001
time: 00:30
  Old Post 19-09-2003 19:37
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Nym


Yes. I was very surprised when I discovered it, but it happended during a game where I launched more than 20 ICBM on my french neighbour to get it out of my continent (50% for me, 50% for him).
And I posted screenshots of it within this thread!


Wow that's really cool, I didn't know tundra could change! I'm gonna have to stop reforesting them when GW hits, so they can change to grassland.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:30
  Old Post 19-09-2003 20:40
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Remove this text

I think they have to be forrested for that to happen, at least it never happened to unforrested tundra in my games.

stonewall is offline stonewall
Chieftain
aka: zorven
Jan 1970
time: 23:30
  Old Post 19-09-2003 21:14
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Tired of ads?

I have changed my rules so that terrain doesn't change with global warming but I still get the pollution.

Nym is offline Nym
Prince
France
Mar 2002
time: 06:30
  Old Post 19-09-2003 22:28
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Got spare money?

quote:
Originally posted by vmxa1
I think they have to be forrested for that to happen, at least it never happened to unforrested tundra in my games.


They were not forrested. Else forest would have disappeared first and terrain would not have changed. Actually it is always the way I have seen it for all terrain type and particularly for this case.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:30
  Old Post 20-09-2003 01:18
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Suffering from ads?

You may be correct, it is something I have only entered a few times and paid little attention to it. That is merely my recollection of it.

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:30
  Old Post 20-09-2003 04:31
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Got spare money?

quote:
A small wonder that would eliminate global warming: The Limbaugh Institute for Advanced Conservative Thinking (I think that's how it goes)


Of course, according to some, this wonder would merely ignore global warming while boosting all those things which contribute to it until it got so bad that the entire surface of the world would flash fry into desert in a single turn .

Turrosh Mak is offline Turrosh Mak
Chieftain

Jul 2003
time: 05:30
  Old Post 20-09-2003 17:58
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I'm not saying that global warming doesn't occur in real life, but isn't it kind of arrogant to think that man is the cause when we have a big thermonuclear fireball in the center of our solar system burning 24/7/365?

It's akin to saying that a lit match thrown into a pot of water caused the water to boil while ignoring the heating element under the pot! What was the cause of the last seven(*) cycles of "global warming"? Were the trilobites running coal fired factories that we don't know about?

(*) Pg 36 Man and the Ice Age; The Times Atlas of World History; Times Books Limited, London 1978

Last edited by Turrosh Mak on 20-09-2003 at 18:22

Oerdin is offline Oerdin
King
of Internet Music.
Sep 2001
time: 21:30
  Old Post 20-09-2003 21:44
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton buy from Amazon

They need to come up with a new wonder in the next expansion pack so we have some way to deal with this.

stonewall is offline stonewall
Chieftain
aka: zorven
Jan 1970
time: 23:30
  Old Post 20-09-2003 21:54
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Tired of ads?

quote:
Originally posted by Nym
No, AFAIK you can not reduce global warming. You can limit its effects by planting forests. Forests will disappear before the terrain turns to something else. Note that global warming has sometimes positive effects: it may change toundra to grassland.


What a terrain changes to is editable in the editor. In my vanilla 1.29f, tundra is set to have no affect from global warming. So, if you were seeing tundra change it was because 1) you are using PTW and the defualt settings are different, or 2) it was changed in the editor, or 3) there is a bug.

Nym is offline Nym
Prince
France
Mar 2002
time: 06:30
  Old Post 20-09-2003 22:06
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by stonewall


What a terrain changes to is editable in the editor. In my vanilla 1.29f, tundra is set to have no affect from global warming. So, if you were seeing tundra change it was because 1) you are using PTW and the defualt settings are different, or 2) it was changed in the editor, or 3) there is a bug.


So, answer is 3 because:

  • I have vanilla Civ III 1.29.
  • I did not use the editor to change anything related to terrain types.

Turrosh Mak is offline Turrosh Mak
Chieftain

Jul 2003
time: 05:30
  Old Post 21-09-2003 16:46
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Permanent Poisoning vs Global Warming Support Apolyton, buy Alpha Centauri

I have stated before that I dislike the random "global warming" tile degradation that Civ 3 uses. I would much prefer a "permanent poisoning" effect that is based on the pollution I generate, rather than being buggered by a stupid AI who can't clean up its own messes.

For example, the terrible pollution of the eastern bloc effected those countries far greater than anyone outside their borders. Even Chernobyl had little measureable effect more than 500 miles downwind.

Last edited by Turrosh Mak on 21-09-2003 at 17:40

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:30
  Old Post 22-09-2003 00:03
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Solomwi
Of course, according to some, this wonder would merely ignore global warming while boosting all those things which contribute to it until it got so bad that the entire surface of the world would flash fry into desert in a single turn .

(Re: Limbaugh Institute for Advanced Conservative Thinking)

Yep! I'm one of those "some"

And I used to be sooo Republican...

Turrosh Mak is offline Turrosh Mak
Chieftain

Jul 2003
time: 05:30
  Old Post 22-09-2003 02:08
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
How permanent poisoning would work Lose 30 kilos (of popups)

If I were the game designer, every turn a pollution square sits uncleaned there would be a chance that the terrain underneath would degrade (call it ground water contamination/etc). If the terrain in unmodifiable, (mountains) have the pollution spread to a nearby square. This way the cities that pollute will be the targets of further poisoning, until it becomes unhabitable if nothing is done.

Along with this implementation, I would change nuclear weapons to NOT cause automatic terrain degradation. This would occur under my system if the target of attack isnt dilligent enough to clean up the fallout.

(rant) Of course under this system, the AI would probably inhabit a desert because they are woefully remiss at cleaning up after themselves (/rant)

LordVipper is offline LordVipper
Chieftain

Sep 2003
time: 05:30
  Old Post 22-09-2003 05:16 Visit LordVipper's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Help yourself to an AD-FREE life

Hmmmm what about genetic mutations caused by polution? polution could also reduce food production,cause unhappyness and it could grow if left uncleaned,which would degrade relations if it spilled in a neighboring country.
does anyone think that battles should create polution?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:30.
Apolyton Time is 00:30.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0614 seconds (92.29% PHP - 7.71% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net