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gaiastate
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I have resently compelted a WW1 scenario, on the Massive, north atlantic 210x210 map, However the game is un modified other then diplomod, extra nations and a few new civ's. The game is baddly in need of balancing, costs of units, buildings, science. Their abilities could be modified too. Britain is in constand riots for example.
It has a few bugs, such as not being able to play with out bugs unless your the blue nation. and trade routes don't work.
The Diplomacy needs to work faster, ie ask for allies to declare war strait away. not 10 turns later.
Make the russian go communist once they acheive it.
I was wondering what suggesting people may have for the improvment of the scenario, like unit, building modification, new units, improved dimplomcy, editiing or new government types.
WW1 is a turning point in history, and i intend the scenario to contuie from 1900 (WW1) onwards, so suggestions on modern units would be helpful too.
by the way im no programer i don't want theoritical suggestions just pratical ones. I spent ages finding out the 1900 politcal system just for fun so i would realy like to get this to work, any suggestions that might help would be great
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Maquiladora
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Play a few good civ2 WW scenarios to get a good idea of balance, even though it uses a different combat system it can help. They also give a good idea of creating atmosphere.
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The Big Mc
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Of the universe / England
Oct 2001 time: 05:30
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dp
Last edited by The Big Mc on 20-09-2003 at 19:06
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gaiastate
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Thanks for the tips,
But im not trying to simulate WW1, because their would be no point in someone playing it, im trying to present the pre-WW1 eviroment, in WW1 for example, Italy got upset with its ally Austro-Hungery. Over land they captuered around albania. And declared war on them, i can't simulate that. But it did happen by fluke in one of the games i was playing. And USA is neutral, i've played it as germany and got USA to attack canada (british terrirory). |
"The Big Mc" , Germany did offer Mexico an alliance, so that if America joined the war against germany, Mexico would become a second front. Mexico could regain texas and other terriorties lost to America. When the AMerican pres. found out he published the letter Gemany sent to Mexico on the front page of all the news papers. And their were several differences in WW1 and WW2.
When someone said new navel units what do they mean?
I like Zeplines, good idea. and i suppose Gotha bombers as well. Arial assalt needs a revamp. in Cpt 2 they just run out of fuel and crach. but you can have figher combat.
but when i said new units, I meant. Like conscipts (cheaper, less good soilders). Snipers are tactical units, not stategice, so not point in them. could have a unit,
"gurilla" fighters. That are stealth infintry.
As for the Russia/USSR change, I was looking for the change to occure when they discovered communism, not at a set date.
As for creating trench warfare, i was thinking that, if you could get the Comp, when 2 oppsoing unit stacks are of equal size, they sit next to each other and fortify. THey then become like cities and the comp sends units to increase size, and until one stack is sufficenty large to attack they do. This should create evetualy a line of evenly apposed stacks. This however has to be balanced with city defence, ect. (Can this be done)
I think i should just make units cheaper to make and upkeep and science a little more expencive.
Thanks for all the tips. keep them coming if you can
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gaiastate
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The fighter planes in ctp are next to useless so they can only be used for spotting, The zeplines would probably be like an early bomber.
The map, is the 210x210 Atlantic map, its a bigger scale the omni world map, For the size imagine a box with the bottom tips reaching from the southern tip of India, to Panama. I given the scenario pre WW1 diplomacy, but 1900 land control.
It works out well, cause you give both France and Britain large colonial empires
my main concern is scripting units to fortiy next to each other like i meantioned above. How this is done i don't know.
As for extra units, i was looking for outside the box type of things, Zeplins, Conscripts, Not all elite units.
I pulled some screen shots out, how do i get them in the message
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gaiastate
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The map isn't big enough, so Aust. and Sth weren't included. And INdia was made stronger to compensate for this.
Those battles in particulare were not fought by one nations but a coalition of Commonwealth troops under british command so would have been part of the british empire anyway.
Sth Africa and Australia were still very much dependent on england and their fore wouldn't be added as an ally of britain but part of britain.
Your point is taken, i think i will rename england as Commonwealth to include the armies of these nations.
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