Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Looking for mod Suggesting for WW1 scenarios
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
gaiastate is offline gaiastate
Settler

Aug 2003
time: 05:30
  Old Post 18-09-2003 17:32
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Looking for mod Suggesting for WW1 scenarios Support Apolyton buy from Amazon

I have resently compelted a WW1 scenario, on the Massive, north atlantic 210x210 map, However the game is un modified other then diplomod, extra nations and a few new civ's. The game is baddly in need of balancing, costs of units, buildings, science. Their abilities could be modified too. Britain is in constand riots for example.

It has a few bugs, such as not being able to play with out bugs unless your the blue nation. and trade routes don't work.

The Diplomacy needs to work faster, ie ask for allies to declare war strait away. not 10 turns later.

Make the russian go communist once they acheive it.

I was wondering what suggesting people may have for the improvment of the scenario, like unit, building modification, new units, improved dimplomcy, editiing or new government types.

WW1 is a turning point in history, and i intend the scenario to contuie from 1900 (WW1) onwards, so suggestions on modern units would be helpful too.

by the way im no programer i don't want theoritical suggestions just pratical ones. I spent ages finding out the 1900 politcal system just for fun so i would realy like to get this to work, any suggestions that might help would be great

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:30
  Old Post 18-09-2003 21:41 Visit Maquiladora's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Play a few good civ2 WW scenarios to get a good idea of balance, even though it uses a different combat system it can help. They also give a good idea of creating atmosphere.

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:30
  Old Post 19-09-2003 04:03
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

Also might want to look at my own World At War mod. Covers the period 1900-1950 fairly nicely if I might say so myself.

There's heaps of units, techs, buildings and wonders for that 50 year period in there.

EDIT: Also contains my little SLIC file that changes your government on the first turn. Wouldn't take much to make it work on a different turn, thus your Russia --> USSR migration.

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:30
  Old Post 19-09-2003 13:43 Visit The Big Mc's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I think good navel units are a must (submarines, dreadnoughts and trop transports from America very late in the war)

The land war was one big stalemate with nothing really going on apart from the mounting death toll (machine gunners, rifle men, tanks and snipers)

For plains you would have dog fighters, recon planes and zeppelin bombers

Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:30
  Old Post 20-09-2003 05:16
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Got spare money?

The problem with a mod simulating WWI is that it will be very difficult to simulate the entrenchments and fortifications built on the western front. The game will be much more dynamic than the real events. I don't think an accurate simulation can be achieve with a game like CtP2 or even Civ2.

Diplomacy is another thing, if you want a closed alliance system I suppose that declarations of war by the AI can be achieved through "triggers". When one of the Allies or one of the Central Powers declares war, the trigger could force the AI civs of the same side to declare war themselves immediately. As I am not a modder I don't know how it can be achieved or if it can be done at all

Another problem is that some countries could have join a side while others could have joined either the Allies or the Central Powers.

Italy (can only join the Allies)
Rumania (can join either side but has more chances to join the Allies)
Greece (can join either side)
Bulgaria (can only join the Central Powers)
Turkey (can only join the Central Powers)

- If Greece joins the Allies, Turkey could align with the Central Powers earlier
- Bulgaria could join the Central Powers earlier if Greece or Rumania joins the Allies

Some minor countries have not joined either side at the beginning of the war but have declared war later:

Turkey (winter 1914)
Italy (summer 1915)
Bulgaria (winter 1915)


This is a very tricky era to simulate with a civilization like game.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:30
  Old Post 20-09-2003 05:32 Visit Immortal Wombat's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Enter the AD-FREE zone

It's easier in Civ2, because there is no stacked or ranged combat. You line up the rifleman over the fortification lines, and send waves and waves over the top to die until you invent tanks. Then the trick is to balance attacking too heavily (and the enemy can counterattack) and attacking to lightly (so even your tanks can't get through). I wouldn't imagine it'd be very interesting though.

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:30
  Old Post 20-09-2003 18:27 Visit The Big Mc's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Help yourself to an AD-FREE life

then there are country like the USA who supply weapons and only when there country is in possible danger they join the war

(i know that sounds a lot like the second world war but in the first one i heard that Mexico was going to attack the usa so the usa joined the war don't know how true this is like)

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:30
  Old Post 20-09-2003 18:36 Visit The Big Mc's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

dp

Last edited by The Big Mc on 20-09-2003 at 19:06

gaiastate is offline gaiastate
Settler

Aug 2003
time: 05:30
  Old Post 22-09-2003 07:24
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton

Thanks for the tips,

But im not trying to simulate WW1, because their would be no point in someone playing it, im trying to present the pre-WW1 eviroment, in WW1 for example, Italy got upset with its ally Austro-Hungery. Over land they captuered around albania. And declared war on them, i can't simulate that. But it did happen by fluke in one of the games i was playing. And USA is neutral, i've played it as germany and got USA to attack canada (british terrirory). |

"The Big Mc" , Germany did offer Mexico an alliance, so that if America joined the war against germany, Mexico would become a second front. Mexico could regain texas and other terriorties lost to America. When the AMerican pres. found out he published the letter Gemany sent to Mexico on the front page of all the news papers. And their were several differences in WW1 and WW2.

When someone said new navel units what do they mean?

I like Zeplines, good idea. and i suppose Gotha bombers as well. Arial assalt needs a revamp. in Cpt 2 they just run out of fuel and crach. but you can have figher combat.

but when i said new units, I meant. Like conscipts (cheaper, less good soilders). Snipers are tactical units, not stategice, so not point in them. could have a unit,
"gurilla" fighters. That are stealth infintry.

As for the Russia/USSR change, I was looking for the change to occure when they discovered communism, not at a set date.

As for creating trench warfare, i was thinking that, if you could get the Comp, when 2 oppsoing unit stacks are of equal size, they sit next to each other and fortify. THey then become like cities and the comp sends units to increase size, and until one stack is sufficenty large to attack they do. This should create evetualy a line of evenly apposed stacks. This however has to be balanced with city defence, ect. (Can this be done)

I think i should just make units cheaper to make and upkeep and science a little more expencive.

Thanks for all the tips. keep them coming if you can

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:30
  Old Post 22-09-2003 14:03 Visit The Big Mc's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

ships like the dreadnaught battle ships of world war 1 there was only a small battle if i think right between them but both the German and British fleets were huge (the German fleet is apparently good diving after they scuttled them off the coast of Scotland)

Then there’s convoys from Canada to Britain that need defending and attacking depending what side you are on

Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:30
  Old Post 22-09-2003 16:52
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton or Terrorists Win

Some special units appeared in the later part of WW1, the Tanks and the Stosstruppen (infantry units designed to infiltrate the ennemy lines).

Don't forget the Zeppelins were used to spot the ennemy. The planes were also mainly used to spot the ennemy though they gradually evolved and started being used as fighters and bombers (though this was not particularly efficient as the pilots were throwing the bombs themselves).

JamesJKirk is offline JamesJKirk
King
Dixon, CA USA
Jan 1970
time: 21:30
  Old Post 23-09-2003 04:59
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Call to Power 2

The CTP2 engine will work well for a WWI scen, at least the early part.
I'm currently taking a class about WWI and the thing that caused Schlieffen the most anxiety was the capability of the railsystem to accomodate moving all the German troops into France. The 12 unit limit per square in CTP2 would emulate this well, and cause a logical and numeric limit in the troops that could cross into France executing a Schlieffen type manoeuver.

Is it going to be a world map or just Europe? At the beginning of the century (or at least by circa-1902) there were 3 major blocs rather than two: France-Russia, Germany-Austria-Italy (sort of) and UK-Japan. Britain and France wouldn't resolve their colonial rivalries for a few more years, and many in Germany and Britain saw one another as natural allies.

gaiastate is offline gaiastate
Settler

Aug 2003
time: 05:30
  Old Post 26-09-2003 19:26
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Call to Power 2

The fighter planes in ctp are next to useless so they can only be used for spotting, The zeplines would probably be like an early bomber.

The map, is the 210x210 Atlantic map, its a bigger scale the omni world map, For the size imagine a box with the bottom tips reaching from the southern tip of India, to Panama. I given the scenario pre WW1 diplomacy, but 1900 land control.

It works out well, cause you give both France and Britain large colonial empires

my main concern is scripting units to fortiy next to each other like i meantioned above. How this is done i don't know.

As for extra units, i was looking for outside the box type of things, Zeplins, Conscripts, Not all elite units.

I pulled some screen shots out, how do i get them in the message

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:30
  Old Post 26-09-2003 21:21 Visit The Big Mc's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

you can add them as attachments or if you have web hosting ( eg the modmakers site at 250free.com) load it up on the web when you post your post (note not by quick response ) you can click on image and past the address in there for it to appear

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:30
  Old Post 27-09-2003 02:33
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Get a bigger avatar today!

Just one question, but how can you simulate WWI with two of the major allies missing, that being Australia and South Africa?

Both nations made huge impacts on the war. EG:
- Poitieres
- Gallipoli
- Palestine

gaiastate is offline gaiastate
Settler

Aug 2003
time: 05:30
  Old Post 28-09-2003 18:32
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Tired of ads?

The map isn't big enough, so Aust. and Sth weren't included. And INdia was made stronger to compensate for this.

Those battles in particulare were not fought by one nations but a coalition of Commonwealth troops under british command so would have been part of the british empire anyway.

Sth Africa and Australia were still very much dependent on england and their fore wouldn't be added as an ally of britain but part of britain.

Your point is taken, i think i will rename england as Commonwealth to include the armies of these nations.

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:30
  Old Post 29-09-2003 03:14
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton buy from Amazon

Britain as "Commonwealth" is good. A good idea would be to have the Aussies/New Zealanders and the South Africans to deploy from Egypt, since this is where they first deployed to.

tlatoani is offline tlatoani
Warlord
Mexico
Aug 2001
time: 23:30
  Old Post 09-10-2003 02:18
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by The Big Mc
(i know that sounds a lot like the second world war but in the first one i heard that Mexico was going to attack the usa so the usa joined the war don't know how true this is like)


Actually Germany sent us an offer to join the Central Powers by attacking the USA and that they wouldn't sign a peace treaty until the USA gave us back the territory they took in the war of 1846-1848. It also asked that Mexico initiate contact with Japan for their entry in to the war on the Central Powers side.

Obviously we didn't buy that and hence never made an attempt to attack. What it did was to make the US angry at the Germans and helped set the stage for US entry into the war. The telegraph by were Germany instructed it's ambassador in Mexico to make this proposal was published in the US on March 1st, on April 6 the US declared war.

I've always wondered what would have happened if we and Japan had entered the war. Obviously we would have gotten kicked in the a.., but what effect would that have had on the war in Europe. I mean the US would have had to send troops into Mexico and that would have meant less troops for Europe. I mean, General Pershing and his brigade spent almost a year looking for two Mexican brigades lead by Pancho Villa and he couldn't find them. So to conquer Mexico would have required sizable troop deployment. Just a thought.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:30
  Old Post 09-10-2003 03:11 Visit Immortal Wombat's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

The Nazis made a similar offer to Scotland apparently...

tlatoani is offline tlatoani
Warlord
Mexico
Aug 2001
time: 23:30
  Old Post 09-10-2003 04:05
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Immortal Wombat
The Nazis made a similar offer to Scotland apparently...


To whom did they make it to? I mean, to what government?

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:30
  Old Post 09-10-2003 04:39 Visit Immortal Wombat's homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Uh... I don't know... It seems I can't find any other evidence to back up that claim. It might well be rubbish, I'll ask the person who told me.

JamesJKirk is offline JamesJKirk
King
Dixon, CA USA
Jan 1970
time: 21:30
  Old Post 09-10-2003 07:17
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

You might be thinking of Ireland...uh, and the Imperial Germans, not the nazis.....

Scratch that, maybe it was when Von Ribbentrop or whoever turned up in Scotland one day during the war (After France had been kicked out, he parachuted in) and offered Britain a peace deal.

Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:30
  Old Post 09-10-2003 14:24
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Browse Apolyton AD-FREE

At the beginning of WWII, Hitler and his clique considered the British as a "brother people" and thought they would one day or the other side with Germany. This explains why the german troops did not attack the Dunkerque's pocket to crush the remnants of the British Expeditionary Force, and why Von Ribbentrop was parachuted in Britain to meet with the Bristish leaders and start negociations.

ískallin is offline ískallin
Prince
of the Republic of Iceland
Mar 2002
time: 05:30
  Old Post 09-10-2003 14:25
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

it was Rudolf Hess

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:30
  Old Post 09-10-2003 21:16 Visit The Big Mc's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Increase the size of your Attachments

In fact the Nazis used Brittan as tan example of the master race ability’s with the rule in India

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:30
  Old Post 10-10-2003 06:42
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton

Hitler also wanted England's help against Communist USSR.

Tamerlin is offline Tamerlin
King
Toulouse (South-western France)
Apr 2002
time: 06:30
  Old Post 12-10-2003 04:40
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by ískallin
it was Rudolf Hess


True...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:30.
Apolyton Time is 00:30.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0594 seconds (88.82% PHP - 11.18% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net