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Yahweh Sabaoth
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The Heavens
Dec 2002 time: 05:30
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I guess the threat of reverting will be a problem. Still, keep enough high-powered quick-movers outside the city radius and this is NOT really a problem, except that the captured cities with lose more improvements each time - but they lose quite a bit on the initial capture as is.
Hell, fighting the Babylonians, I always get a city or two reverting. It's nothing more but an inconvenience, really (unless, I guess, you capture Utica Minor in the ancient era, and that flips, and you're up against a Numidian Mercanary, or some similar scenario... but that's rare)
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:30
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To me, it looks like they designed Fascism as something to choose when your empire is realtively small in territory, but has Hospitals everywhere and you want to build up a huge armies for your number of cities. (Look at those huge support numbers!) It's main disadvance seems to be massive revolt problems if the Britzkreig fails. (And also a human would see the cross the board pop drop, and thus be warned.)
Communism is more of the inverse in practice: You have a realtively easy time building things and keeping order in newly conquered cities, but each one you conquer knocks that much off of production of your core cities.
In times of peace, all govts have trouble keeping up with the techs both Democracy and Republic can produce.
Last edited by joncnunn on 22-09-2003 at 21:38
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Emperor Iaius I
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I'm personally looking forward to the Imperialism government. Fascism just seems to be too harmful for its worker benefits, and I don't approve of forced labor for my loyal citizens.
I'd much rather enjoy the expansionistic views of an imperialist government, and perhaps there will be cultural bonuses associated with this, since imperial powers tended to try to convert those regions they colonized.
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