Please pick the rules set you prefer:
This poll is closed. |
| Higher Goal: Allow victory by transcendance: YES |
   |
19 |
82.61% |
| Higher Goal: Allow victory by transcendance: NO |
   |
2 |
8.70% |
| Total War: Allow victory by conquest: YES |
   |
20 |
86.96% |
| Total War: Allow victory by conquest: NO |
   |
0 |
0% |
| Mine, all Mine: Allow Economic Victory: YES |
   |
15 |
65.22% |
| Mine, all Mine: Allow Economic Victory: NO |
   |
6 |
26.09% |
| Peace in Our Time: Allow Diplomatic Victory: YES |
   |
14 |
60.87% |
| Peace in our Time: Allow Diplomatic Victory: NO |
   |
6 |
26.09% |
| One for all: Allow cooperative victory : YES |
   |
13 |
56.52% |
| One for all: Allow cooperative victory : NO |
   |
6 |
26.09% |
| Do or Die: Don't restart eliminated players : YES |
   |
12 |
52.17% |
| Do or Die: Don't restart eliminated players : NO |
   |
11 |
47.83% |
| Look First: Flexible starting locations : YES |
   |
14 |
60.87% |
| Look First: Flexible starting locations : NO |
   |
7 |
30.43% |
| Tech Stagnation: Slower research rate : YES |
   |
3 |
13.04% |
| Tech Stagnation: Slower research rate : NO |
   |
18 |
78.26% |
| Spoils of War: steal tech when conquer base : YES |
   |
8 |
34.78% |
| Spoils of War: steal tech when conquer base : NO |
   |
13 |
56.52% |
| Blind Research: Cannot set precise reseach goals : YES |
   |
7 |
30.43% |
| Blind Research: Cannot set precise reseach goals : NO |
   |
14 |
60.87% |
| Intense Rivalry: Oppoents more aggressive : YES |
   |
8 |
34.78% |
| Intense Rivalry: Oppoents more aggressive : NO |
   |
13 |
56.52% |
| No unity survey: World map not visible : YES |
   |
17 |
73.91% |
| No unity survey: World map not visible : NO |
   |
4 |
17.39% |
| Total: |
23 voters |
100% |