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Scott F
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Indiana
Oct 2000 time: 00:13
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Kursk.
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Scott F
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Indiana
Oct 2000 time: 00:13
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Germany, I suppose.
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Captain Nemo
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Red Front
Jan 1970 time: 05:13
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I actually guessed from the thread title alone, didn't need the map.
What side to play? It is a tough choice because victory is not easy to define... The Soviets suffered much higher casualties but prevented the Germans from reaching their objectives. Eventually the Soviets replaced their HUGE losses much faster than the Germans and were able to push the Germans back, but the accounts of the battle that I have don't match the more common versions.
According to these articles the German Panzerdivisions only lost about 70-80 tanks against losses of 500-600 for the Soviet V Guard Tank Army...and then were withdrawn by the OKW (Actually AH himself)... basically not a victory or defeat but a stalemate...
Really throws cold water on "The Greatest Tank Battle in History"...
The more common account, mostly from Soviet historians, had the Soviets overrunning the Panzers and destroying 100's of them... It may have been Stalin's wishful thinking or the propaganda he needed to keep the war effort up (Kursk is considered the first "Summer Victory" for the Soviet Army) but the real numbers don't support it.
The easiest to portray would probably be a Soviet AI because his tactics typically mimic the Soviet style at Kursk (Massive suicidal charges...), however who would want to play those evil Huns?
[This message has been edited by Captain Nemo (edited May 24, 2000).]
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Jim Winchell
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Louisville, Kentucky, USA
May 1999 time: 05:13
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Kursk? Come on, are you sure its not killer bees? Big Soviet 5 year plan killer bees?
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Make the German version first. I probably won't play at all if I can only be the Commies. (thats the only thing that was wrong with Red Front)
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Captain Nemo
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Red Front
Jan 1970 time: 05:13
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I have made this suggestion earlier but maybe this would be a good scenario to implement it on. TWO DESIGNERS. Same map, pretty much the same units and each creating the game from the opposite side, trying to design AI tactics that are as tough to defeat as possible. Then swap games and see if you can defeat the other designers AI. You get two good scenarios from one set of units and one map.
The challenge from the Soviet side would be that the German units are much tougher than your units, especially the Tiger I tanks that pretty much are invulnerable to your T-34s and the very experienced troops that you are up against (Both Rudel and Wittman fought at Kursk, as well as most of the other German aces)
From the German side it's easier, you are outnumbered 4 to 1!
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