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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > How to destroy cities.
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Civfan is offline Civfan
Prince
Toronto, Canada
Sep 1999
time: 05:13
Post  Old Post 27-05-2000 00:08 Visit Civfan's homepage!
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#1 Report this post to a moderator
How to destroy cities. Avatar Enlargement: We've got the solution

Using events to destroy cities is easy I thought. Just change the terrain to grass or hills or something like that. It doesn't work because the city is there. I saw in a Punic War scenario (forget which one) that when the Romans captured Carthago, the city was put to the torch. The city disappeared by changing the land under it. I used multiply events to change the land to ocean but when the city is captured, it disappears and you are promted to the city screen but the screen is for another city. I've also had a black screen. Anyone know whats going on here. Is there a way to destroy the city without going to the city screen?

Kull is offline Kull

King
El Paso, TX USA
Mar 1999
time: 22:13
Post  Old Post 27-05-2000 08:43 Visit Kull<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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A city in the new "Seeds of Greatness" scenario is destroyed by Events. Changing the underlying terrain to ocean works every time, with no unwanted side effects. As for changing from one type of land to another.....that definitely kills units, but I don't know about cities.

Paul Hanson is offline Paul Hanson
King
Dilbert
Aug 1999
time: 05:13
Post  Old Post 27-05-2000 13:03
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Put an end to popups!

How about changing it to ocean, and changing it back to land in the same turn?

To solve the problem of going to the city screen...well, how about having a unit in Carthage representing it`s defense? Make it fairly tough. Once this unit is destroyed, Carthage will be destroyed but you won`t have set foot in the city.

Xin Yu is offline Xin Yu
King
Emeryville, CA, USA
Jan 1970
time: 21:13
Talking  Old Post 27-05-2000 20:06 Visit Xin Yu's homepage!
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I agree with Paul except that the unit should be fairly weak.

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:13
  Old Post 27-05-2000 22:14 Visit DarthVeda's homepage!
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NO!

Do not change it to ocean first. There is a horrid Civ2 bug related to this that I heard about over in the ToT forum.

What happens is unlike land terrain, changing the underlying terrain to ocean will keep the city in the memory, but "destroy" it. The result is that you can't conquer the world because you can never capture this ghost city.

With land however, it would work.

Civfan is offline Civfan
Prince
Toronto, Canada
Sep 1999
time: 05:13
Post  Old Post 28-05-2000 03:35 Visit Civfan's homepage!
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Thanks guys for the responses. I think I can fix the problem by using the blank screen. What would you say to having a blank screen pop up when you destroy a city. To get the blank screen, you repeat the event. Capture city, change terrain to ocean. Repeat event and it should be a blank screen.

DarthVeda, are you sure about the ocean? In the Hannibal scenario (I think its the scenario from CSC) Carthego city was destroyed by changing the terrain to grassland or hills but not ocean. It created a ghost city of Carthego. You couldn't click on it but the name of the city was still there in the terrain. You could however click on the lists of cities and open it from there. It still was in the memory as its population was in the total size of the tribe.

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