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DivineWrath
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California
Sep 2003 time: 21:31
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I have most of the Civ games and I haven't played in quite a while. I really liked the one where you could build underwater cities and have tubes that connected them to land.
Does anyone know which one that was?
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hexagonian
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Gnawing on your mind...
Jun 1999 time: 23:31
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Despite being an early enthusiast, I quickly hated civ3 for several reasons:
- Terrain improvements offered no choices in constuction. Basically you filled your city radius with roads/rails and single-level improvements. It would be much nicer if you had several levels of each improvement, and roads were only used for movement, so you would have to choose either movement or economy. The end result was a map that was blighted with roads and railroads.
- Rails give infinite movement, so there is no need for strategic planning in troop placement. Stacks of Doom, anyone.
- No AI respect of trespassing, which isn't so bad except the whammy of a very limited ZOC rule forces a player to set up a unit-intensive WWI-style frontlines to stop the irritation.
- It was more efficient to trade for science, as the AI did so incessently to gain its advantage. There was little need to improve your own science by research. Counter-intuitive.
- You are funneled into completing each tech of an age before proceeding to the next age, so there is little need of long-term goals in tech progression.
- It is much better to raze captured cities - you risk losing the city back to your enemy with an arbitrary flip (which is actually tolerable from a gameplay standpoint), but couple that with the crippling corruption you most likely will have anyhow, and the decision is easy. Hang 'em all.
- Limited government choices creates the same feeling over and over and over and over and over...
- but the worst was the tedium of the worker system to build improvements, as well as the tedium of army movement/attack with a pseudo-grouping command that did not make it any easier to split large stacks for several targeted areas. I'm really glad these do not play a role in the CTP series.
...and over and over and over and over...(still on the government rant)
Different strokes for different folks, I guess...
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Brent
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I never played CTP all the way through because it didn't tell me when to move my units.
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H Tower
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hey Mr. Fun, having fun in Illinois still?
oh, I disagree with you about the underwater and space cities.
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