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BeBro
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of the Krauts
Mar 2000 time: 06:13
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Cross & Crescent, the English version of Kreuz & Halbmond is now finished, but before I release it, it would be nice to have one or two testers for this version (needs Fantastic Worlds).
Is there someone who could:
1.)testplay the English version
2.)look out for spelling errors
3.)and for any other mistakes
Note that this is no real betatest, but however, any comments or suggestions are, of course, welcome.
So, please give me a valid email adress, and I´ll mail the English version and a few hints to you...
[This message has been edited by BeBro (edited June 01, 2000).]
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...and the German version is available for review on the SLeague site. We'll even accept a review in German.
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C0ckney
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Big Up The Macedonian Massive
Apr 2000 time: 05:13
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bung it my way, ill be happy to test it for you, Cockney9@hotmail.com
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Cockney used to be schizophereic but we'er ok now
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Leonidas
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I was just wondering on what version this scenario works on: just CivII, CivII with Fantastic Worlds, or MGE?
Whether the two of you have different versions of the game.
Also, if you'd like to send me the game I'll test it with MGE. Email me at westbeach@altavista.com
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Go tell the Spartans, passerby:
That here, obedient to their laws, we lie.
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BeBro,
Several problems may be causing that message error. The label.txt string you mention may be one. But another likely reason for that to happen is that you have exceeded the space limit for events.txt. Eliminate a couple of @if's in that file and load again (do not rely on the FW event counter, it's usually wrong).
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Leonidas
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BreBos:
Thanks for the scenario - I have already sent you an email describing the problem, but this scenario will not work with MGE, even when I remove the label.txt and game.txt files. Sorry.
I hope perhaps someone may have a solution to this problem.
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Go tell the Spartans, passerby:
That here, obedient to their laws, we lie.
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I have MGE and the scenario runs properly with no problems encountered so far.
[This message has been edited by Don Everitt (edited June 06, 2000).]
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BeBro,
you can send to me too.I use to be good at spotting *weird* incompatibilities
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Yes! And it will include me, I think! 
My first post after at least one week! Well, BeBro, when you set the string heap in labels.txt on 30.000, it should work fine, because I don't think it can't be too large. Or is it able to? Hmmm. Forget it... 
Another thing: in the first post in this thread you talked about some hints. What did you mean here?
Could you give me the same hints? Or were they included in our e-mail-dialogues. (könnte ja sein, daß es sich bei diesen hints um sachen wie grenzsicherung handelt...)
Anyway, I hope that the main speling mistakes, if there should be any , aren't discovered in events.txt or rules.txt since I was the one who translated them. Well, at least 70% of them... 
Are there actually any spelling or even grammar mistakes discovered? I don't hope so...
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BeBro,
I am happy to report, sire, that your scenario works okay under both FW and MGE. Furthermore, I believe this is a beautiful scenario. I happen to be something like an "scenario advisor" for the Bestonet section of the Spanish Civ Site. I'd like to propose your scenario for inclusion in that section if that's fine with you.
Uh, almost forgot, the English reads fine to me. The city names aren't in English though (I know, I know)
[This message has been edited by benedetti (edited June 09, 2000).]
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Mao
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Apolyton
Jun 1999 time: 00:13
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You're little thing in #2 wouldn't happen to be supposed to be "attack" and how "attck" right?
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All times are GMT. The time now is 05:13. Apolyton Time is 00:13. |
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