Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > To any good RF players...
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Leonidas is offline Leonidas
King

May 2000
time: 05:13
  Old Post 04-06-2000 18:22
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Increase Your PM Length

Here's a challenge for all you Red Front veterans: see if you can win this scenario at Deity level, but DO NOT build any new cities. Try to win with the cities that you start the game with. Can it be done?

------------------
Go tell the Spartans, passerby:
That here, obedient to their laws, we lie.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:13
Post  Old Post 04-06-2000 19:31 Visit Saint Marcus's homepage!
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Remove this text

quote:

Here's a challenge for all you Red Front veterans: see if you can win this scenario at Deity level, but DO NOT build any new cities. Try to win with the cities that you start the game with. Can it be done?


Yes, I did.

quote:

As the Germans are going to overrun you anyhow once summer of '42 comes around, I don't really see the overall value of trying to hold onto cities west of the Leningrad-Moscow-Stalingrad line. I strip down many of these cities, pillaging industry, in the first rounds of the game.


IMHO this is bad advice. Try to hold on to Smolensk, Sevastopel, Kerch and especially Rostow. If you manage this then the Germans will be a whole lot easier to defeat when the winter comes in 42. Also, if the Germans get Rostow and Kerch they can move into the Caucasus very easely. Better to defend two cities then a whole bunch of them.

------------------
Lancer: MarkL, well said, everything...

"Only resolution and habit can let me make an entry tonight. I am too miserable, too low-spirited, too sick of the world and all in it, including life itself, that I would not care if I heard this moment the flapping of the wings of the Angel of Death."

Sortub is offline Sortub
Chieftain
Austin, TX
Apr 2000
time: 05:13
Thumbs up  Old Post 04-06-2000 20:16
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Avatar Enlargement: We've got the solution

Mark-

You're basically right, IMHO. Of course, Kerch and Rostow should be held-earlier I mentioned bringing bunkers into Rostow. I stacked Kerch with lots of Red Guard and AA before. Smolensk-I'm not so sure about defending to the hilt-I prefer to bring units back into the Moscow-Gorkiyy area.

My foible

Another idea I had recently was building the "airfield" railroad back to Gorkiyy, and guarding good units there until winter so they don't get beat up in the early stages of the game. Then, once December '41 comes, go "postal" near Moscow. In the early months, I tend to move NKVD to cities further East, and support them from there, for example.


[This message has been edited by Sortub (edited June 04, 2000).]
[This message has been edited by Sortub (edited June 04, 2000).]

CapTVK is offline CapTVK
King
Voorburg, the Netherlands, Europe
Jan 1970
time: 05:13
Post  Old Post 10-06-2000 23:29 Visit CapTVK's homepage!
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Got spare money?

Well, the winter passed (thanks for the tip on red army units generating partisans Xin) and I survived the summer of 42'. I lost the last of my cities east of the river near moscow but they didn't manage to cross so I was okay. Nothing big happened in the north but things got a little hairy in the south when the germans suddenly got their pontoon bridge! Thankfully, I had already build up some forces in Rostov 6 KV-1's, a lot of troops and (sailors are pretty good for defense) and 7 AA so it was well defended. I managed to keep the germans from my oilfields thanks to some units quickly shifted back to the caucasus.

Meanwhile convoys were arriving in significant numbers so I got start building my forces in earnest. I'm now on a very succesful winter offensive. I'll post a new map when the winter offensive of 43' ends.

Anything I should watch out for in the summer of 43'? I've heard the germans get new
units at this stage...

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:13
Post  Old Post 11-06-2000 01:06 Visit Saint Marcus's homepage!
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

The Kursk event is pretty nasty, the Germans managed to capture two cities because of it.

I didn't want to pull many units away from the front in Ukraine and Poland so that's why I lost the cities. My solution: Captured Kiev. This worked both ways since I didn't had to pull my forces from the Front lines (could just use a two point attack from Poland and Southern Ukraine to Kiev) and it cut German supply lines to German troops near Kursk. After that it was easy.

------------------
Lancer: MarkL, well said, everything...

"Only resolution and habit can let me make an entry tonight. I am too miserable, too low-spirited, too sick of the world and all in it, including life itself, that I would not care if I heard this moment the flapping of the wings of the Angel of Death."

Xin Yu is offline Xin Yu
King
Emeryville, CA, USA
Jan 1970
time: 21:13
Talking  Old Post 11-06-2000 08:17 Visit Xin Yu's homepage!
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

CapTVK: you are doing great! After winter 41-42 Red Army no longer generates partisans. However some other units do. Test it when you start a new period to get the correct ones.

Sten Sture is offline Sten Sture
Emperor
SF, CA don't call it frisco... Striker!!
Mar 1999
time: 21:13
Post  Old Post 12-06-2000 22:32 Visit Sten Sture's homepage!
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Get a bigger avatar today!

After being computerless for a couple of weeks, I finally got up and running on a new machine this weekend and played Dec41. (I am going really slow.) I had just lost a poorly defended Kursk in November so I counterattacked it from Byelgorod and Orel and the walls weren't up yet. I wiped out the four citizens in the first four attacks and then attacked the stack once more and knocked off 41 units. Uh, oh. Did I just create 120 units somewhere???

I managed to hold all of the Dnieper valley except for Gomel (starved to size 4) and Kiev. I also lost Novgorod and Narva through bad tactics and weak defending (Narva I left empty one turn!!) I also lost Kholm and Velike Luki last turn, but both are size one cities now. Bryansk is another story - I lost it in October, and it is pretty hard to get to since I cut a bunch of the roads that lead up to it; though it is effectively surrounded with the German loss of Kursk, by Smolensk and Kharkov. About 10 PzIVs are in front of Voronez, but I have plenty of defense and counterattacking punch to eliminate them. Vitebsk and Smolensk are well defended and all forces around them back to the forests have been cleared.

Question for you guys - how aggressively would you conterattack in the first winter? I would like to get Nikolayev back since it is on a river and close to Odessa and Kirovo (or whatever that city is up 5 squares or so.) Bryansk I think I will wait until the IL-2s can take off in the summer, it is far enough away from other forces and in rough terrain.

I am not moving Fortified positions or batteries, but I have located cities on some of the ones on the Volga, or stacked them with Artilery/machine guns for offensive punch and bribe prevention.

Kiev is probably well defended, so I might just use a freighter from Dnepoptrovski to found a city on the river grassland where the Dnieper bends to the north west. I should have built there right away - the only approach from the south is through one swamp square and the northern approaches offer no terrain protection. From that base I could use IL-2s to attack Kiev in the summer with plenty of power.

Before summer I should have Air Defenses built in all of the front line cities to counter the Stukas.

Given the defensive line I have held so far seems to be further west than was the case historically, I am trying to figure out where the '42 offensive will come from. Will the forces start behind my lines if I don't occupy certain squares? Or will they be forced to start back at the Bug River west of Nikolayev?

[This message has been edited by Sten Sture (edited June 12, 2000).]

Xin Yu is offline Xin Yu
King
Emeryville, CA, USA
Jan 1970
time: 21:13
Question  Old Post 12-06-2000 22:46 Visit Xin Yu's homepage!
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Browse Apolyton AD-FREE

Why you guys all lost Kiev? If you build a transport in every river-cities (including Kiev) in June 1941, then by July 1941 you can ship a labor brigade from Stalingrad to Kiev, then use it to move the fortified position South of Kiev to the city. How could you lost it?? It is very important since it gives your partisans an exit so you can use them to attack hedgehogs.

Sten Sture is offline Sten Sture
Emperor
SF, CA don't call it frisco... Striker!!
Mar 1999
time: 21:13
  Old Post 12-06-2000 23:06 Visit Sten Sture's homepage!
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Suffering from ads?

I thought the scenario would be too easy if I moved the fortified positions so I gave myself a house rule to leave them in place. I also decided not to occupy the one by Nikolayev for the same reason. Gotta do something to make this scenario difficult.

Xin Yu is offline Xin Yu
King
Emeryville, CA, USA
Jan 1970
time: 21:13
Talking  Old Post 12-06-2000 23:36 Visit Xin Yu's homepage!
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Tired of ads?

quote:

Gotta do something to make this scenario difficult.


Captain Nemo, did you hear that?

Sortub is offline Sortub
Chieftain
Austin, TX
Apr 2000
time: 05:13
Talking  Old Post 13-06-2000 00:49
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

When I built cities on the fortified positions-not batteries, mind you- in the summer of '41 something like 2 T26 tanks and 2 NKVD (or was it Red Army) units appeared instead of the fortified position. Has this happened to anyone else? I am playing on MGE.



As far as winter '41, I generally don't counter attack to retake lots of cities cities, as long as I can hold the Rostow/Kerch/West of Don/Moscow/Leningrad line. In the north my last game, the Germans got to Kalinin, but I quickly expelled them in winter. IMHO, the main thing to do at this point is destroy the Germans around Moscow and Leningrad. There will be plenty of time to do the rest. Besides, the Germans attack with a vengeance in the south in summer '42 and the drive for Stalingrad and in the '43 Kursk couteroffensive. Just keep thinking -- I will survive until '44. Cool events happen when you retake Minsk and Kiev at that point.

Machine guns, Red Guard, artillery, tank hunters, and some T34s do the trick, IMHO, in winter '41. The Siberian infantry are especially effective, too. Besides, the Germans attack with a vengeance in the south in summer '42 and the drive for Stalingrad and in the '43 Kursk couteroffensive.

Another thought: In the late stages of the game after December '44, does anyone else deliberately go after the King Tiger tanks to get the bonus T34 Guards in Warsaw? I've found that 1 JS2 vet Heavy Tank is about even money to knock out a King Tiger upon attacking. IMHO, the evolution of armored vehicles -- in the scenario and the actual war, is remarkable for such a period of time.


[This message has been edited by Sortub (edited June 12, 2000).]

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:13
Post  Old Post 13-06-2000 00:52 Visit Saint Marcus's homepage!
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Increase the size of your Attachments

I agree with Sten...moving fortified positions is way to easy.

------------------
Lancer: MarkL, well said, everything...

"Only resolution and habit can let me make an entry tonight. I am too miserable, too low-spirited, too sick of the world and all in it, including life itself, that I would not care if I heard this moment the flapping of the wings of the Angel of Death."

Xin Yu is offline Xin Yu
King
Emeryville, CA, USA
Jan 1970
time: 21:13
Post  Old Post 13-06-2000 01:33 Visit Xin Yu's homepage!
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Support Apolyton or Terrorists Win

Sten: I have never built fortresses but I suppose you can do that in RF. Why don't you pack 40 vet T34-85s (they only cost 60 each) and a labor brigade together and move towards the German? The labor brigade can build a fortress each turn. See if the German will attack them. You can build a city behind the stack and move injured units back to heal them.

Sten Sture is offline Sten Sture
Emperor
SF, CA don't call it frisco... Striker!!
Mar 1999
time: 21:13
Cool  Old Post 13-06-2000 03:56 Visit Sten Sture's homepage!
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Full PM-box? Change here!

LoL! Or have two columns for the slowest ever pincer envelopment.

I just looked through events1 and I can't believe how insidious Nemo was. I was rather rudely punished for counterattacking wounded Germans, especially those Stukas! I had no idea I was the cause of all those things. I hope he changes some of that with v1.941.

Captain Nemo is offline Captain Nemo
Prince
Red Front
Jan 1970
time: 05:13
Post  Old Post 13-06-2000 04:59 Visit Captain Nemo's homepage!
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I am following this thread with great interest... I will make sure the "new" Germans defeat EVERY tactic listed

The map is still being worked on by Harlan and many changes are planned even for the economy, the Wonders, the city improvements, the tech trees. A new Civ (Swiss) has appeared because the map reaches further East now.

On the other "front" nice progress is being made on SF... 6 playtesters working on the two first phases right now (June 6-June 14, 1944). Things look tough for Ike and Monty

Sortub is offline Sortub
Chieftain
Austin, TX
Apr 2000
time: 05:13
Talking  Old Post 13-06-2000 05:20
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Lose 30 kilos (of popups)

Nemo-

Cool, but further East???!!!!! Did the Swiss colonize Siberia or something?

quote:

Originally posted by
A new Civ (Swiss) has appeared because the map reaches further East now.


BTW I hope I didn't oversaturate you with the Glider info...

Sten Sture is offline Sten Sture
Emperor
SF, CA don't call it frisco... Striker!!
Mar 1999
time: 21:13
Talking  Old Post 13-06-2000 05:27 Visit Sten Sture's homepage!
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Enter the AD-FREE zone

Oops! I knew we should have blocked out the Capt from this tread!

(small notes) The anti-Tank guns don't appear to get the pikeman defensive bonus, which I think only works against 1 fp units. In regular civ2 pikemen get the bonus against horsemen, knights, and crusaders, but not against cavalry. You may want to adjust their defensive numbers accordingly.

Also - it would be nice to have machine guns as a medium expense defensive unit instead of cheap offense if you end up reducing the too strong Cossacks to 1hp.

I'll send you an email someday with a full report.

Leonidas is offline Leonidas
King

May 2000
time: 05:13
Thumbs up  Old Post 13-06-2000 20:44
Edit/Delete Message Reply w/Quote
#48 Report this post to a moderator
Increase Your PM Length

Captain Nemo: Excellent, excellent scenario.

Make your next version of RF really tough. Show us no mercy

Suggestions:

1) In the real war on the East Front, many observers believe that had Guderian's forces not been sent to assist other sectors, there is every indication that the Germans would have taken Moscow - so I'm wondering if there should be even MORE pressure put on Moscow - really brutal attacks by the German AI.

2) In the real war Hitler tried repeatedly to get the Japanese to attack Siberia and Vladivostock. That is why Stalin kept 40 veteran divisions in the East to watch the Japanese. In the game, maybe make it a condition such that, if the German AI captures Moscow, then the Japanese AI will intervene in Siberia. This way not all Siberian reinforcements will be able to be sent to help fight Germans. It might introduce an interesting twist on events.

3) Have the German AI put even more pressure and units to fight against Leningrad, Moscow and Stalingrad. Really make this scenario a tough one to win.

I'm looking forward to the next version and to your D-Day scenario Keep up the excellent work!

------------------
Go tell the Spartans, passerby:
That here, obedient to their laws, we lie.

Captain Nemo is offline Captain Nemo
Prince
Red Front
Jan 1970
time: 05:13
Post  Old Post 13-06-2000 23:41 Visit Captain Nemo's homepage!
Edit/Delete Message Reply w/Quote
#49 Report this post to a moderator
Put an end to popups!

The Swiss aren't really there for any military purpose, but with the new EXPANDED oversized map and dropping the furthermost Eastern regions of Siberia the map came slightly further to the West and includes Rome, Zurich and the Ruhr area. I couldn't with good conscience let the Swiss be part of the German "Empire" so they have one city, are neutral and should be similar to the Swedes in RF 1.4.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:13.
Apolyton Time is 00:13.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0509 seconds (89.76% PHP - 10.24% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net