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Saint Marcus
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Scio Me Nihil Scire
Jan 1970 time: 06:13
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Sorry to say this Paul, but your situation is pretty hopeless. 
1. The Germans have bribed the Fortified Battery near Leningrad so there's a big chance you'll lose the city.
2. The Germans have captured Kerch and Rostow, so they can now advance directly to Stalingrad or the Caucusus.
3. You've also lost Smolensk and all other cities west of Moscow.
I don't know if you've read my strategy or not, but holding Kerch, Rostow and preferably Smolenk is of the utmost importance. If you lose them you will have very little chance to win the scenario, unless you have a shitload of aircraft, heavy tanks, tankhunters and rocketlaunchers ready to retake those cities. But since you don't have that many of them you can't win anymore Also, in the early parts of the scenario (41/43) you should have build lots of Cossack Cavalry units, they have the best price/performance ratio. Sorry Comrade, but the fight is lost 
The main thing to remember is: stay on the defensive! Do not attempt a counterattack until early 1943. Let the Germans impale themselves on your defences.
I was already launching counter attacks in winter 41 and winter 42. Very effective too.
Then in early to mid-1943 - you should be able to start advancing - slowly taking one city at a time - but be careful - Germans will still have quite a punch - just take your time - and bomb, harass and keep producing military units... keep going and you will do it.
I started a massive counter offensive in winter 42. Already captured more then a dozen German cities before winter 43. In September 1943 I was in Poland (Warsaw and other cities too) and planning to advance into Germany in the winter.
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Lancer: MarkL, well said, everything...
"Only resolution and habit can let me make an entry tonight. I am too miserable, too low-spirited, too sick of the world and all in it, including life itself, that I would not care if I heard this moment the flapping of the wings of the Angel of Death."
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Sortub
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Austin, TX
Apr 2000 time: 05:13
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Paul-
If you look below on this forum, you will find several threads dedicated to Red Front. I found them enormously useful.
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Leonidas
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Mark L: Your comments are appreciated 
1) You'll note that I stated that he should stay on the defensive, BUT launch local, limited counterattacks.
2) Early to mid-43 is pretty close to the times that you started a massive counterattack. These time-lines will fluctuate according to how a person is doing.
3) My suggestions were given for the use of BEGINNERS. After all, if one reads the readme file, the Soviets do not have to take Berlin in order to win - the Soviets will win provided that the Germans can be prevented from taking Leningrad, Moscow and Stalingrad. A beginner in this scenario needs to learn how to fight a good defensive battle, develop the Urals (build lots of cities and protect your refugees), and crank out the right combination of units.
The massive counterattacks, etc are fine for experienced players. But to start, a player needs to cover and implement the fundamentals well. Then he can learn how to drive all the way to Berlin (and have the satisfaction of doing it )
But remember: the Soviets don't have to take Berlin (or Germany for that matter) in order to win. Just hold your key cities, and inflict pain on the invading Hun... and you will win 
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Saint Marcus
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Scio Me Nihil Scire
Jan 1970 time: 06:13
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Alright, good point. However, in Paul's savegame the Germans are ready to overrun Leningrad, Stalingrad and the Caucasus. Then he doesn't have any chance of winning anymore. I've been in the same position, and slowely but steadely the human player will lose ground, until it's too late. Unless he has an incredibly high production or an incredible number of units in cities behind the front then he won't stand much chance.
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Lancer: MarkL, well said, everything...
"Only resolution and habit can let me make an entry tonight. I am too miserable, too low-spirited, too sick of the world and all in it, including life itself, that I would not care if I heard this moment the flapping of the wings of the Angel of Death."
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Sortub
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Austin, TX
Apr 2000 time: 05:13
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Mark-
If you look on earlier threads below on the this topic, it is clear that Nemo says bringing fortified bunkers into cities is not cheating.
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Leonidas
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Cap: Nice looking map 
IMHO at this particular stage of the game I wouldn't plan an all out offensive - just use minor local counterattacks and then withdraw your units to safety. You are in a battle of attrition in this scenario - so you must crank out your military units.
Protect your refugees and get them into the Urals, build more cities and industries, and crank out military units.
Plan to at least hold the line from Leningrad to Moscow to Stalingrad as well as Sevastopol.
Be careful in trying to capture too much, too soon, or you will spread your forces too thinly and the Hun will make mincemeat out of you (the big bad German tanks are coming in July 1943 at Kursk - watch out).
Concentrate your forces along the above lines, and plan a fighting withdrawl to that line, and dig in with fortresses, AA, antitank and infantry.
My advice at this stage is don't go for Ploesti right now - you will be dividing your forces and resupply will be a problem - once you land forces over there, the Hun will show you no mercy - your forces will be cut-off.
Remember, you will win this scenario by holding the above cities and denying them to the Germans. Be patient - dig in and make the Hun pay for every attack - use local counterattacks to take out weakened German units - and build your forces in strength.
Get those Murmansk Convoys shipping over units pronto and reinforce Leningrad...
Then in late 1942 or early 1943 (depending on the situation) begin a concentrated counterattack in force.
I hope this helps and good luck 
Check out the advice given earlier in this thread as well.
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Go tell the Spartans, passerby:
That here, obedient to their laws, we lie.
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Sortub
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Austin, TX
Apr 2000 time: 05:13
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I looked over your map briefly on the 'net, and, having played this scenario through twice to autumn '45. Also, threads below on this topic really helped me out.
1) Move bunkers, when you can, into Leningrad and Rostow, by building cities on top of them, as described elsewhere.
2) As the Germans are going to overrun you anyhow once summer of '42 comes around, I don't really see the overall value of trying to hold onto cities west of the Leningrad-Moscow-Stalingrad line. I strip down many of these cities, pillaging industry, in the first rounds of the game. Believe me, if you can fight off the Germans in '43, you will have more than enough strength to retake them later. In one recent game, for example, I sold like everything in Sevastopol, for fear the Germans would occupy it, which they did for only one turn in total. Really build cities and industry to the east with refugee/laborers.
Likewise, the Germans will kick you hard of you try and take Ploisti/Galati early. I know it's tempting, but your cruisers are too valuable for this. There will be time later on to do this.
In the early stages of the game, carefully husband those antiquated T-28 tanks. Once December '41 comes around, they become valuable T34/85s. Airlift promptly to Moscow front.
On this note, the Germans seem to fancy trying to proceed East through that little river crossing SE of Moscow and, especially, and Voronezh. In summer '43, with the the renewed German offensive, the Tigers, Elephants, and Panthers will once agan try to break through here. Don't let them. Speed build KV-1's to help out. Build minefields SW of Stalingrad, right across from where the German pontoon bridge will appear. Do not --under any circumstances, let them into the Caucasus. Use cavalry to patrol the woods to the north and south of Moscow detect any stray panzers that get through.
Building tank hunters really helps too, until about '43 when you have more industrial strength. These units, when used properly, are cheap yet quite effective.
One of the hidden purposes of the stream of Siberian units, is, IMHO, to stave you over until you can build up more industry.
One industrialized, use the river to rapidly ferry units from Magnitorsk, Perm, Petropavlovsk, and Ufa, to Gorkiyy.
Big hint that helped me: Airfields, when contiguous, count as Railroads!
Hope this helps.
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