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BigFurryMonster
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EMPEROR of Cats
Feb 2002 time: 06:31
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Things that happened:
- GMT 19:20 - Panic. Lucky is in the chatroom.
- GMT 21:07 - Discussion on whether we should purposefully trigger our Golden Age or not.
- GMT 21:22 - Investigations.
- GMT 21:32 - Dec of War was done via the F4 screen by going to ACTIVE deals, clicking on the peace deal, telling our advisor we're sure we want to reneg, then canceling.
- GMT 21:33 - Princess of Apolyton was moved 8-8-8; units unloaded onto GCA Iron tile.
- GMT 21:45 - People in the chat who don't have a unit named after them will get one ("get on with it!").
- GMT 21:53 - Settler founds Nevermore 2-2 of Cuido.
- GMT 22:00 - Catapults attack GCA stack. 2 out of 5 hit the enemy.
- GMT 22:04 - Anarchy of GCA tries to extend our NAP.
- GMT 22:15 - First hand-to-hand combat engaged by Hawkeye -vs- a 3/4 Vet Spear...
- GMT 22:16 - Hawk dies a valiant death but the spear is down to 1 HP. Grog follows up -vs- a GCA Swordsman.
- GMT 22:17 - Grog dies but takes the Swordsman down to 1 HP. Slash follows...
- GMT 22:18 - Slash attacks a Horseman, who retreats, damaged.
- GMT 22:19 - Beta attacks! Spearman defending. Beta (damaged) wins!
- GMT 22:21 - Hack attacks the 1/4 Sworsman.
- GMT 22:22 - Discussion on GA again!
- GMT 22:24 - Hack wins with no damage.
- GMT 22:27 - Rhothaerill attacks 3/3 GCA Sword. Wins. Promoted to Elite.
- GMT 22:28 - Med Inf "B" attacks unfortified Spearman. Wins with 1 HP remaining.
- GMT 22:31 - Med Inf "C" attacks 5/5 Fortified Swordsman. Wins with 1 HP remaining. Spots new units 2-3-3 of Nevermore: Elite Swordsman and Veteran Horseman and Swordsman.
- GMT 22:34 - We'll be attacking the Horseman. With what? (warrior or NM?)
- GMT 22:35 - Elite Warrior Hagbart attacks Horseman... Wins, but no GL.
Last edited by BigFurryMonster on 28-09-2003 at 03:39
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Dominae
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By the way, Catcher in the Rye may not build a Settler after all, if GCA has other items that will complete next turn.
Just a warning to be prepared for (most likely) another Swordsman in that town).
Dominae
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Dominae
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I was not aware that this is forbidden in this game.
Dominae
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rush
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Tokyo
Jul 2002 time: 12:31
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More trival facts from the latest turn :
1. From the top 5 Cities list, Pathemunde built a Settler on Turn 121. Shen Ling built a Settler on Turn 120.
2. No major change in Demographics. We are back to #1 in Military Svcs. Our land area expanded after building the Fort City.
3. We apparently caught GCA at a time when they are Rexing. Server Fire built a Settler on Turn 121, Dun Na Anarchy built a Settler on Turn 119. Both Settlers are on the way, but have not found any new City. The Algalord Settler (Turn 115) was used to built Lucky Harbor.
Also, the screen shot of Catcher in the Rye (will finish Settler on Turn 122) and Incredible Dancing Girl (building Worker) clearly confirm that.
-------------------------------------------------------------------------------------------------
Summary of the GCA city status : (Turn 77 to Turn 121)
Catcher in the Rye (formerly known as Elucidium - CDG)
Turn 93 - captured city from CDG. Walls included.
Turn 99 - Population increase to 2
Turn 103 - Population reduced to 1. Rushed a temple.
Turn 105 - Population increased to 2
Turn 108 - Culture expanded (from temple rush on turn 103)
Turn 110 - Population increased to 3
Turn 117 - Population increased to 4
Incredible Dancing Girl (formerly known as Zarigueya - CDG)
Turn 90 - captured city from CDG. Walls included.
Turn 108 - Culture expanded. same time as Catcher in the Rye. Likely to have built a temple too on Turn 103.
Turn 113 - Population increased to 2
Turn 114 - Population reduced to 1. Likely to have built a worker.
Random Outpost (formerly known as OurGoatsaretrainedtokill - CDG)
Turn 86 - Captured from CDG
Turn 102 - Population increased to 2
Turn 120 - Population increased to 3
Algalord
Turn 81 - Culture expanded (to 100) so their temple was built very long ago
Turn 94 - Population increased to 4
Turn 105 - Population increased to 5
Turn 115 - Population reduced to 3. Built Settler. Settler found Lucky Harbor.
Turn 120 - Population increased to 4
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Server Fire
Turn 91 - Built from the settler from Dun na Anarchy
Turn 101 - Population increased to 2
Turn 111 - Population increased to 3
Turn 121 - Population reduced to 1. Built Settler. Settler has not found City yet.
Catchopolis
Turn 84 - Population increased to 5
Turn 101 - Population increased to 6
Dun na Arnachy
Turn 81 - Population increased to 3
Turn 85 - Population increased to 4
Turn 88 - Population reduced to 2. Built settler. Settler found Server Fire.
Turn 90 - Population increased to 3
Turn 95 - Population increased to 4
Turn 99 - Culture expanded (10). Could have built a temple on Turn 94.
Turn 100 - Population increased to 5
Turn 101 - Population reduced to 3. Built settler. Settler found Port Blacksand.
Turn 105 - Population increased to 4
Turn 107 - Population reduced to 2. Built settler. Settler found Sodapopolis.
Turn 110 - Population increased to 3
Turn 115 - Population increased to 4
Turn 119 - Population dropped to 3. Likely to have built a Settler. Settler has not found City yet. (Dun's population increased approx every 5 turns)
Balance of Power
Turn 92 - Population increased to 5
Turn 101 - Culture expanded (100). Must have built temple very long ago.
Port Blacksand
Turn 105 - built from settler from Dun Na Anarchy
Turn 115 - Population increased to 2
Sodapopolis
Turn 111 - built from settler from Dun Na Anarchy
Lucky Harbor
Turn 120 - built from settler from Algalord
Last edited by rush on 28-09-2003 at 20:13
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pikesfan
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We’ve done something to them, at any rate. I’ve noticed in the past few turns their score has gone up by 4 where ours has gone up by 3. This turn their score has only gone up by 3.
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All times are GMT. The time now is 05:31. Apolyton Time is 00:31. |
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