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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:31
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Having set turn times not going to happen, as it is unlikely anyone else would support the idea.
Firstly, it goes against the people that want to get the turn out faster as more than enough time has to be given for each turn. If the faction before does the turn faster you simply end up with more time you can drag you feet.
Secondly, factions already have trouble keeping to a 48 hour limit, and will dislike having another restriction on when and how fast they play their turn.
The good side of having a set time for doing your turn would be people that have commitments will be able to organise their life such that they spend less time waiting for ACDG turns. It means members know when to set aside time to play the ACDG or to get online and discuss issues.
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Jamski's option is actually possible, but relies on everyone cooperating. It may be useful if each faction could guess the amount of time it will take them to finish their next turn and edit old last turn post with a different time if you have some real life issue come up. If an issue comes up after you've gotten the turn then simply say that you're holding the turn and expect to finish the turn after so much time.
That way people can add all the delays and know they've got maybe 4 days until they have to get together and discuss something, or how long they've got to work the diplomancy until the next turn.
If you're doing something critical, that you don't want people to know about beforehand just post your regular time to finish a turn. Then say something came up and you're want more time.
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jtsisyoda
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COO, Morgan Industries, ACDG3
Jul 2003 time: 00:31
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Get back up, Jamski, because I hate this idea. Well, hate is way too strong, but I do see some problems with it.
Right now certain teams may play quickly and want to play quickly, but in the future they might need more time. So pinning them down to a quick time-frame seems unfair.
A day of week deadline would have a net slowing effect, because people would tend to wait until the last bloody second to post their turn. (To prevent the next team from getting extra time.) The turns would never go faster than the limit. At least the current way, some turns are posted before the maximum time. There are already penalties for being slow, so I say we live with it as is.
***
Ed. Sorry, I got mixed up on whose idea was whose... anyway, my opinion is to keep current rules.
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:31
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It's a per turn basis.
Each turn you say how long you guess your next turn will take. There's nothing stopping you from taking more time. Or revising the amount of time you need. It's more to help people figure out when the turn will arrive.
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