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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:31
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We now have 5 options.
They are:
1) Fortify in Alamo and withstand a large(but considering our numbers, not dangerous) attack.
2) Attack Pamploma(with 10 units out, victory is all but assured)
3) Attack the GS stack when it moves, as they must unless the knights go on their on, into the open. It is possible that they will rush their knights straight n to that mountain to atack us the following turn.
4) Use the 18 riders in alamo to defend and move the TDF(all 12) toward Toledo
5) A new evil option, let the Gs and rp forces line up on the hills above alamo. Then attack pamploma, raze alamo and march eastward to the sea.
Lets look at each if these.
1) This is the safest option.
30 Riders,2pike,8catapult fortified vs 15 rp(lets just assume they have 10 more offensive unit to make a point) and 19 GS offesnive units. NO contest, we win with approx 11 riders killed. They lose 19. This is actually conservative.(not even considering catapults) the remainder of GS/RP wiped out in ND/Gow counter attack.
The only problem with this is "Won't GS know they are screwed at some point and call off the attack". I mean after 10 RP units have run into the buzzsaw and they've done 5 and are still seeing an untouched rider, they have to know its hopeless and call off the attack or will they keep thinking "we must be getting to the end" lets were them down. Even in this scenario much damage is done to their forces allowing us to counterattack.
This attack could take place as early as 300, but if so would be luanched with NO gs MI's. If they wait for that it will be no earlier than 320. This gives us time for option 2.
2) We attack Pamploma and try to hold Alamo, in many ways this can go with (1) because we can do this right after we are attacked. However we could also do this before the attack, and then rush back to Alamo. I give this liitle more talk since we all know that with 10 units out of Pamploma they have about 10 left in it, and this can't resist a combined GS/GOW attack. but if we do this BEFORE an attack ND must bear the brunt so as to leave Alamo defended
3) This option is actually very possible if(as I think is possible) Gs splits there stack up. I think the knights will head north to the pike on the mountain and the rest will either head sw onto the hill or actually proceed n onto the desert to support the attack on Alamo. It is also possible they will send the MI/Pikes toward Merida. This is actually my bet. Note this also speeds up the attack on Alamo since the Knights can attack next turn from mountain.
4) Earlier we had planned on assaulting barcelona andhave the TDF attacking and prowling the area around Toledo. The southern attack seems foolhardy right now. But it still makes sense to run the TDF up north. The could all attack in 300. I am now absolutely sure the big GS force is south of Alamo. It is probable that the TDF could take all the coastal cities with minimal resistance.
Additionally if more units come out of Pamploma, it and ND forces 10+ could take pamploma with little help from the riders at Alamo.
Could 18 riders,2pike and 8 catapult hold Alamo. YES, almost certainly. especially if only the knights attack, and we also could quick road and have ND infantry and defensive units hold pamploma. If Gs waits for the MI the equation is less certain but still probably a victory.
5) The now you see it, know you don't. Our 30 riders let all the attack forces surround them at alamo, and then leave razing the city.
We destroy roads and take pamploma. Assuming the ND has attacked it first 15 of ours should win. Then the rest rush towards the mountains(attacking any units in the pass, if few).
They keep advancing(say 10 by now) to the outskirts of New Madrid and toledo(we might not do both, I am hesistant to commit to splitting without knowing the enemy positions).
Next turn we take those and the Gs port. Due to slow movement the GS super stack is unable to respond, resulting in extreme advantages for us with the isolated Gs units.
Unortho once said we need to reinforce our unpredicatableness, I say this does that and more.
Ok, those are the options, what do you think.
Aggie
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:31
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quote: Originally posted by GhengisFarb
What if they have another stack of catapults and knight behind Barcelona and attack us with those troops? |
That is why the desert square scares me. On the otherhand it is rational to assume if they have a force in reserve, it is smaller than the stack we now see. Unfortunately such a stack could be brought to attack regardless where we finally attack(Unless it is the main GS stack we attack).
My intuition is that he moved most of his knights into that superstack. We estimated approx 20 knights here(before we destroyed 8,actaully 2 stacks of 8 was my guess so I was low, I assumed symetric troop location)these are all accounted for +2 we didn't expect. If he wants to commit more knights he must send them in by ship. In many ways we face the same quandry we faced when rushing south, will he be getting enough knights to counterattack us immediatly.
The desert square is the key for this, from here we can take the port city on the second turn. If he doesn't have such troops on the way, no reiforcements can arrive for him and fight until turn 4.(turn 3 is when they could arrive).
A reasonable arguement is this "Why attack at all before our GA is over." I have no answer to this except I feel that most of us want to. For a comparison, when our GA ends in 370(if it ends in 380 add 3 more riders) we will have a total of 63 Riders(58 in the south). Right now we have 35 Riders(30) in the south. I also get the sense that ND wants to attack. Additionally I want to see RP defeated and Pamploma in our hands, in a variant of this plan instead of toward toledo on turn 3, we rush toward the mountian pass near pamploma and next turn either go to the forest near pamploma(moving the catapults that turn to meet us) or atatck pamploma is we are full strength.
Also what about WW, I am under the impression that WW is very small in MP, how small and when will we feel it. I neither play MP much and never at this difficulty level. If ww will soon be a problem, we need to eliminate RP to lower it.
Aggie
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:31
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MY thought is that the map was PREMADE before the game began as everyone's start location was virtually perfect for what they wanted.
We started on a hill adjacent to a river with luxuries, our dream spot. Lego started on their own private continent perfect for a builder civ. GS started with plains, rivers, and fur in forest for chopping and gaining quick shield bursts early. The perfect start according to the posts of Sir Ralph and nye. They also only had one other civ with them who required Iron and the Iron was all down near them not the other civ.
The whole layout of the map and team positions was just a little too perfect. But it would take a lot juevos to start that way..........
I don't believe this to be true, but elements and situations keep arising that cause this bad feeling to resurface over and over again.
HOWEVER....
It's always possible Lego is playing both sides and has given them info on the location of that Saltpeter, or has traded them Gunpowder, or they have researched Gunpowder on their own.
Last edited by GhengisFarb on 05-10-2003 at 22:05
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Micaelis Rex
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Rockland County, NY
Feb 2003 time: 00:31
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Isn't it easy to see if they have Gunpowder by seeing if we can offer it to them? Or do we not have it yet?
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