Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > specific titles and goverments
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Palaiologos is offline Palaiologos
King
Constantinople, Queen of Cities
Aug 2002
time: 05:31
  Old Post 02-10-2003 05:33 Visit Palaiologos's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
specific titles and goverments Support Apolyton, buy Alpha Centauri

The generic goverment title seemingly overiders the civ and gender specific title.

It should be the other way around.

This only applies to specific titles of my own addition.

F.e example i had the Carthaginians have as specific title for Fundamentalism "Dictator", while the generic title for this gov is "Popular".Yet when the Carthagininas change to fundamentalism their leader "Barca" is stated as "Popular Barca".

Most inappropiate.

Attachment: rules.txt
This has been downloaded 0 time(s).

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:31
  Old Post 02-10-2003 10:07 Visit William Keenan's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

Im pretty sure that Civ2 only reads the @LEADER section when the game is first created. Therefore any changes to that section will not apear in a loaded game. Personally, I copy the modified rules.txt to the main civ directory before I create the the initial game.

There may be some utilities or other tricks to change it afterwards. I think I remember reading something on Gothmog's site about this. You could also hex edit the changes in too.

Ecthy is offline Ecthy
Emperor
Zhonghuà Rénmín Gònghéguó
Mar 2000
time: 06:31
  Old Post 02-10-2003 13:54
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Help yourself to an AD-FREE life

Or could think about all this before starting the game. I prefer altering all the files before creating the game itself. You can always have some helping game to test unit stats etc., but the final scenario game should be started after all the files are fone. Smaller unit changes are always possible of course. But there's nothing worse than realising you made a mistake that can't be changed without completely starting over the game and placing all cities and tile improvements again

Palaiologos is offline Palaiologos
King
Constantinople, Queen of Cities
Aug 2002
time: 05:31
  Old Post 02-10-2003 15:59 Visit Palaiologos's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Actually i did change the some of the rules.txt stuff prior to starting the game, such as the colours of the civs.

Wasn't really sure what things were unchangeable afterwards and the fundamentalism thing only came to me during the creation.

Oh well.....

Thanks anyway.

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:31
  Old Post 02-10-2003 16:14 Visit fairline's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

I vaguely recall that one of Mercator or Carl Fritz's tools can alter the leader title, or do I have this wrong?

Ecthy is offline Ecthy
Emperor
Zhonghuà Rénmín Gònghéguó
Mar 2000
time: 06:31
  Old Post 02-10-2003 16:17
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Lose 30 kilos (of popups)

No problem

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:31
  Old Post 02-10-2003 17:44 Visit Mercator's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by fairline
I vaguely recall that one of Mercator or Carl Fritz's tools can alter the leader title, or do I have this wrong?


Certainly not any of mine (apart from that fortress placing thingy I haven't really made any proper scenario editing tools), and I don't think any of Gothmog's either, maybe CivTweak.

And would the civ2 editors do any good with this?

Catfish is offline Catfish
Warlord
Wollongong, Australia
Aug 2000
time: 14:31
  Old Post 03-10-2003 13:03 Visit Catfish's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

None of Carl Fritz's utilities address this problem, but he did in fact write a guide on how to fix it. Unfortunately, he's changed his website and now it only contains his scenarios and utilities, but none of his guides. I read it, but was obviously too thick to save it somewhere or commit it to memory. Here's the original thread.

I still have this problem, even after using the modified rules.txt file on the first save.

Ecthy is offline Ecthy
Emperor
Zhonghuà Rénmín Gònghéguó
Mar 2000
time: 06:31
  Old Post 04-10-2003 15:13
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

There was a crosspost, I was saying no problem to palaisomething

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:31.
Apolyton Time is 00:31.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0315 seconds (88.09% PHP - 11.91% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net