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sprudl
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Belgium
Nov 2000 time: 06:31
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If we retreat Worker Bee the Persians will probably attack Valhalla. We have about 50% chance to win that battle. Maybe we should send reinforcements from Bifrost.
I also noticed (in the save) that the Persians have settled on the island 8 of Thor's Hammer, next to the Egyptians. Possibly even on the same landmass.
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GarP2
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Takes 2 turns to reinforce from Bifrost, but only 1 turn from Spanish Are Greedy. Why not reinforce from S.A.G., and sac the pawn...uh...worker, by leaving him on 7Valhalla. If the Persian vet archer attacks Valhalla and gets one warrior, the other one holds the city, and the archer made in Valhalla the next turn can get the wounded vet archer (hopefully). If the Persian archer takes the worker, he's an easier target (for our archer)on the plains and we'll have no trouble capturing the worker back (unless he's executed).
Might even move Bifrost warrior 6 and perhaps the archer at 4Bifrost into Bifrost, just in case the RNG is on a rampage.
?GarP2
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GarP2
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Instead of attacking Valhalla, the archer may just fortify if the worker is moved away, but the AI will often go for a worker in preference to other targets, so if we leave him there and the AI takes him, 1) the archer doesnt heal (isnt that right? its not like winning a battle?), and 2) hes on a tile with a lower defensive bonus. My only question is whether the AI would execute (disband) the worker or have him try to escape. I've seen both happen and dont know what determines which the AI will do. If the worker is not executed, we shouldnt have any problem capturing him back on the next turn.
GarP2
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GarP2
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As for other targets, the archer could move 8 and threaten New Asgard, since archer production there is 2 turns away, and we have no other defensive units that could get there in time (I assume that there is not a second warrior in New Asgard - I dont have the save). Perhaps we should move the warrior in Ring of Vikings 6 to be able to get to New Asgard in time to defend. I dont know what all this moving warriors out of cities would cost us in terms of the luxury slider (since I dont have the save). Another nasty move for the archer would be 4, to recover while enjoying the defensive bonus of the hill.
Sometimes I miss zones of control.
GarP also
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