Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > A few questions
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
jordie is offline jordie
Warlord
Sydney, Australia
Mar 2002
time: 15:31
  Old Post 04-10-2003 11:15 Visit jordie's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
A few questions Support Apolyton

Is it possible to somehow increase the city radius in which can be worked?

Is it possible to create special type of citizens which brings in food or shields rather then luxury/tax etc?

Is it possible to allow an extra shield or food or commerce in each square of a particular type of terrian depending on the government?

Is the editor the only way to edit scenarios? If not, does the obviously harder way allow more comprehensive possibilities? (like the above ones)

Would it be possible to create a unit which spreads propaganda?

And I've heard that it is impossible to change the 512 city limit. Why is this?

Thanks for any help! This site is great and the community is even better! Cheers!

self biased is offline self biased
King
Yggdrasil.
Nov 1999
time: 00:31
  Old Post 04-10-2003 21:22 Visit self biased's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase Your PM Length

no, probably not, pretty sure, yes, not sure, no idea.

not that that's helpful or anything... but it does answer the questions... someone else will prolly come along and give you reasons why/whynot...

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:31
  Old Post 04-10-2003 21:45 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Re: A few questions Got spare money?

quote:
Originally posted by jordie
Is it possible to somehow increase the city radius in which can be worked?

No.


quote:
Originally posted by jordie
Is it possible to create special type of citizens which brings in food or shields rather then luxury/tax etc?

With Conquests yes.


quote:
Originally posted by jordie
Is it possible to allow an extra shield or food or commerce in each square of a particular type of terrian depending on the government?

Not sure, maybe with Conquests.


quote:
Originally posted by jordie
Is the editor the only way to edit scenarios? If not, does the obviously harder way allow more comprehensive possibilities? (like the above ones)

To my knowledge yes. To date I don't think there have been many other options other than the edititor.


quote:
Originally posted by jordie
Would it be possible to create a unit which spreads propaganda?

Not to my knowledge.


quote:
Originally posted by jordie
And I've heard that it is impossible to change the 512 city limit. Why is this?

You can change the number of cities in the editor but there is still a hard coded limit due to the amount of memory the game would take up with the additon of more cities.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:31
  Old Post 04-10-2003 22:34
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Re: A few questions Avatar Enlargement: We've got the solution

quote:
Originally posted by jordie

Is it possible to create special type of citizens which brings in food or shields rather then luxury/tax etc?


Conquests will be introducing a Civil Engineer that will increase the shield production of a city. That's it though.

quote:
Is it possible to allow an extra shield or food or commerce in each square of a particular type of terrian depending on the government?


Republic and Democracy now have an extra commerce on each square that has a road on it.

quote:
And I've heard that it is impossible to change the 512 city limit. Why is this?


Believe me, 512 is alot of cities to have in the game. You have to have a very large map, 256 x 256, before you start running into that problem. You'll find that a few wars against the AI, who builds in ridiculous locations sometimes, will leave you with plenty of room to expand, if you raze/abandon some of the useless ones. Any more cities than that, and the game will really bog down.

Maybe when computers reach speeds of 10 ghz it might be feasible to have more, but not at this time though.

jordie is offline jordie
Warlord
Sydney, Australia
Mar 2002
time: 15:31
  Old Post 05-10-2003 04:11 Visit jordie's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

Ok, thank you all for your answers!

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:31.
Apolyton Time is 00:31.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0343 seconds (86.87% PHP - 13.13% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net