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Sovereign
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Hmm... Thats interesting.
I would go for 25% damage instead of 50% aganist the unit that is supposed to counter your unit.
Then the counter unit does 300% damage to the unit being countered.
Infantry does 25% damage to tanks. Then the tank does 300% to infantry. This would be like in real life. 10 gun infantry won't be able to kill a tank, but 1 rocket infantry can seriously wreck the tank.
The tank can kill gun and light infantry with ease, since these infantry weapons can't do major damage to the tank, unless they're all Arnold Scwanaggers, Slyvester Stallones, or Harrison Fords. 
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