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Yahweh Sabaoth is offline Yahweh Sabaoth
King
The Heavens
Dec 2002
time: 05:31
  Old Post 22-10-2003 01:33
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quote:
Originally posted by player1
-So it's good chance that last Seafaring combo with Industrious will get Carthage


That will make me really angry. But you're probably right. Who knows though, maybe the FRENCH will be seafaring and industrious... it makes a certain amount of sense.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:31
  Old Post 22-10-2003 02:24 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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speaking of trait combos. until now there were 15 combinations (6*5/2), now there'll be 28 (8*7/2). do you think every combo will have at least 1 civ? (and 3 combos have 2 civs). it would mean redistributing more than just england.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:31
Arrow  Old Post 22-10-2003 02:27 Visit panag's homepage!
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quote:
Originally posted by sabrewolf
speaking of trait combos. until now there were 15 combinations (6*5/2), now there'll be 28 (8*7/2). do you think every combo will have at least 1 civ? (and 3 combos have 2 civs). it would mean redistributing more than just england.


hi ,

well lets hope we see a couple civ's with unique trait combos like the US

have a nice day

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:31
  Old Post 22-10-2003 02:31 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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you don't need to hope for that. there wont be any 3-trait-civs and there definetly won't be any wierd 9th trait for the US...

Yahweh Sabaoth is offline Yahweh Sabaoth
King
The Heavens
Dec 2002
time: 05:31
  Old Post 22-10-2003 02:42
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I wonder which combos will get repeated?

I'm willing to bet Agricultural-Industrious, Religious-Militaristic and Religious-Scientific.

That would, to me, suggest America and China, Aztecs and Celts, and Babylon and Maya, but seeing as how the Hittites are classified as Expanionist and Commercial, I frankly don't know what to expect.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:31
Arrow  Old Post 22-10-2003 02:47 Visit panag's homepage!
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quote:
Originally posted by sabrewolf
you don't need to hope for that. there wont be any 3-trait-civs and there definetly won't be any wierd 9th trait for the US...


hi ,

huh at present the US only has two traits , ....

but they have a unique combo that no-one else has , .....

that was the point , to see acouple civs with combos that no-one else has , .....

have a nice day

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:31
  Old Post 22-10-2003 03:29 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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sorry, i read wrong... instead of "unique trait combo" i saw "unique trait" ... sorry

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:31
  Old Post 22-10-2003 06:01
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Judging by the known combos, don't expect many changes.

My guess is:

Mil, Sci: Germany
Mil, Rel: Aztecs, Japan
Mil, Agr: Mayans, Celts (the civs for this trait was the hardest to pick, and yet I put 2 civs here)
Mil, Ind: Ottomans (I replaced Sci with Mil to leave Persia where it was)
Mil, Com: Rome
Mil, Sea: Vikings (or Scandanavians if you have to call them it. Very much a Seafaring civ)
Mil, Exp: Mongols, Zulu
Sci, Rel: Babylon
Sci, Agr: Sumeria (The desert irrigation bonus reminded me of Sumeria)
Sci, Ind: Persia
Sci, Com: Greece
Sci, Sea: Byzantine (confirmed)
Sci, Exp: Russia
Rel, Agr: Iroquois (So the Arabs can be exp, I think it is more fitting anyway).
Rel, Ind: Egypt
Rel, Com: India
Rel, Sea: Spain (Spanish Armada, etc)
Rel, Exp: Arabs
Agr, Ind: China (I noticed Agr, Ind was open and I couldn't resist the chance to put them here)
Agr, Com: Korea (I honestly don't know much about Korea, but I left Greece in Sci, Com, so I moved the Koreans here)
Agr, Sea: Netherlands (confirmed)
Agr, Exp: Inca (confirmed)
Ind, Com: France
Ind, Sea: Carthage (someone mentioned a good reason. I don't know why Carthage is Ind, but they are definately are Sea, and all other Seafaring traits are taken)
Ind, Exp: America
Com, Sea: England (confirmed)
Com, Exp: Hittites (confirmed)
Sea, Exp: Portugal (confirmed)

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:31
  Old Post 22-10-2003 06:24
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I've read somewhere the Babylonians are now agricultural. My money is on the Maya for Scientific Religious

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:31
  Old Post 22-10-2003 07:59 Visit GhengisFarb's homepage!
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quote:
Originally posted by Spiffor
I've read somewhere the Babylonians are now agricultural. My money is on the Maya for Scientific Religious

Why Scientific?

Randolph is offline Randolph
Prince
Burlington, VT
Sep 2002
time: 00:31
  Old Post 22-10-2003 08:01
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Sorry to dig up an old issue, but…
quote:
Originally posted by GhengisFarb

Mine change all the time. Its called the Editor.

I didn't mean what the traits do, or who has which trait, but rather the fact that traits are always pre-assigned before you start playing.
Or do you mean changing traits mid-game with the editor? I was unaware that was possible (if it is).
quote:


I don't think jumping down peoples throat because they discuss things they would like to see improved in the game is necessarily the way to go. If no one ever commented about things they would like changed or bugs they found in the game it probably wouldn't have been patched and expanded like it has.


I certainly didn't mean to be harsh, and I apologize if I was, but perhaps you can see my criticism as another part of the feedback process. Not all ideas are created equal, not all fit with the spirt of the game. I was attempting to argue that civ is about gameplay and not about historical simulation, and therefore changes based purely on history would not fit with the sprit of civ.

Yes if no one complained perhaps we would not have good changes, but if you add every idea you simply end up with an incoherent mess. Criticism of an idea is a necessary part of the implementation process.

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:31
  Old Post 22-10-2003 08:11
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quote:
Originally posted by Spiffor
I've read somewhere the Babylonians are now agricultural. My money is on the Maya for Scientific Religious


That's been a confirmed mistake by the website. I think they were thinking of Sumeria (or just plain mistaken)

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:31
Arrow  Old Post 22-10-2003 09:43 Visit panag's homepage!
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quote:
Originally posted by GhengisFarb

Why Scientific?


hi ,

well they where forward for the time , they invented things we as people are still trying to understand till this day , .....

have a nice day

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:31
  Old Post 22-10-2003 15:02
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quote:
Originally posted by GhengisFarb
Why Scientific?

They had a developed astronomy and a developed mathematics. Some of these advances still puzzle our scientists today.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 22-10-2003 15:23
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quote:
Originally posted by Louis XXIV
That's been a confirmed mistake by the website. I think they were thinking of Sumeria (or just plain mistaken)


Or maybe things changed...

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:31
  Old Post 22-10-2003 17:02 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Last official word was that Babylon's traits have not changed. Mere's post on the subject:

http://apolyton.net/forums/showthre...091#post2394091

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:31
  Old Post 22-10-2003 17:15 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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what are the starting techs for the 2 new traits?

agricultural : pottery (faster growth)?
seafaring : bronze working (because colossus also has increased commerce)?

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:31
  Old Post 22-10-2003 20:36
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Seafaring starts with Alphabet (the Curragh scout ship comes with Alphabet)

Pottery is right for Agricultural, though

Stuie is offline Stuie

King
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Sep 2001
time: 00:31
  Old Post 22-10-2003 23:06 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Actually, the starting techs cannot be neatly tied to a specific trait any more because there are now eight traits and only seven tier one techs. Thus, there will be some overlap.

For instance, Commercial gives you alphabet, and Seafaring gives you Alphabet, so a Seafaring/Commercial Civ needs to get some other tech as well.

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:31
  Old Post 22-10-2003 23:07 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Oh, and Sumer definitely will be starting with The Wheel, or else Firaxis will have some explaining to do.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:31
  Old Post 23-10-2003 04:25 Visit joncnunn's homepage!
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Perhaps one traight starts with a level 2 tech?

quote:
Originally posted by Stuie
Actually, the starting techs cannot be neatly tied to a specific trait any more because there are now eight traits and only seven tier one techs. Thus, there will be some overlap.

For instance, Commercial gives you alphabet, and Seafaring gives you Alphabet, so a Seafaring/Commercial Civ needs to get some other tech as well.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:31
  Old Post 23-10-2003 04:38 Visit GhengisFarb's homepage!
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Can we come up with another level one tech?

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:31
  Old Post 23-10-2003 05:44
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Maybe starting techs could be assigned on an individual basis for each civ instead of being linked to civ traits.

GhengisFarb is offline GhengisFarb
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I want my HAMBURGERS!!
May 2002
time: 23:31
  Old Post 23-10-2003 05:56 Visit GhengisFarb's homepage!
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quote:
Originally posted by Xorbon
Maybe starting techs could be assigned on an individual basis for each civ instead of being linked to civ traits.

I thought they were.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 23-10-2003 06:24
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They are. Look in the editor. Traits actually give no techs.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:31
  Old Post 23-10-2003 06:34 Visit GhengisFarb's homepage!
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That's what I thought, but I wasn't sure, they could have changed it with Conquests.

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:31
  Old Post 23-10-2003 08:03
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Although traits don't technicaly determine traits, in the original game all Exp civs start with Pottery, all Ind civs start with Masonry, all sci civs start with BW, all rel civs start with CB, all com civs start with Alphabet, and all mil civs start with WC (with the exception of Japan, which gets the Wheel)

So far, in conquests: All the Seafaring civs have Alphabet. It is likely that the English (Commercial, Seafaring) will keep their old techs (Alphabet, Pottery). The 2 mentioned Agricultural civs (Netherlands, Inca) have Pottery. Since the Inca are Agr, Exp, they have Masonry as well as Pottery (since both Exp and Agr probably give you Pottery).

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:31
  Old Post 25-10-2003 09:32
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I know that traits don't directly determine what tech(s) a civ gets. I've seen the editor before. What I meant was, the designers could choose techs for each civ without taking into account that civ's traits. In other words, starting techs could be independent of civ traits.

I can't see them doing that though, since that would devalue the point of having distinct traits...wouldn't it?

Novaya Havoc is offline Novaya Havoc
Settler
USA
Oct 2002
time: 00:31
  Old Post 25-10-2003 10:51 Visit Novaya Havoc's homepage!
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Do you think we can expect a Civ Profile on Austria? ;D

-Ben

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:31
  Old Post 26-10-2003 00:20
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My guess is probably not

 
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