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Azaelus
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Check the screenshot for the the new Statue of Zeus wonder: it says it can become a tourist attraction. (http://www.civ3.com/images/screensh...uests/misc6.jpg)
Anybody care to speculate on what this new concept is? I may be reading too much into it, but perhaps when a wonder becomes a tourist attraction (sidenote: how does this happen - a certain period of time has passed? the city infrastructure supports tourism?), it adds an additional amount of commerce to the city, perhaps dependant on the number of cities it is linked to?
If this is so, the building of roads/railroads and airports would become greater than ever, and it would allow you to squeeze just that little bit more use out of obsolete wonders.
So... anybody know if there is any info on this whole tourist attraction idea? It sounds pretty good.
And hypothetically speaking, which wonders would be tourist attractions, and which wouldn't? Some ideas:
Attractions: The Statue of Zeus, Colossus, the Oracle, the Hanging Gardens, the Great Library, the Pyramids.
Not attractions: All of the small wonders, the Internet, the Knights Templar, Magellan's Voyage, Theory of Evolution, Univeral Suffrage, the Manhattan Project, Hoover Dam.
Your thoughts?
-- Azaelus
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:31
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It will be interesting to see how it functions.
I'm wondering specifically about what happens when a wonder is captured, stops producing culture, does it stop producing tourism (and similar qs about the 1k years)
I hope there is some moddability here, but its doubtful, by which i mean turns to add, not amount added, that probably will be moddable. I would like the ancient wonders to take the 1k years for tourism, but other things like Hoover or UN to take less time. granted, most of the late wonders are all scientific or social changes, suffrage, evolution, cure for cancer. Also I'm wondering if tourism can affix to small wonders such as the forbidden palace and apollo program (not the intelligence center!)
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