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janet killeen
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They seem to stop at various stages, the problem is that when they do I can't build what I need to build in order to try and fix the problem - presumably I have to then hurry/buy the production?
Am I missing the point?
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janet killeen
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Well, the advisor tells me there is zero growth, (presumably population, and any building works will be complete in 9999.... turns.
How do I get the Governer up?
There seems to be a lot of things I can't seem to find out how to get to.
for instance I wanted to form an alliance with a country but I simply couldnt find a screen to do this with.
The manual tells you what you need to do but doesn't seem to explain how to get to the relevent screens
To the other responder - I will check out the links you suggest.
Sorry to be so dumb but I am struggling a bit.
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janet killeen
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Thank you all for your help - I actually think my main problem is knowing how to access all the particular menus and screens.
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janet killeen
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I have no unhappy people - no rioting, I'm starting to think I simply built my towns too close together and they just can't produce any more. Is population limited to the physical amount of squares because the each seem to have 1 square each?
As for the 9999 this is not widespread just a few - I guess I can live with that.
I do have one specific question - if I can't right click on an opponents unit I can't find a way of making contact. I've looked through all the advisors screens, it's probably just a keystroke I'm not aware of.
The other thing is the book says if I want to put an embassy in I should double click the capital city - who's theirs or mine - neither seems to work? is there another way?
By the way I can get the governer of my cities up now by pressing 'G' but not the way described in this thread. Do you think I need to apply a patch/update or something?
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Tiberius

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Europe
Jan 2000 time: 06:31
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1. A screenshot or a save would be useful. We could tell you exactly what's happening, but this requires now just too much speculation.
If you can't or don't know how to post screeshots, at least describe us in detail a city: size, how many happy-content-unhappy citizens it has, what kind of tiles it is working (irrigated plains, mined hill, coast, etc), improvements in the city (granary, aqueduct, etc), how many luxuries you have and so on.
2. F4 - the Foreign Advisor screen. You will see pictures of your opponents ("leaderheads"); double click on them for contact.
3. Their capital. There is an easier way of doing it, but I should know if you are playing vanilla Cibv3 or the PtW (Play the World) expansion pack? PtW has a much easier way of handling espionage missions (including establishing an embassy). I don't remember how was it handled in the original civ3.
4. You mean, there is no "Contact governor" option if you right click a city? Hmmm, is this perhaps a PtW addition as well?
Unfortunately I don't have the game here and thus I can't give you more precice answers right now.
Last edited by Tiberius on 15-10-2003 at 13:31
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Tiberius

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Europe
Jan 2000 time: 06:31
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Janet, I'd like to recommand you something:
There is an interesting project going on in the Civ3 Strategy Forum, called the Apolyton University Succession Games, or AUSG.
The link to the first game:
http://www.apolyton.net/forums/show...&threadid=96781
What is this about? Basically lots of people with different playing styles are playing the same game and are posting DARs (during action reports) of what they have done, how and why.
The players are divided in teams, but there is no competition between the teams; the difference is that each team has a different goal: a spacerace victory, or a domination victory, and so on.
There are a lot of screenshots there and detailed logs and explanations, you will love it.
Try focusing on one team (the opportunist team, for example) for now and read their reports. You will learn a lot. To quote from the link I provided to you:
quote: The purpose of this modified succession game is twofold…learning and teaching, just like any other AU course. |
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All times are GMT. The time now is 05:31. Apolyton Time is 00:31. |
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