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FlameFlash
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Minnesota, USA
Dec 2001 time: 23:31
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All reviews are while running VPC 6.0 with Windows 2k on a PowerMac G4 500MHz (single processor) with ~400 MB RAM alloted to VPC 6.0.
While your results may vary, faster system recommendations and theroies are included.
Axis & Allies v. Dogs of War
This one is easy. A&A for some reason just wouldn't run on my machine. What is strange is that it ran perfectly when I had Win '98 on it and was in VPC 3.0, however the upgrade to 6.0 and X.2 seems to have caused it to go haywire.
Fortunately, I still had a copy of Dogs of War and loaded that up. There was absolutly no noticeble stress on the system whatsoever. Likewise, when I could run A&A on my system, there was no noticeable slow-down.
Overall, both are great apps, it just depends on if you're wanting the wider supported multiplayer features of A&A as opposed to hotseat DoW use.
CivII Test of Time
Been there, done that. I remember playing this in '98 again way back when with very little problems.
Now I have even fewer problems. The emulation between VPC 3 and 6 is amazing and ToT runs almost perfectly. Granted you have to turn off some of the fancier graphics, however there is no loss in the actual gameplay. I've enjoyed rediscovering the multi-mapped game and can only wonder and hope that they'll do something like this for CivIII someday that is also Mac native.
SMAC/SMAX for Mac v. Windows
Obviously if you can do it, get the version that runs native in your own OS. There's even a player-made carbonized version of SMAC/SMAX so that you don't have to start up Classic if you don't want to.
Other than that, the only major slowdown is when you're producing units. Scrolling through the various units is horribly slow when emulating and of course runs fine when native.
My only other suggestion here is that no matter which version you play, if you're in OS X you should turn off the movies. With the carbonized versions of the app you can sometimes crash the program and be forced to reload. This, of course, when in a PBEM causes that annoying notification to be sent to all the other players.
Civ III & PTW
And the reason for this thread in the first place...
PTW and CivIII are recommended to run on a 400MHz comp, though they didn't even come close to launching on my computer. I'd wager there's a need for at least an 800MHz PowerMac before you get to see anything, though I'd borrow from a friend first if you have VPC 6 and want to try it out. If you don't have VPC 6, don't risk your money on the iffy chance that it will actually work.
The best, and most unfortunate recommendation is the fact that you're just going to have to wait for Conquests to possibly be ported to the Mac if you want PTW and multiplayer functionality. Otherwise you're just going to have to sit back and relax, I'd recommend picking up a copy of CtP and the PC->Mac Transmogrifier so that you can at least PBEM in two communities here at 'poly instead of just the CivII.
SMAC/SMAX requires no special file to convert the saves, though do remember to add '.sav' to the end of the game files before you .zip them and send them on as PC users, in my experiance, get hung up on the fact that you didn't add it.
On my final note, however, don't see CivIII short just because it doesn't have MP capability. It's still a really fun game to play SP IMHO and the more CivIII Mac copies there are out there the more the company who thinks about porting PTW and Conquests may actually do so.
Happy Civving.
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