Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > CFC will give us their troop info BUT...
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:31
  Old Post 22-10-2003 02:21
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Get a bigger avatar today!

Yes, I think we are going to want to recheck in a few turns to get a better fix on them.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:31
  Old Post 22-10-2003 02:33 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Increase Your PM Length

quote:
[Bootstoots] Alright, here we go:
[Bootstoots] Spear: 1 reg
[Bootstoots] Pike: 7 reg, 6 vet
[Bootstoots] Archer: 1 vet
[Bootstoots] Sword: 1 2/5 elite
[Bootstoots] Med. Inf: 2 reg, 2 vet
[Bootstoots] Horse: 1 reg
[Bootstoots] all units except the sword are full health

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:31
  Old Post 22-10-2003 02:57
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Tiberius
Btw, 2 workers ?!?!


Yeah, we basically already knew that about CFC.....

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 22-10-2003 05:00
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

CFC would freak out if we told them we had nearly 20!

The best players that CFC has are not playing for CFC, that is clear.

It looks like CFC could send some pillaging crews into GCA territory...

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:31
  Old Post 22-10-2003 07:54
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Get a bigger avatar today!

Someone needs to plug these numbers into BFM's streight formula.

E_T

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 22-10-2003 09:25
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Support Apolyton, buy Call to Power 2

We know GCA's forces are a minumum of 21% less than what CFC has minus the difference in injured troops that they and CFC have.

We also know that our forces are a minimum of 21% stronger than CFC's, not counting our injured units (I doubt CFC has many injured right now)

Because we are strong to both GCA and to CFC; and CFC is strong to GCA, you can say something like this is true:

GCA is 21% weaker than CFC.
CFC is 21% weaker than APO.

So, lets assume that we all had the same type of forces to make it easy to figure.

Lets say CFC had 100 units. We know APO has a minimum of 21% more, which would be a minimum of 121 units.

If CFC is 21% stronger than GCA and CFC has 100 units, then GCA has 79 units Maximum.

So, then to compare GCA to APO...we have 121 units(minumum advantage) and GCA has 79 units (Maximum disadvantage). We could have more and GCA could have less, but not the other way around.

So, for every unit GCA has, APO has minimum of 1.53 more (121/79); again this assumes equal unit strengths for simplicity purposes.

Last edited by BigFree on 23-10-2003 at 16:43

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:31
  Old Post 22-10-2003 12:39 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Remove this text

Euh... where did you get that "40%" number from? Do you mean 25%?

If we assume CFC to be at 100, then:

APO >= 125
GCA < 80

There is a calculation tool (in excel) in the Area X thread to plug in those numbers. I can't do it right now, since I'm at work now and my computer at home got Togassed.


edit: here it is: Army Tool v2.0 (contains figures from Turn 125 now)

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:31
  Old Post 22-10-2003 15:31
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Support Apolyton

From the posted unit numbers and strengths, I assumed all units were fortified to find the MINIMUM ratio of strengths between us and CFC/GCA.

Those units add up to 78.02 if all are fortified, although the column for calculating the strength of a Catapult in the "Them" section appears not to work without something else...

Although I currently I am unable to download the latest save and test it (hope to shortly, just wanted to get this up first), we have a strength of 150+ depending on how out-of-date the raw numbers of units are for us in the table. Thus we are something like double CFC's strength. Therefore, GCA is lower by at least another 25% of CFC's value, so at MOST (remembering I assumed all CFC forces are fortified, swelling their power somewhat), GCA has a strength of 57. This would be equivalent to about 12 fortifed Vet Pikes or 7 fortifed Vet Spearmen and 5 fortified Vet Swordmen. Looks like we have them ready for the kill.

Please revise my figures - I may have easily screwed things up here.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 22-10-2003 23:53
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Tired of ads?

quote:
Originally posted by BigFurryMonster
Euh... where did you get that "40%" number from? Do you mean 25%?




BFM, when I ran my comparison tests, I found a difference of ~21% between 'Weak' and 'Average' and bewtween 'Average' and 'Strong'; so, the difference between 'Weak' and 'Strong' is ~42%.

The link to my earlier work is here

Besides, BFM, acording to your own work the difference between 'Weak' and 'Strong is 45%:

"It has been determined as 80%-125% (both boundaries included) all along."

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:31
  Old Post 23-10-2003 14:24 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

This might be a matter of definition, but let us make sure we're on the same level here.

I think the following is not true:

quote:
Originally posted by BigFree
We also know that our forces are a minimum of 40% stronger than CFC's


If you replace CFC with GCA, it would not be true either.

The difference between "weak" and "strong" is, as you say, at least 45%, but keep in mind that this is 45% of the value of someone who's value in the middle.

So, if A has 63, B has 100 and C has 126, then:
A is weak to B
C is strong to B
C is strong to A
From B's point of view, A and C are 63% (of the value of B) apart, but from A's point of view, C is twice as strong as them.

In our case, GCA has < 80% of CFC, and we have > 125% of CFC.

We therefore have at least 45% of CFC's value more than GCA, but this isn't a very useful value, actually.

What counts is: From our point of view, GCA has at most 80/125 = 64% of our army.

-------------
edit:
The following is not true, either:

quote:
Because we are strong to both GCA and to CFC; and CFC is strong to GCA, you can say something like this is true:

GCA is 40% weaker than CFC.
CFC is 40% weaker than APO.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:31
  Old Post 23-10-2003 14:30 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Tired of ads?

By the way -- do we believe that CFC speaks the truth about their army size?

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:31
  Old Post 23-10-2003 15:46
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Got spare money?

We have no reason to suspect them.

Everyone is a little too paranoid around here... Besides, even if they are skipping a unit or three, it won't make much difference. We KNOW we are insanely strong compared to everyone else on our continent.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 23-10-2003 16:41
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

There are a few things wrong.

But, first, lets agree that the difference between "Weak" and "Strong" is a minimum of 21% and can go higher.

So, since we are "Strong" to CFC, we are at least 21% stronger than CFC(if not more).

Thus, since GCA is "Weak" to CFC, they must be at least 21% weaker than CFC(if not more).

So if you give CFC an arbitrary strength score of 100 then APO's would be a minimum of 121 or more. Conversely, GCA's would be 79 or less.

I was tired when I was typing/reading before, and the differnce between "Weak" and "Strong" is not 42%, but it is 21%.

I have edited my post above to include the correct percentages.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 23-10-2003 16:54
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Avatar Enlargement: We've got the solution

CFC's Strength:

Spear: 1 reg = (1+1)*1*3 = 6
Pike: 7 reg, 6 vet = [(1+3)*7*3]+[(1+3)*6*4] = 84+96=180
Archer: 1 vet = (2+1)*1*4 = 12
Sword: 1 2/5 elite = (3+2)*1*2 = 10
Med. Inf: 2 reg, 2 vet= [(4+2)*2*3]+[(4+2)*2*4] = 36 + 48 =84
Horse: 1 reg =(2+1)*1*3 = 9


Total: 301

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 23-10-2003 17:08
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
Suffering from ads?

I will calculate our Strength next, but I dont think it is needed. We know we are well beyond the 21% threshold for Strength above CFC. I'd say we were at least 125-175% stronger than they are without calculating it. That said, if we are that much stronger than CFC, then we are THAT plus the 21% (at a minumum) Stronger than GCA.

To put it only in terms of what GCA may have, it looks like this:

301*.79=238

238 points to be divided up among units for GCA may look something like this:

8 Vet Spears (1+2)*8*4= 96
4 Vet Swords (3+2)*4*4= 100
4 Vet Horses (2+1)*4*4= 48

Totals: 244

Add in the fact that they may have 4-5 injured horse's, then you would adjust the numbers to account for them. I would then suspect GCA had this:

8 Vet Spears
4 Vet Swords
1 Elite Sword
2 Vet Horses
4 Elite Horses

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:31
  Old Post 23-10-2003 17:31 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

??? You keep confusing me, BigFree...

quote:

But, first, lets agree that the difference between "Weak" and "Strong" is a minimum of 21% and can go higher.


Not quite. The difference between Weak and Average is a minimum of 21% of the Average civ. The difference between Average and Strong is a minimum of 25% of the Average civ.

quote:
So if you give CFC an arbitrary strength score of 100 then APO's would be a minimum of 121 or more.


No. CFC has a strength at least 20% lower than ours.
This means: CFC < 80% * APO.
If CFC has 100, then we have 126 or more.

quote:
Conversely, GCA's would be 79 or less.


Correct.


Where did you get those unit value formulas from? They do not correspond at all with the results I got in the Area X thread.
For example, the ratio between a VetArcher and a RegSpear is 2.1 : 1.4 = 1.5. You report a ratio of 12/6 = 2.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:31
  Old Post 23-10-2003 17:48 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by MrWhereItsAt
Please revise my figures - I may have easily screwed things up here.


I get:

CFC's Army (info Bootstoots)

(all units fortified)

1 Spearman 1.60
7 Pikeman 14.56 (reg)
6 Pikeman 16.64 (vet)
1 Archer 2.24
1 Swordsman 1.87 (2/5 hp)
2 Medieval Infantry 6.80 (reg)
2 Medieval Infantry 9.07 (vet)
1 Horseman 1.68
1 Catapult 0.27
-----------------------
TOTAL 54.72


Our Army:

173.77 (in Turn 125)
ca. 150 (in Turn 127) (estimation)

We're nearly 3 times as strong as CFC.

GCA's MAXIMUM Army

80% * 54.72 = 43.78
That's about :
15 pikemen or
10 pikemen and 7 horsemen
5 pikemen and 7 horsemen and 4 swordsmen

(all fortified, veteran, full health)

Check my Calculations here.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:31
  Old Post 23-10-2003 19:09
Edit/Delete Message Reply w/Quote
#48 Report this post to a moderator
Support Apolyton buy from Amazon

What I would like to see is some plot of how our streight has changed over the last several turns of the war. It would be interesting.

Also, could we tally the GCA forces numberically of what we know they have lost from the start of this war??

E_T

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:31
  Old Post 23-10-2003 20:29 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#49 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by E_T
Also, could we tally the GCA forces numberically of what we know they have lost from the start of this war??


I'm not quite sure I know what you mean. Do you mean to substract their losses from what they had at the start of the war? Problem is that that last number is just an estimate.

roadcage is offline roadcage
Prince
Minneapolis Kansas
Nov 2001
time: 23:31
  Old Post 23-10-2003 21:37
Edit/Delete Message Reply w/Quote
#50 Report this post to a moderator
Put an end to popups!

I think E_T means convert the GCA losses that we have inflicted (and therefore known) in the uhits of measure used by BFM's excel workbook

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:31
  Old Post 23-10-2003 23:35
Edit/Delete Message Reply w/Quote
#51 Report this post to a moderator
Enter the AD-FREE zone

Exactly

E_T

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 24-10-2003 01:25
Edit/Delete Message Reply w/Quote
#52 Report this post to a moderator
Got spare money?

quote:
Originally posted by BigFurryMonster

Where did you get those unit value formulas from? They do not correspond at all with the results I got in the Area X thread.
For example, the ratio between a VetArcher and a RegSpear is 2.1 : 1.4 = 1.5. You report a ratio of 12/6 = 2.


BFM, I reported where I got my formulas from, they were from direct testing. It shows that a Vet Spear has the same exact strength as a Vet Archer.

I fully stand behind that the difference bewteen "Weak" and "Strong" is 21%. If we are "Strong" to anyone, then they are "Weak" to us. If we are "Weak" to anyone, then they are "Strong" to us.

I have shown that this threashhold is 21% on both sides, not just for "Weak" or just for "Strong" but for both, since they are one and the same ratios. For instance, we cannot be "Strong" to CGN and they "Average" to us. It doesn't work that way. If we are "Strong" to them, then they are "Weak" to us.

The forumula I used for calculating and putting a number value on strength looks like this:

For 3 Elite MI's:

[(4+2)*5*3]=90

4=attack strength
2=defense strength
5=HP level
3=number of said units

I have tested this out in scenarios and it totally fits. If you want them, I can email them to you.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 24-10-2003 01:28
Edit/Delete Message Reply w/Quote
#53 Report this post to a moderator
Support Apolyton, buy Call to Power 2

BFM, also the problem with your predictions is that GCA did not have Iron, and thus did not have Pikemen when CFC checked their strength against them. CFC strength may change once GCA has the ability to upgrade to Pikes/MI's.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:31
  Old Post 27-10-2003 16:54 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#54 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by BigFree
It shows that a Vet Spear has the same exact strength as a Vet Archer.


I'm sorry, but I do not believe that to be true. Please mail me your test scenario! I will check it as soon as I have a new computer (the old one broke down).

quote:
Originally posted by BigFree
I fully stand behind that the difference bewteen "Weak" and "Strong" is 21%. If we are "Strong" to anyone, then they are "Weak" to us. If we are "Weak" to anyone, then they are "Strong" to us. I have shown that this threashhold is 21% on both sides, not just for "Weak" or just for "Strong" but for both, since they are one and the same ratios. For instance, we cannot be "Strong" to CGN and they "Average" to us. It doesn't work that way. If we are "Strong" to them, then they are "Weak" to us.


You're right that if we are "Strong" that they cannot be "Average" but must be "Weak". However, in terms of maths, this means that we have more than 125% of their army value. From their point of view, the limit is the inverse of 125%, which is 80%.

If we have 100 and they have 80, then we have (100-80)/80 = 25% more than they do, but they have (100-80)/100 = 20% less than we do.

This is the only way that the "A=Strong means B=Weak" assumption can hold.

You're right about the pikemen. It was just an assumption; you can also fill in other unit types if you like.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:31
  Old Post 31-10-2003 10:18
Edit/Delete Message Reply w/Quote
#55 Report this post to a moderator
Support Apolyton, buy Civilization 2

OK, it's time we tried to pull some of these things together and got them to CFC.

Meaningful stuff for once in the #isdgfamtalks

quote:

[17:42] Octavian_X> Though, I do have a serious matter to discuss...
[17:42] WhiteBandit> mainly cause WE'LL NEVER GET THE SAVE.
[17:42] WhiteBandit> ah yes, discuss!
[17:42] Octavian_X> I take it you guys remember when we so generously provided a precise numbering of our troops?


To which I later replied:

quote:

[17:55] MrWIA_working> Octy - unsure if Trip got it all off, so I will pull some conclusions together.
[17:55] Octavian_X> thanks.
[17:55] MrWIA_working> Generally, however, the discussions as to what it all means are ongoing...


So let's get the differences out of the way and send them something! I would suggest our troop numbers, the power value we calculate from this (not the equation itself, just in case they don't have it), their calculated power number and the calculated power maximum limit of CFC. This will show CFC we mean business (from troop size) without rattling sabres at them, show them we are happy to reciprocate with the info, show we keep our deals with them and maybe even provide an extra incentive for them to attack GCA in the East, occupying at least some troops to help us with our push.

Edited to make the quotes readable. You have to take out the "<"

Last edited by BigFree on 02-11-2003 at 14:54

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:31
  Old Post 31-10-2003 13:16
Edit/Delete Message Reply w/Quote
#56 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by BigFurryMonster


I'm sorry, but I do not believe that to be true. Please mail me your test scenario! I will check it as soon as I have a new computer (the old one broke down).





Here you go BFM:

3 Hot Seat Scenarios

It's a zip file. There are 3 seperate files.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:31
  Old Post 02-11-2003 06:32 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#57 Report this post to a moderator
Get a bigger avatar today!

Military information (from before) re-sent to Octavian in chat.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:31
  Old Post 02-11-2003 17:56
Edit/Delete Message Reply w/Quote
#58 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

So... what EXACTLY was sent? Just our troop numbers?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:31
  Old Post 02-11-2003 19:13 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#59 Report this post to a moderator
Suffering from ads?

#s of military units (not Settlers, not Workers) and our strength relation with the other teams (as of about a week and a half ago, when we first swapped numbers).

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:31
  Old Post 04-11-2003 13:39 Visit BigFurryMonster's homepage!
Edit/Delete Message Reply w/Quote
#60 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

BF - thanks. I'm still not able to open the game, though. I hope my new computer will arrive this week.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:31.
Apolyton Time is 00:31.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0664 seconds (90.88% PHP - 9.12% MySQL) with 32 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net