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vovan
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There is a strange boom of the squad-based strategies going on. It seems strange to me, because one would normally see mostly FPS's and RTS's released all the time, and all the other games being pushed over into their niches, and not generally generating much hype. Also, the squad-based strats haven't gotten much attention ever since Commandos 2 and the older turn-based XCom. And then all of a sudden, everybody seems to be developing one! The most perspective ones which generated most hype so far are: Commandos 3 and UFO: Aftermath, but then there are also the less-known ones, like Silent Storm, and Korea: Forgotten Conflict.
I was just looking at all the squad games recently released or currently in development and wondering: what gives? What caused the sudden spike in the number of those games developed?
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