 |
|  |
 |
|
Myrddin
|
 |
Aberystwyth
Jun 2001 time: 05:31
|
|
Coming back to Civ3 with Conquests due, I made a first attempt at Emperor with the Iroquois. I found it much, much harder than Monarch and found myself behind in everything.
1 It seems to me that I need to be more aggessive, especially in the ancient age. Given that the AI starts with extra units:
If I try an archer rush, how many should I have before attacking?
If I wait for Mounted Warriors, what is the minimum number of cities and units?
If I am attacking at relatively even techs eg knights/pikemen, cavalry/riflemen at what ratio of military strength is a successful attack feasible?
2 Trying to generate culture and research seems useless - should I concentrate on military and cash only?
3 War wariness made staying in Republic very difficult - is Monarchy a much better choice?
At 2050 I had worked my way up to second place, but found it hard going as I had no options - always behind in tech and so nothing to trade, few luxuries and resources and so nothing to trade, boxed in by a much bigger civ, making military expansion impossible. Is there something else that I should be trying?
|
|
|  |
 |
|
vmxa1
|
 |
Oviedo, Fl
Nov 2001 time: 21:31
|
|
quote: Originally posted by Myrddin
3 War wariness made staying in Republic very difficult - is Monarchy a much better choice?
At 2050 I had worked my way up to second place, but found it hard going as I had no options - always behind in tech and so nothing to trade, few luxuries and resources and so nothing to trade, boxed in by a much bigger civ, making military expansion impossible. Is there something else that I should be trying? |
Republic is fine for war, IF you either end it quickly or they declare on you. Of course you still want to not go on for long periods of time.
One of the problems with the score at emperor is that if you do not get any of the early wonders, it will suffer. Those early wonders generate culture and add up over time. It can be hard to get them without conquering, if you do not aim for one or two at the start.
Given that you had trouble with conquest and research, it makes sense that the score would be hard to raise. You really should/must take the tech lead by the ToE at the latest.
This can be done with a solid empire and proper use of you workers. A few timely wars will round it out.
IF you had a very poor start, that is going to make it much harder.
You will need to keep a close eye on happiness and therefore get those lux amd , market places going.
|
|
|  |
 |
|
bernardjan
|
|
2 you are religious, use it and build temples/cathedrals
A slow tech pace favours the Iroquis, nothing stops
the Mounted Warriors early on. Trading is always cheaper than researching yourself.
With the upgrade Mounted Warrior->cavalry, you are
able to take an opponent out in a few turns. Using cavalry almost feels like an exploit.
Regarding war weariness: for me it is never a problem,
since I always want to fight fast wars. (5-6 turns)
|
|
|  |
 |
|
eric2075
|
|
indiana, usa
Apr 2003 time: 05:31
|
|
I've started playing Emporer the last few weeks and it's definitely a huge jump up from Monarch. You really have to pay more attention to micromanagement than at the lower levels. I think the biggest thing is checking diplomacy much more, especially early in the game. That way you have the opportunity to make good trades and not fall so far behind.
I never used to war much, but I can't see any other way to win at this level other than making war early before I fall too far behind in tech.
|
|
|  |
 |
|
Mountain Sage
|
|
Myrrdin,
Out of topic, but did you really managed to read ALL of R. Jordan's books?
|
|
|  |
 |
|
Cort Haus
|
 |
London
Apr 2002 time: 05:31
|
|
The extra unhappiness is a headache at the start - it makes it difficult to get out there and do things, and redirects the normal priorities, if you're used to Monarch.
I'm not sure that a more aggressive ancient age, beating tech out of rivals, is the only way to go at this level.
I'm playing Korea on a standard Pangea, and went full throttle for Writing, then Lit, then Currency, trading these three for all the rest (including Republic but not Monarchy), going with the leaders into the Middle Ages at about 1000BC where I picked up Feudalism from my trait.
I had to squeeze all possible research out of my first city for the first tech (Writing~32 turns) though, and was only able to do so because of a river start, prioritising roads over mines, and delaying expansion.
With Writing I traded for all communications first then traded to a tech lead. They caught up, but I was able to maintain parity going into the next era. Now I just have to decide what and how hard to research, and whether to jump for Republic now or after I've pop-rushed another border library or two...
|
|
|  |
All times are GMT. The time now is 05:31. Apolyton Time is 00:31. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|