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PinkyGen
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Number Cruncher
Nov 2002 time: 05:31
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The year is 1947, the United Nations General assembly hasjust voted for the partitition of Palestine in two states,one jewish and one arab. Finally, after two thousand years of exile, the jewish people will have a country again, in their own land. But the Arabs of Palestine rejected the UN plan.
A civil war begins, in which each side tries to gain ascendancy. The British declare they will withdraw by May, 1948.
I loaded the game on Deity level, and it's the modified scenario Yaroslav provided. It immediatly asked me what technology to research, and I decided on British Training. (Both British training, and it's alternative, Pioneer Spirit, need to be researched before we can proceed to other technology. British Training gives us Palmach units). In the future, it will be the responsibility of the economic minister to decide which technology we should research
As a sign of the Govvernment's popularity, We love the Prime Minister Day celebrated in Kafer Szold and Mishmar Yarden. I ask the generals not to allow these brave Israeli's to be overrun.
Jewish Communities abroad donate 3,000 shekels.
Turn order.
COS part I (PinkyGen, but further turns to be by El Awrence) - Yes
Northern Front: (yaroslav) - not yet
Home Front: (Azazel) - not yet
South East (POTUS) - not yet
Sinai Front: (FiGu) - not yet
Immigration (Stalin II) - not yet
Defense (EmuGod) - not yet
Econ - (Arthedain) - not yet
COS part II (El Awerence) - not yet
Except for Econ and COS part II, any other minister or general may download the save and play their turn. Just post on this thread "taking the Save" when you are ready to play, and then post the file.
Each minister and general should create their own thread that focues on their specific area. On those threads detailed reports will be given of what happened, as well as discussions over future policy.
Post any questions here, since I believe some of you are new to actual Democracy games.
And can a mod please sticky this.
Attachment: 1947novcos1.sav
This has been downloaded 7 time(s).
Last edited by PinkyGen on 19-10-2003 at 22:58
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EmuGod
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Everyone, we have a big problem. The Arab spies. If we don't take them out, we have no chance of winning. I was playing a bit in single player and they bribed Eilat and the northern cities in the Galilee, thereby taking over important defences I set up in single player. If we don't take out the Arab spy units, then we're just going to lose all the important defences we set up. I didn't think they would be such a big problem earlier, and I just got into the game enough to see it happen.
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EmuGod
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All we need to do is alter the tech tree that gives that tech to make it unresearchable and then remove it from the possession of the Arab civilizations.
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