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notyoueither
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of naught
Aug 2001 time: 22:31
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Received from Arnelos.
quote:
notyoueither,
I'll copy for you the same report I made to my team, with an addendum of what I'd like to request of you:
My chat with Sharpe from Legoland...
LEARNED FROM SHARPE:
- After Gathering Storm allied with Roleplay Team, Legoland allied with Glory of War (for techsharing and luxuries only at the time, no military aid)
- Legoland was hoping that GoW would eventually turn on ND, but it has become increasingly apparent that Legoland is the rusty third wheel of the ND-GoW relationship
- Legoland has deployed a sizable number of "LEF"s (Legoland Expeditionary Forces) to GoW and ND territory, for the ostensive purpose of helping to defend GoW from any GS attack, but really were hoping they can be used against ND
- Legoland is currently providing GoW with their source of iron
- Both Legoland and GoW have Gunpowder
- A growing number of people on Legoland have become convinced that Legoland should either be fully nuetral or switch allegiance to an alliance with Gathering Storm against Glory of War and Neu Demogyptica
- Vondrack, who is both Foreign Minister and de facto leader of Legoland, is strongly in support of the Glory of War alliance (which he negotiated)
- Tiberius and lmtroops have sided with vondrack on the matter
- Sharpe and Nimitz are the most Pro-RP/GS. Kloreep and ZargonX are nuetral, along with most of the rest of the team's semi-actives. They are generally much more Pro-GS/RP than Pro-GoW/ND in terms of personal sentiment, but have been willing to continue following vondrack's pro-GoW policy until recently.
- Part of the problem, according to Sharpe, is that vondrack has been guilty on at least two occassions of ignoring ministerial orders or the results of voting and when he handles the save doing what he wants instead. vondrack quit the Presidency the last time it happened, but now that Legoland no longer has an official Presidency and vondrack is handling the saves by default, he's basically doing what he wants to keep the game moving while his team spends forever just discussing and not deciding.
WHAT I DID:
- I managed to (very easily) convince Sharpe that we had already LONG suspected that Legoland was GoW's benefactor and the theory was first popularized almost as soon as the war started. I mentioned that MZ's behavior, in pariticular, was seen as a sign by those of us who knew him well that he was very confident of relations with Legoland... which obviously gave us reason to worry. THIS, when shared with Legoland by Sharpe, has apparently had some impact by causing them to spin the conspiracy theory that Glory of War was intentionally attempting to make it known that Legoland sided with GoW, thus sabotating Legoland's relations with RP and GS. To be perfectly fair, while we certainly didn't fully believe that Legoland and Glory of War were allied, we HAVE long suspected that they were in some form of collaboration and MZ's high confidence level about GoW-Lego diplomacy indicated to us, at the very least, that he felt confident that Lego would never help RP Team.
UPDATE:
Members of the Legoland team are currently discussiong a potential strategy for Gathering Storm and Legoland to cooperate on reaching to the Industrial Age ASAP and thus make sure that both have railroads and riflemen so that GS' lack of saltpeter doesn't get them run over and Lego's lack of an army (currently) doesn't get them run over.
-------------
Another PM to follow that finishes this one...
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vulture
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Leeds, UK
Jun 2001 time: 05:31
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In the light of this, might I suggest the possibility of delaying a landing in GoW territory. We need Lego to break their alliance with GoW, and for that to happen they have to think that we are too weak to be able to fight effectively aganist the 'axis of evil' on our own. Landing 16 units plus later reinforcements in the north when we are apparently struggling in the south might do enough to convice the Lego waverers that we are strong enough already, and that supporting GoW is the best way to maintain the status quo and let Lego win the game.
Plus, since GoW have gunpowder (and probably saltpetre), we're going to be facing at least some muskets (and upgrades will rapidly be done in any area we are threatening).
Both of these factors lessen the value of a northern invasion. It may still be the right thing to do, but we should reconsider our options in the light of this new info, IMHO.
I know the only posts I've made so far on the subject of operation Yellowknife have been somewhat anti-, so I should say that I'm very much in favour of the idea of taking the fight to GoW in the north - I think it is the right idea (taking the initiative, and hopefully getting the chance to do some damage to GoW), but we may need to address the timing and size of the force.
BTW I've forgotten: do we have astronomy yet or not?
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:31
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Lego appears to be quite the disjointed bunch. I think we can take advantage. I think its our only chance now, without saltpeter, to exploit this.
I certainly wouldn't want to be on a team like lego, where all is controlled by one member and he can blatantly disregard orders.
....
Had this news come in two turns, after the landing, we would be screwed, but luckily for us...
If GoW has GP, then they will have defense on all unclaimed saltpeter on Bob.
I think we should shift the units in the north back south to aid RP, at least the fast movers.
Perhaps we could use the money we've been stockpiling to purchase invention and gunpowder and others from lego?
This might be another opening to talk to vox.
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:31
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The more I think on this, the more I don't know how to react. Consider this: If Lego wants to delay us, what would be teh best way of doing so? Telling RP that they might switch sides might do the trick...
Can we just go ahead, and pretend like GoW has no GP? no... but can we wait, and risk that while GoW now isn't ready, they will be ready in let's say 5 turns, with musketmen everywhere? No as well.
My idea is to go on as planned, but with a bit more caution. Instead of dropping 16 units, followed by some reinforcements, make sure we have 40 to drop at least, and do it asap. In the mean time, use all diplomatic options to get Lego on our side. If they don't meet our interntal deadline, too bad... we can't be stalled in our plans, if we wait until GoW has it's North completely fortified, with cavs closeby, we lose all options (also to get ourselves some saltpeter)
DeepO
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:31
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Good points DeepO
This could just be a ruse.
OTOH, how would they know that we are nearly ready to land on them?
I think if we slow things down a bit (haha) perhaps RP can get to lego before our go-time.
We really can't aford to be stalled.
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notyoueither
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of naught
Aug 2001 time: 22:31
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email from Arnelos:
quote: Bad news, folks. Had a long chat with vondrack and he basically lays down the line hard that Legoland isn't going to be switching sides.
I'm certainly going to follow up with Sharpe, Nimitz, Kloreep, and ZargonX to make sure this isn't just vondrack speaking for the rest of his team, but I'd say t his is a very bad sign.
The fact that vondrack admits that they could be making a mistake does leave open tiny tiny tiny glimmer of hope if we survive in the future, but it's not much of one.
Assuming this is entirely legit from vondrack, this closes the matter.
I'm going to be sending the save now.
quote:
vondrack> Hello!
Arnelos> hey
vondrack> sorry for the delay, my nick got unregistered and I have had to fix things up
..................... (censored ISDG material)......................
vondrack> anyway
vondrack> that's not what you want me to talk about
Arnelos> of course
vondrack> I have no good news for you
Arnelos> so I figured
vondrack> said very briefly, Legoland is not going to help
vondrack> actually
vondrack> more or less, the only help possible would be direct military intervention
Arnelos> I seem to think that Gunpowder would give us a fighting chance
vondrack> and we are not going to do that
vondrack> I understand you would believe so
vondrack> but it's not true
Arnelos> at the very least, it might bleed GoW and ND some more UUs
Arnelos> and that can't hurt anyone but them
vondrack> the map generator screwed some teams big time
Arnelos> so I have been lead to believe
vondrack> speaking about saltpeter, that is
vondrack> though... I am actually disclosing something that is not all that relevant
vondrack> the thing is that the whole problem with the world's saltpeter deposits
Arnelos> is that legoland has the lion's share of them, no?
vondrack> has nothing to do with our involvement in the war
vondrack> ah, no... not lion's share, I would not put it that way
vondrack> enough
vondrack> though quite inconveniently located
vondrack> but that's, as I said, not the reason for withholding our help
Arnelos> you're allied to GoW
Arnelos> which, if I dare say so, will eventually come back to bite you
vondrack> I am sorry, I cannot answer questions regarding alliances Legoland may or may not be part of
Arnelos> 
vondrack> if it was a question, that is... 
Arnelos> We've actually believed you were allied with GoW for quite some time now
Arnelos> QUITE some time
Arnelos> here's the thing... you guys helping GoW made a ton of sense, I will admit, when GS entered the war to help us
Arnelos> but that's no longer true
Arnelos> GS and RP are not winning this war
Arnelos> until GoW and ND are re-contained, you run the very real risk that you will help them break out and eventually even threaten you
Arnelos> keeping Bob weak and divided would seem the superior optio
Arnelos> *option
vondrack> it's difficult for me to discuss these things - as I have said, I can't confirm nor dent that we may or may not be allied/friendly/unfriendly/hostile towards another team 
vondrack> *deny
vondrack> so, let's talk academic
Arnelos> you do, so for me it's beside the point
vondrack> I do what?
vondrack> talk academic? confirm? deny?
Arnelos> my team is on the brink of either surviving or being killed off... I have no time for academic discussions... you're allied with GoW. I'm trying to tell you, reasonably, that this is no longer a policy which fits your interests. That it happens to be hurting us as well is why I'm saying it, of course.
Arnelos> but that doesn't prevent it from being true, either
Arnelos> fact is, if ND and GoW actually *win* this war, which is looking much more likely, they will have the power to start looking for other targets
Arnelos> and, to be perfectly honest, Legoland is the rusty third wheel of the ND-GoW relationship
vondrack> Arnelos, let's not get into this, please
vondrack> there is, I am sorry, nothing you can do to change things
Arnelos> there is, you're simply choosing not to exercise it
Arnelos> the bone-crushing momentum of previous policy
vondrack> I meant that you, Arnelos (and for that matter, even me, vondrack), cannot do anything to change the Legoland's decision
Arnelos> YOU can't change it?
vondrack> it's not that we would be hesitating, still waging pros and cons
Arnelos> I have been lead to believe otherwise. It's not that you can't, it's that you won't
vondrack> explain, please
vondrack> do you think I have any special powers in Legoland?
Arnelos> Legoland retains the power of freedom of action... you have it within your power to change course. That you are choosing not to is a choice of your own volition. No-one is forcing you to hold to the present course, with the dangers that lay ahead.
vondrack> oh, yes, that's true
Arnelos> I happen to believe that you are one of the principle individuals opposed to changing course... multiple individuals from Legoland have mentioned this... that the main obstacle to changing Legoland policy is you.
vondrack> ummm... things in Legoland are decided by polls
vondrack> my vote is as important as any other
Arnelos> while true, apparently you hold more weight over other people's votes than you might assume
vondrack> like I can influence them?
Arnelos> votes are decided as much by convincing arguments as by anything else
vondrack> well, that is often true
Arnelos> look... I understand that I come to you as a highly biased source. I obviously have a vested interest in my own team's survival.... that said...
Arnelos> that said, it's still true, as I see it, that Legoland is encouraging a dangerous future for itself by continuing to support the Glory of War. It has the rather troubling potential of comign back to bite you.
Arnelos> I'm not making that up
I understand your concerns. But Legoland is not taking its future lightly. We have been discussing the situation quite a bit.
vondrack> And the result was
vondrack> (it changed radically after GS entered the war)
vondrack> that we chose to not assist you
Arnelos> the point is... there is an option you could exercise that would have significantly less chance of biting you back. The word of Gathering Storm is their bond. We have found that they have performed to every letter of our treaties with
vondrack> it may have been the wrong thing to do
vondrack> (that was about the "not assist you" part)
Arnelos> I have discussed the matter with Gathering Storm and they seem willing to sign a treaty with Legoland in which they would bind themselves to an honorable non-aggression agreement if Legoland would cease support for GoW and instead work with us
Arnelos> the key of the matter is that where GoW would violate such an agreement in a heartbeat if the opportunity presented itself, our teams would not
Arnelos> I believe we can achieve a genuine commitment to ending the game in a peaceable fashion
vondrack> Arnelos, I am sorry I cannot give you an answer that would make you happier - but I am here communicating the stance of my team (though not denying it's my own, too)
vondrack> we heard your proposals, your arguments
vondrack> you may be right
vondrack> we admit that
vondrack> but still, we made our minds
vondrack> and we are not going to change the decision
............. (removed some irrelevant meta-DG discussion)................
vondrack> I have to admit that my interest in DGs
vondrack> is getting weaker and weaker...
vondrack> I find it difficult
vondrack> to pitch myself against other people - not only ingame enemies, but even against my teammates
vondrack> if we disagree on something
vondrack> (and there were a LOT of times this happened in Lego)
Arnelos> indeed
Arnelos> on any team
Arnelos> hell, we've had two attempted revolutions on this team 
vondrack> I just hate it when I have to tell you, Arnelos, things I have told you today - yet I have no choice
................ (censored ISDG turn reports discussion)...................
................ (removed some discussion of Legoland members gone inactive)..............
Arnelos> and vondrack... something else to mention...
vondrack> not too active recently
vondrack> yes?
Arnelos> I was gone from the time RP and Lego made contact to the GoW-RP war and I know I'm missing whatever element of that may be playing into the current situation.
Arnelos> it seems to me that a lot of history happpened in there
Arnelos> most of it not good
vondrack> most of, actually...
vondrack> yes 
vondrack> that's why I understand that you are trying to fix things now and feel bad for not being able to help you out
Arnelos> ah
vondrack> but things moved a lot while you were away
vondrack> an awful lot happened
Arnelos> yeah, it sounds to me like the start-of-game agreement became a rather nasty bone of contention.... it may not be a good idea to sign those in future games... a good leason to learn
vondrack> well - the only problem I can see
vondrack> might be that you thought the deal was something different from what we thought it was
vondrack> we though it was two-way, mutual
Arnelos> it was a bit vague
Arnelos> ah....
Arnelos> I see
vondrack> yes, it must have been, I guess
Arnelos> the whole thing was like 4 lines
vondrack> but the thing is that many times, we felt as if RP saw it as one-way (as in "you still pay for getting Carthage")
vondrack> I made a very lame attempt at explaining that in the ISDG thread - but spoiled the whole thing by the part on Togas
Arnelos> in effect, the agreement was the "price" for Legoland getting Carthage... which is my point. Looking back, I don't think establishing a debter-debtee relationship like that at the start of the game was productive for relations.
vondrack> I later regretted that post a lot
vondrack> ah, so - RP _did_ see it as a debter-debtee?
Arnelos> yes
vondrack> just a sec
Arnelos> that was the team's understanding of the treaty
Arnelos> that it was the price for Carthage
vondrack> do you have the wording of the treaty somewhere?
Arnelos> sure... lemme get that
Arnelos> We, the Roleplay team, hereby promise that we will give the Legoland team the civilization of Carthage and we will cooperate with research (each team researching different paths and then trading).
Arnelos> In exchange, Legoland promises to not declare war on or join in any war against the Roleplay Civilization at any time prior to 1000 AD, to give the Roleplay Civilization "Most Favored Nation" trade status (which shall include selling us techs at a lower price than any other civ), and cooperate with research as explained above.
Arnelos> Both teams also pledge to try to maintain good relations throughout the game and to attempt to cooperate for the mutual protection and success of our civilizations.
Arnelos> Signed in 4000 BC
vondrack> yes, that's the text I have always been referring to as well
vondrack> so that was not the problem
vondrack> the problem is - when you read through it
vondrack> what actually came to fruition?
Arnelos> I'd agree that RP made more of the "most favored nation" thing than you guys believed it meant... probably plyed on that line a bit hard. That said, many on RP remain resentful in the present conflict of the non-aggression portion (not joining another at war with RP). So all around, there's a resentment that Legoland did not fulfill the treaty, yes.
Arnelos> in all, the treaty just didn't work
vondrack> the problem is it is not a war of RP against GoW+ND
vondrack> not only
Arnelos> too vague and too binding on future action
vondrack> the GS bit messed things badly
vondrack> agreed
vondrack> trading civs pre-game for something ingame is just no-no for any future games
Arnelos> agreed
vondrack> especially if that something is vaguely defined
Arnelos> a good lesson learned, as I said
vondrack> pity you have to pay so many hours for such a lesson 
Arnelos> well, I should probably get going, since I have other things to do today. As for you, it's what? 10:30 or 11:30 p.m. there?
vondrack> 11:30pm
Arnelos> EEST?
vondrack> yep
vondrack> the time should shift back to normal soon, I think
Arnelos> alright, thanks for the chat, even if it didn't work out as hoped
vondrack> yeah - take care
........(censored bit of ISDG discussion)...........
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notyoueither
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of naught
Aug 2001 time: 22:31
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I am feeling a gamble may be in order. My civ senses tell me so. Get GP. Now!
If necessary, install RP in Northern Stormia/ Estonia. Hunker down and prepare to defend ourselves. Let the carrion of ND, GoW and Lego contemplate the world of just the three of them. Let them begin to tear each other to pieces. Then, after we see who will have cavalry and who will not... then we can pick and choose our victim(s).
If we are without SP, we are dead. If we stall ourselves and I am right that we control more than our share of SP, we are letting go a fleeting advantage. In either case, the only path is to discover SP and have it.
I am proposing a risky venture. I would not do so without good reason. My reason is this...
During the ISDG, vondrack and I got to the point of finishing each others' sentences. It was/is spooky. Quite simply, we connect. When I read that chat log, it is plain to me that one of two conditions applies. Either Lego has all the SP, or we do. From their cageyness, my money is on we do. That would explain why they do not want to help our ally when help for our ally seems to be the only break on ND domination of Bob.
Do you agree?
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:31
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I don't know....
I'm thinking that we should beeline for astronomy and land on lego rather than Bob.
I think they need to get slapped around a bit.
Especially if they have a lot of defensive units on GoW territory.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:31
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quote: Originally posted by notyoueither
How does astronomy help us? We already have sea-worthy ships.
We do not have SP and muskets yet, let alone cavalry, and we have no prospects of trading for it. |
My bad. confused about the abilities of our ships, crossing the ocean.
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:31
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Something very fishy is going on, I agree on that for sure, nye. Us having all the SP though, would be the same chance of them having it all... My guess is that they want us to force things, possibly by attacking ND, or by attacking GoW, thus forcing them to intervene.
As to why they suspect something preparing: They know we're the strongest army, and they count units... they also know that in S-Bob, only one third of our troops are present... so of course they anticipate something happening with the rest of them.
So, how to proceed? Well... going after invention might be worth it, but if we go that path, we have to push forward to get to Cavs asap. That means we possibly try to get a beachhead in the North, while spending all on research instead of upgrade gold, and keep to what we have in the South. We save on knights, when getting GP make some move to where SP is (either inside ND, or from our beachhead N, if we keep it), upgrade, and try to get both ND and Gow.
Other option is to forget research for another 10 turns, and use the momentum we're creating in units to strike a decisive blow to GoW, possible conquering any possible SP sources we can't see. Risky.
Last option is to keep out of the North, and try to defend the South, while saving on knights, and going for Mil Trad.
Any way, Astro isn't really important right now. BTW, if Lego has GP, do they have Astro as well? We need some investigation done here... and I can't (sorry).
There is one consequence that I fear we're forgetting here: we can't have Lego invading Stormia from the East. can we please get some galleys there, on the lookout (fortified or moving to cover more ground)? We need at least 1 turn of warning from that side, we simply can't let them land. Once they are on Stormia, we will have a huge problem with internal defense if we plan on going invading... better to block their access.
DeepO
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