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Leonidas
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ST Leo:
Since Second Front is primarily being made for FW, I understand that it contains some files or events that won't work with the MGE.
Nemo wanted to know if enough people who own the MGE want to play Second Front, then he'll do a version for the MGE as well...
So... I'd say there has to be at least 2 or maybe even 3 people who own the MGE... right?
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a_bates
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Britain
Jul 2000 time: 05:13
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I replied to the previous thread but I'll reply to this one too. I only have MGE not FW so I would obviously love there to be an MGE version.
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Captain Nemo
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Red Front
Jan 1970 time: 05:13
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I will respond:
The FW version is not quite finished yet. The extra work for the MPG version would not be much.
So I am planning to make both versions. It is not a tremendous amount of work, but there needs to be two separate versions because it is a "Hotseat" game. The human player must have control of two Civs (Land forces and Air Force) to make the game work.
In FW this was done by editing the saved game to make both Civs Human controlled. The game plays like a normal Civ game, but both Human Civs come up for play. The scenario is started by loading a saved game. Between parts the game is saved as a .sav file
In MPG, that does not work. The game must loaded as a Hotseat game (.hot) and saved between parts as a .hot file. In MPG one playability issue is that the human player does not see the AI moves (If someone knows how to fix that I would love to know) so the FW version will be better in that regard.
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Leonidas
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Captain Nemo:
Thanks for responding AND for deciding to make SF for both FW and MGE. I can appreciate the amount of time and trouble that must be involved in making this scenario. We all truly appreciate the effort 
As far as not seeing the AI moves in the MGE version of the game, I don't see that as a real problem. IMHO, this will make the game far more strategic and difficult to play. Not knowing what the AI is doing should make the scenario more exciting to play; you will never know what the AI is up to 
Also, during the real Battle of Normandy, the Germans were able to fall back, maneuver, and counterattack, often without the Allies being aware of it, even though they had complete air supremacy! So this will also make it more historical...
Thanks again, Captain Nemo - we'll be looking forward to this great scenario!
------------------
Go tell the Spartans, passerby:
That here, obedient to their laws, we lie.
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Captain Nemo
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Red Front
Jan 1970 time: 05:13
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Just bumping this subject since it might have some useful hints and more in it...
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