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Specialist290
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A deserted island somewhere...
Aug 2003 time: 00:31
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I'm a recent acquirer of Civ3 (regular, not C3C or PTW), and my first game is still going on. Germans, Chieftain (OK, I'm a wimp, have been all my life). Currently 650 AD.
First war was against the Russians. Found them around 600 BC, razed a city and captured 2 others in first phase, paece, captured last 2 cities around 200 AD.
My empire now has around 11 cities, and I have so many units I don't get free support for 'em all! Fortunately, I'm in Monarchy, so I can afford to keep a large army and a fast tech rate and still have enough left over to make a profit.
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Shogun Gunner

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Potomac Falls, Virginia
Oct 2000 time: 00:31
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This is a great thread...I don't know how I missed it earlier....
Anyway, my first game was with the Japanese. I wanted to see that Samurai unit!!! Being a Civ I and Civ II veteran, I quickly dispensed with the manual and thought that Monarch sounded about right. I selected the Goldilocks options, (not too hot, not too cold - not too wet, not too dry) every was "just right".
I made a cup of coffee and got right at it! 
The first thing I noticed was how long it took to build city improvements...30 turns? Geez, what was I doing wrong? Perhaps it was all that irrigation that I didn't need, when I needed MINES! I started REXing, just like in Civ 2, with the perfect spacing - not even one square overlaping! Of course later, I learned from this mistake. Ignoring that first iron deposit didn't help me out much either 
I ran into the French and thought... hmmm, I hope the French aren't always PINK. No, Firaxis wouldn't do that, it would be too easy to identify countries without even seeing there units!
I lost way too many workers and settlers sending them out solo - to their deaths, not realizing there was that barbarian camp out there just pumping hostile, more robust units out on regular basis. And damn it, what is that barbarian boat doing just hanging around my ONLY port city?
I didn't win, those mean Germans did us all in, but I was in the running and had a blast! I can still picture my first river, my first mountain range, etc.
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pedrojedi
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of old men bearing big Ankhs
Nov 2002 time: 02:31
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My first Civ1 game was played with the romans, or chinese... I only played on the EARTH map, and thought that to build a empire, I had to build 1 city at a time, to maximum improvement level possible. I played a lot of games being like a Cingapura civ. Eventually, I learned about the blessing of more cities, so I started build some... 5. Heheh, the cities had memorable names like Egou (pronounced "E -go"), South Egou, North Egou, East Egou, West Egou, Far Egou, Egou Beach, Egou Fortress...
My first Civ3 game was played with the Romans, and, like many others, I used Civ2 tactics and started at chieftain. I lost the first games, mainly because I quitted (why this AI keeps making cities so close to mine? Why so many cities? Why does he keep his cities so close to each other?), and thought that a good location for the FP was a few cities away. And I thought that building soon temples, cathedrals and colosseums was a waste of money. I lost lots of production and games because of this, and had suffered many culture flips. One of the most memorable moments of joy was the first time that I managed to culture flip a city.
Anyway, the games that I did not quit, I was utterly destroyed.
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ceroomaster
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Casnewydd, Cymru
Aug 2002 time: 05:31
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...scary?
...a shock to the system?
There was NO WAY that I would adapt my Civ2 tactics. They are right; I'm sticking by them. But that didn't win me any games, so I slowly learned to change my ways...
Edit for bad spelling
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dexters
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Vancouver, Canada
Nov 2001 time: 05:31
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My first Civ 3 game was the tutorial. I played Japan or Rome and when my city went into riot, it was the first time I saw the smoke effect and I thought it was just typical effects and the city was burning incense. How stupid of me.
I had several early false starts and they were all a blur to me. I remember a relatively early game where I played a 2 civ map (special settings) and basically owned one continent but due to my inexperience (in warlord no less) was behind the tech and in every aspect vis-a-vis the AI. Back then, I had no clue about the importance of things like luxuries and other tricks of the game so that game helped me feel out Civ 3.
I think my next game was chieftain on large and continents but with only 8 civs instead of the standard 12. This was the pre-patch Civ 3 and I recently revisted the game to discover how different the AI was back then. Because of the tremendous amount of space to explore and relatively few civs, the AI actually didn't REX very well and clumped its civ in a compact area, leave large swaths of the continent unclaimed, and this was well into the modern age. I don't think that would ever happen post patches, and especially not in PTW.
Needless to say, I experienced one of my first shocks in that game when it came to warfare. I was used to the Civ II humpty dumpty AI tactics which involved send small numbers of outdated units to attack me, and usually do nothing but sit around and be picked off by my army and then my diplo armies of doom would start buying off their cities with impunity.
I discovered that in Civ3, not only is this strategy unviable, the diplomacy had a sense of grandeur and importance. It had big words like Trade Embargo, and I knew I was onto something neat. The wars themselves, as I noted in a very early post, were something to behold. They were much more of an event than in previous Civ games. Once war is declared, enemy units poured out like water.
Consider again this was in the early days when cheap exploits to beat AI rushes wasnt't widely known. I remember when I went to war with the Aztecs, streams of JUNGLE WARRIORS just kept pouring out, and while they were outmatched by my artys and riflemen, I had to chase them around, and their pre patched retreat ability made many of them nearly indistructible. I was awed really by the numbers and difficulty in which I faced fighting a relatively backwards civilization. I only got hold of the situation, and subdued the Aztecs by building a series of forts on the border backed up by riflemen with 2 artys. The artys bombard the incoming units and my riflemen picked them off. If only I knew how effective cavalry was... I won that game on space race.
But those are my early game experiences. There are a few other bad starts that isn't worth talking about. But that's pretty much my early game experiences.
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Jon Miller
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I remember my first (two) games of Civ1
I didn't know how to change governments or anything and got beat in the tech race
don't remember many other games
Jon Miller
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