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Arrian
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Kneel before Grog!
Jul 2001 time: 00:31
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THE SOUTH:
Damn, do I ever wish our 10 knight stack was up by The Alamo. But nevermind that...
An attack on Merida would suffer from the 25% defense bonus given by a river, and the units that win would be left exposed to counterattack during ND & GoW's turns. Seems like a good way to lose our knights to me.
I think we may have to move all available forces to Barcelona 4441. Everything we've got, fellas. Next turn, all knights move 88 to the mountain 36 of the Alamo. The 1-movers... well, I'm not sure yet. They either advance with the workers (from Barce4) and continue the road, or they fortify while the workers build a fortress.
*by the way, are all of those workers really workers?*
We have some units on Barcelona 8 (pike, med inf, cat). I'd move them to Barcelona4. Turn after, move to end of road to join the others.
Our two knights next to Essibar... well, Ess is showing a regular pikeman. That is likely all they have in it. We could probably destroy it with our 2 veteran knights, but will almost surely lose them either during the fight for Ess or in counterattack. So it may be best to fortify them on that mountain as lookouts.
Our galley needs to retreat one tile north or east.
THE NORTH:
I honestly don't know. I'm torn. Do we hit GoW? Do we hit ND? Do we scrap the northern attack and throw everything back south?
Theseus, you around?
-Arrian
Last edited by Arrian on 23-10-2003 at 04:30
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:31
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I'm exhausted too, by the way (World Series games going past midnight every night. Damn Fox and their 8:15 start times!!). I'm barely functioning today.
I don't think we should stop ALL attack plans on Bob, since I think we must regain control over former Spanish lands, particularly those south of Pamplona (Merida, Alamo). Given that, I think our northern forces should land not against GoW, but against ND, to draw off some Ansars and perhaps threaten that city they have north of Toledo (name escapes me, sorry).
Meanwhile, we muster for an attack on the Alamo 2 turns from now. And we pray that RP can hold Pamplona.
Therefore, here are the orders I would give:
North: load all galleys except the northern lookout with troops. Knights first, then pikes/med inf if there is more space. Move any excess mounted forces toward South Stormia for upgrade/transport to Spain. Cover the coast with footsloggers. Move the loaded galleys west towards Bob. Next turn will be the turn of decision - go for GoW, go for ND, or just beeline south to assist RP.
South: load the 4 galleys by O.G. with knights + 1 settler. Move the 2 with move points left toward Bob. Move our southern lookout galley one tile to the east (6), so it's out of range of ND's galleys.
Consolidate all troops that can make it there to Barcelona 4441 (the end of our road). This includes our 10 knights, many assorted footsoldiers, and 4 workers.
Move the units directly north of Barcelona to Barc4.
Fortify our 2 knights by Essibar.
Build orders changes:
-Aqueduct in Dissville
-Uni in Hurricane
-Uni in EotS
-Uni in Tempest
-Market in Tornado
-Galley in O.Gale (currently building horseman)
Cities south of the neck except for our FP city should generally switch over to civilian production.
-Arrian
Last edited by Arrian on 24-10-2003 at 00:17
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:31
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OOPS, sorry, didn't post these notes... re-read the previous post AFTER reading this:
PRODUCTION:
EotS: Horse, change to Pike.
Cyclone: Warrior, change to Pike.
D-ville: Warrior, change to Pike.
Tornado: WC, change to Pike.
Arashi: Knight, change to Pike.
Sandstorm: Settler, change to Pike.
HH: Spear, change to Pike.
Beta: Spear, change to Pike.
Whirlwind: WC, change to Pike.
Blizzard: Horse, change to Pike.
Note: All those Pikes are placeholders while figure out what we actually want to build. This is REALLY important... I am not good at economy and short-builds and such (well, I'm decent, but some of the team are MASTERS... HELP??!!).
UNIT MOVES
* Pike, MedInf and Cat that had last turn landed in Sirocco are moved to Barc4.
* Southern units except 2 are moved to Fort Liberation at Barc4441. FLib now has 5 Pike, 1 Cat, 5 MedInf, and 12 Knights.
* 2 Knights at Essigbar9 fortify.
* Pike at Toledo9 fortifies. Worker there roads.
* WC at OG77 unloads.
* Workers - Misc
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