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Marquis de Sodaq
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... no, a Marquis.
Jul 2000 time: 23:12
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I've written one for Excel, altho it would need a bit of tweaking before I'd send it out in public. Basically, it would need some more rows of calculation added, and some touch-up. It's fast, all you do is type in the two units' attack, defense, HP, and FP, et voila, the probability of the attacker winning pops up in another cell. It does not work for 0-defense units, tho (division by zero errors).
For everything the collective apolyton mind knows about combat, see the oft-linked (usually by me) thread Info: Combat (GL).
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"There is no fortress impregnable to an ass laden with gold."
-Philip of Macedon
[This message has been edited by Marquis de Sodaq (edited May 20, 2001).]
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