Links: (6)
|
»
Getting the most out of your Elites
by Velociryx
Visit/Download NOW
'k...I've been quiet for a while. I DID reinstall the game post-patch, as I said I would, and I've played it a few times.
No comments on the patch really....and I'll not go into any criticism of the game in this thread...rather, a new strategy, since my bro Arrian made a comment that my input over here was missed....so...a smallish new strategy...
|
»
Timeline for the ultra-early Archer rush
by Sir Ralph
Visit/Download NOW
Early warfare rocks. There's nothing what cripples an AI more than if it loses 1-2 cities early on, in a time, when it has only 3-4 cities. If this happens, this AI civ is usually not able to catch up anymore and will serve as a faithful vassal, punching bag or buffer zone, depending on our point of view. In the result, we are the biggest fish arou...
|
|
|
»
On the Utility and Use of Armies
Visit/Download NOW
I am a proponent of Armies.
I play an early warmonger style, with one of my primary objectives being the generation of GLs. Therefore, I like to build the Heroic Epic as early as possible; it only requires 200 shields, and generates HUGE culture. I am usually in the position of fighting a lot of elite battles, so I generally do see the benefit o...
|
»
On the Utility and Use of Marines
by Catt
Visit/Download NOW
On the Utility and Use of Marines
The marine is a much-maligned unit. The game designers admittedly didn’t exactly make it a “go to” unit – the marine’s detractors will point out that: (1) marines become available only with an optional tech; (2) marines are expensive, costing as much as a tank; (3) speaking of tanks, marines become available ar...
|
|
|
»
Fun and Games with Modern Armor
by Theseus
Visit/Download NOW
"Hammurabi cried in a whisper at some image, at some vision -- he cried out twice, a cry that was no more than a breath:" 'The horror! The horror!'
_____________________________
The Babylonians and the Japanese knew that the Egyptians were a peaceful, cultural people. Throughout known history, they had only engaged in one war, but even that was...
|
»
Defending your opponent to death....
by Velociryx
Visit/Download NOW
Here's a little something to mull over:
Attacking is almost a necessity in this game. The AI ruthlessly attempts to hem you in, stick you with a bunch of marginal terrain, and then mass troops to finish you off. To counter this, we humans REX, and hit them hard, before they have a chance to set up.
But perhaps hitting them hard is not alway...
|
|
|