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    » Getting the most out of your Elites
    by Velociryx

    Added: 03-11-2002
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    'k...I've been quiet for a while. I DID reinstall the game post-patch, as I said I would, and I've played it a few times.

    No comments on the patch really....and I'll not go into any criticism of the game in this thread...rather, a new strategy, since my bro Arrian made a comment that my input over here was missed....so...a smallish new strategy...
    » Timeline for the ultra-early Archer rush
    by Sir Ralph

    Added: 06-04-2002
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    Early warfare rocks. There's nothing what cripples an AI more than if it loses 1-2 cities early on, in a time, when it has only 3-4 cities. If this happens, this AI civ is usually not able to catch up anymore and will serve as a faithful vassal, punching bag or buffer zone, depending on our point of view. In the result, we are the biggest fish arou...








    » On the Utility and Use of Armies

    Added: 03-30-2002
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    I am a proponent of Armies.

    I play an early warmonger style, with one of my primary objectives being the generation of GLs. Therefore, I like to build the Heroic Epic as early as possible; it only requires 200 shields, and generates HUGE culture. I am usually in the position of fighting a lot of elite battles, so I generally do see the benefit o...
    » On the Utility and Use of Marines
    by Catt

    Added: 06-14-2002
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    On the Utility and Use of Marines

    The marine is a much-maligned unit. The game designers admittedly didn’t exactly make it a “go to” unit – the marine’s detractors will point out that: (1) marines become available only with an optional tech; (2) marines are expensive, costing as much as a tank; (3) speaking of tanks, marines become available ar...








    » Fun and Games with Modern Armor
    by Theseus

    Added: 06-23-2002
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    "Hammurabi cried in a whisper at some image, at some vision -- he cried out twice, a cry that was no more than a breath:" 'The horror! The horror!'
    _____________________________

    The Babylonians and the Japanese knew that the Egyptians were a peaceful, cultural people. Throughout known history, they had only engaged in one war, but even that was...
    » Defending your opponent to death....
    by Velociryx

    Added: 06-04-2002
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    Here's a little something to mull over:

    Attacking is almost a necessity in this game. The AI ruthlessly attempts to hem you in, stick you with a bunch of marginal terrain, and then mass troops to finish you off. To counter this, we humans REX, and hit them hard, before they have a chance to set up.

    But perhaps hitting them hard is not alway...
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