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varwnos
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Thessalonike
Oct 2003 time: 07:31
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Hello, this is a thread about my scenario "Greek war of independence: ressurection of a nation". I have been working on it for some time and i estimate that it will be ready for release in December. Here is a screen cap so that you can see what it looks like 
features:
-new city graphics (made by me, but edited by other ones)
-new units made by me
-7 nations: southern greeks, ottoman empire, vilaeti of Ioannena, macedonian greeks, island greeks, egyptians, and epirotan greeks
-Big and very nice map of Greece
-many new terrain, including Greek monument and Villages
-many extras, like Walls and different types of castles

i am looking forward to your replies, do note that the colours in the pic are a bit messed up since i had to save it as a bitmap with only 265 colours, to minimise it

Attachment: eikona.zip
This has been downloaded 41 time(s).
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varwnos
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Thessalonike
Oct 2003 time: 07:31
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I could make all of the greeks just one civ, but then there would only be 3 civs in the game, which would be a bit boring 
Also historically the leadership was rather loose, and moreover the revolutionw as crushed in macedonia and in northern epiros (epiros= north-western part of Greece), so they can be seen as somewhat individual revolutionary movements. There was also a revolution in Crete, but that also failed ultimately.
I plan to make all civs playable, but the fun ones really are only:
1) southern greeks (protagonist)
2) island greeks (control the bulk of the naval units, but arent near any easy conquest)
3) vilaeti of Ioannena (a "vilaeti" was a governing sector in the ottoman empire, and the vilaeti of Ioannena -in epiros, Ioannena is the main city- was one of the strongest. It rebelled at the time of the greek revoltuion, but was crushed in 1822)
Probably the epirotan greeks will also be somewhat fun, but the macedonian greeks are doomed to be crushed (too near Thessaloniki and the bulk of the ottoman army) whereas the egyptians are only there because an egyptian army was called in by the ottomans to help, and the ottoman empire itself possibly wont be really fun to play, since it serves mostly as a means of preventing the other "nations" from running into each other easily.
Ofcourse i understand perfectly that if one is a turk he will want to play as the ottoman anyway, so i will try my best to make them playable, since scenario's are meant to be the most fun they can be (also i have very bad memories of desperately trying to save the byzantine empire and failing in the "fading lights" scenario, heh)

note to Hartel: sorry if i am wrong, are you the one who made DAROE? or are you the one who made the darius&xerxes etc scenarios? (or both?!)
as for help:
yes, i can always try to make everything myself (not true, i already picked up some units from these forums ) but i certainly welcome any help, i particularly am looking for ottoman units of the period, and also some albanian unit. Also any suggestions of a cool cannon unit is also very welcome (i am not sure how many cannons the greeks had, i only know that some cannons also arrived with Lord Byron, and will have them as seperate units, so an english cannon of the period is also needed) 
i am looking forward to reading your replies, and thanks for the support!!! 
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varwnos
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Thessalonike
Oct 2003 time: 07:31
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And yes, i agree that most of the graphics i made need to be improved. Especially the city walls. As things stand now the only really finished graphics are:
-cities
-villages
-terrain in general
and some of the greek units, but not even all that can be seen in that pic!
To fairline: yes, i already picked your janissary unit and it is almost certain that i will use just that, since it looks very nice 
To Heresson: I really had a nightmarish time trying to save the empire in your scenario!!! and moreover i failed.. hm, on the other hand i also plan to use similar event tactics to multiply the greek army, which is why the unit "rebel village" is there, so each time one is attacked the southern greeks get some units. Historically this happened ofcourse, and also the fighters left from the failed revolution in macedonia also went down to the Pelloponese to continue the war there.
But one has to strike a balance between being historical and making the scenario fun (historically the entire pelloponese apart from the city of Tripolis was in the hands of the greek army only a few weeks after the start of the war, then Athens was liberated, and then for the next 4 years it was a stalemate, until the battle of Navarino where the fleets of Britain, France and Russia completely destroyed the Ottoman fleet, effectively ending the war. Ofcourse they didnt do it out of kindness, but because the greek shiplords had turned their fleet into pirate ships, and were hurting the business of the great powers in the meditterenian) 
ps: if you have any "wall" unit to propose i will gladly have a look, since i am not sure that i can really improve my own wall very much 
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Stefan Härtel
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Eddie's best friend
Jul 1999 time: 06:31
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Well, the first unit is a bit out of proportion; the head is too small compared with the rest of the body, which should be slimmer.
But in general, they look fine, although I'd do a bit more shading on them (you can keep them bright, but still, shading would make it more realistic). It really isn't hard.
For the walls, I think I've seen some good ones. I'd post them immediately, though I've lost most of my Civ2 files in a hard disk crash.
quote: Do you have anything new in the works? |
Yes, I posted a thread on my current project, I think it's still on the first forum page.
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varwnos
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Thessalonike
Oct 2003 time: 07:31
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ok, but there is something Jagelonian in the greek we use here, the latin characters 
How did you like the walls?
ps: you arent very willing to contribute anything in the scenario up to now apart from fairline who suggested his unit (and i already have picked it up) but i certainly will need help if this is going to be the best it can be 
I am just a newbie scenario maker, left entirely to myself it takes me a week to create a new wall unit At this rate i wont make the December release date very easily, i wish that someone would volunteer to do the scripting (events) for me (i understand that it is the most boring job) or offer some ship units, or an albanian unit, or a "turkish noble" unit, or some cool cannon unit 
Certainly i am not the person who will take credit for the scenario alone, i will be more than happy to mention your name before mine i am in it just for giving joy to fellow civ2 enthousiasts Ofcourse i realise very well that if i am like that then certainly you are like that too, otherwise you wouldnt had produced such great scenarios, since only the will to offer something, and love, makes what you do good 
Hm, another thing is that i am totally (TOTALLY) clueless about creating tech trees, so if i am left on my own there then i will certainly just have the same tech tree for all, which would mean that tech wont be an issue in the game. I am not sure if i am allowed to just copy the DAROE tech tree and alter it? (if i state in the text that i did just that ofcourse)
Looking forward to your suggestions/comments, and thank you for the amazing support! Especially my favourite civ2 person Gerryandersson, who was the first to encourage me to go on with this (also the civ2 titans around, if they would only move one of their 100 hands to give me a unit or two) 
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