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Flip McWho
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New Zealand
May 2002 time: 17:31
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Yup, democracy
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:31
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republic
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eris
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quote: Originally posted by Arrian
Depends.

-Arrian |
Exactly! If there was one correct answer, if the answer didn't change with the game circumstances, user play style and goals, then the game would be broken! It would have failed in its attempt to create balanced choices where the player constantly has to make trade-off decisions.
As I understand the lingo of this forum, the answer is not just "banana", the answer is literally "none of the above, by deliberate design".
If it weren't so interesting to make these choices, if it weren't so frustrating trying to make absolute decisions, if ithe game wasn't so maddening about it all, then we wouldn't be as addicted as we are and we wouldn't be having this conversation and asking these questions that have no answer. In other words: if there were an answer to your question, you wouldn't be asking it.
Of course, that depends, too. Doesn't it?
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Turrosh Mak
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Based on what most players are saying, the 5-8 turn penalty for switching governments isn't worth it. Changing governments is supposed to be one of the fundamental parts of the game, yet NOONE does it if they don't have the religious trait? Absurd!
This to me SCREAMS that it should have been changed to something like 2-4 turns.
Was this point ever brought up to the Firaxis folks?
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Dominae
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Republic, hands down.
Those who are saying "Democracy" are thinking of Civ2.
Dominae
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Catt
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California - SF Bay Area
May 2002 time: 21:31
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Republic, though I am curious to try out some of the new govs in Conquests (Dominae seems to have done so and still proclaims Rep the best, so my expectations are appropriately set)
quote: Originally posted by Hagbart
Why is it that republic is better than demo?
Demo gives more commerce, better workers and better defence against spies... right? So for a peaceful civ, demo should be best?
Is it the war wariness that makes demo worse than rep?
Please explain. |
Democarcy doesn't give more commerce -- the commerce bonuses are identical. Demo gives slightly less corruption, but the difference is very small (and potentially offset by all the lost commerce during the anarchy of the government switch). The only "spy" advantage Demo enjoys is immunity to propaganda -- otherwise the espionage effects are identical. The real advantage of Demo is the faster workers. The real disadvantage is war weariness. Unlike the difference in corruption, the war weariness difference is large enough to be quite noticeable.
The favor that Republic enjoys among most players comes down to the analysis of the trade-off of 5 - 8 turns of anarchy, plus greater war weariness, in exchange for faster workers. Many, me included, don't think the trade is worthwhile.
Catt 
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Dominae
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Hagbart, Catt's post sums it up nicely. The key is that it's not worth spending 1) a few turns of Anarchy, and 2) the cost of researching/purchasing Democracy (the tech) to get out of Republic. If you're playing a Religious civ and happen to pick up Democracy for cheap, then you might as well switch, thouhg (Democracy is not completely useless). But to answer the question "Which is the best government", I think you'll find the switch to Republic wins more games than the switch to Democracy.
Catt, my comments are for Play the World only. I'm not yet prepared (or allowed) to discuss Feudalism and Fascism.
Dominae
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