Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-General > Any complaints about Conquest?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (4): [ 1   2   3   4   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Yolky is offline Yolky
Prince
Ontario Canada
Oct 2001
time: 00:31
  Old Post 09-11-2003 03:59
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Any complaints about Conquest? Browse Apolyton AD-FREE

Just wanted to know before I buy. I read the good things about it, but would like to know about the bad things. Been burnt buy getting Civ3 and it wasn't what it was hyped up to be.(yeah I know old story)

I don't play Multiplayer so I am only looking for single player functions.

Davor

ps i am going to read the bug thread but want to know about just bad things about Conquests being pet peevs or bugs or something you just don't like about it

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 09-11-2003 04:27
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

I have no issues so far and have not seen much posted either. If there were big time issues, I would think somethign would have popped by now.
I mean, new stuff, not the I hate the combat type.

dojoboy is offline dojoboy
Prince
Tansi (USA)
Nov 2001
time: 00:31
  Old Post 09-11-2003 05:50
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton

My biggest issue rignt now is that its not available for the mac. I do have it for my laptop however. But, on a mac... [heaven]

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:31
  Old Post 09-11-2003 05:56
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Lose 30 kilos (of popups)

A problem I have is that whenever you start a 'Civ Content' scenario the City View is gone as well as the Palace view isn't available. It's available in a regular game that you start, though. As far as I know it wasn't like this in PtW or Civ3.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 09-11-2003 05:57
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Remove this text

They made bombardment attack units first always.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:31
  Old Post 09-11-2003 06:19
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
They made bombardment attack units first always.

Why dou you think this is a bad thing Warp?

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 09-11-2003 06:42
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Inflate your Upload Space

It makes the game even easier if you use large stacks of arty and the AI doesn't.

RobC is offline RobC
Warlord

Aug 2001
time: 21:31
  Old Post 09-11-2003 08:42 Visit RobC's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by WarpStorm
They made bombardment attack units first always.


...and they left out stack bombard...

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 09-11-2003 08:46
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

Lest we forget

kwpulliam1973 is offline kwpulliam1973
Warlord

Jun 2002
time: 23:31
  Old Post 09-11-2003 11:13
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Remove this text

This is easily modible, but I like playing by standard rules too.


Workers are now Airliftable Someone must have decided that this was not unbalancing and added it to the main game.

I assumed that this meant everything reasonable was now going tobe airliftable... get ready to send some Arty 'Over There' and ... No Airlift button.

Broke out the editor... went through the unit list. Aside from the basics (you can't airlift a sea vessel)... The following units do not have airlift checked.

Settler - Ok I can see a few circumstances where this may be unbalancing.

Scout
Explorer - If you have flight, airports, and you got an airbase on another continent, theres no reason you shouldn't be able to airlift either of these units.

Leader
Army - Understood, Leaders and Armies were designed to be used in the field... no need to go home.

Catapult
Hwach'a
Cannon
Artillary
Radar Artillary

Come on folks. - I can Airlift Flak and SAM's, but not artillary?

Just an argument for a realistic and not IMHO unbalancing change to the game base rules.

Thanks

Kevin

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 09-11-2003 11:20
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Browse Apolyton AD-FREE

Originally posted by kwpulliam1973
Military Leaders:
This made sense when you could use them to rush wonders and pretty much anything, but I am not so sure it is a biggie now.

I have not seen any Science Leaders, so I am wonder if they are a concern either.

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:31
  Old Post 09-11-2003 12:15 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Browse Apolyton AD-FREE

I have yet to get a science leader either. Getting a SL when playing on an advanced level is going to be challenge due to AI trading techs -- although I can't get a feel if AI tech whores the same, less or more than PTW... anyone?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 09-11-2003 12:55
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

It is hard to say. I don't know if they are trading or getting free tech from being first. Some civs are way behind, some are doing fine.
Maybe someone running a debug game can speak to that.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 09-11-2003 18:36
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Remove this text

quote:
Originally posted by Shogun Gunner
Getting a SL when playing on an advanced level is going to be challenge due to AI trading techs


Why would trading of techs affect your chance of getting an SGL at all? Only the first player to research a tech has the shot at the SGL. AFAIK, buying them or getting them for free does not give you a shot.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:31
  Old Post 09-11-2003 19:42 Visit Saint Marcus's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
It makes the game even easier if you use large stacks of arty and the AI doesn't.


Does the AI use artillery offensively yet?

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 09-11-2003 20:11
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton

Occasionally, but not in the big stacks-o-doom that human players use.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:31
  Old Post 09-11-2003 20:16 Visit Saint Marcus's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Remove this text

it's a start, at least.

RobC is offline RobC
Warlord

Aug 2001
time: 21:31
  Old Post 09-11-2003 22:51 Visit RobC's homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by WarpStorm


Why would trading of techs affect your chance of getting an SGL at all? Only the first player to research a tech has the shot at the SGL. AFAIK, buying them or getting them for free does not give you a shot.


Well, if the AI never traded tech with each other, I bet it would be easier for you to be the first to research a bunch of technologies...

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 09-11-2003 22:56
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Okay, that is true.

RobC is offline RobC
Warlord

Aug 2001
time: 21:31
  Old Post 09-11-2003 23:19 Visit RobC's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by WarpStorm
They made bombardment attack units first always.


Vote on what you think of this change here:
http://apolyton.net/forums/showthre...threadid=101232

Zoetstofzoetje is offline Zoetstofzoetje
Settler
ÿÿÿÿ&#9688;&#9688;
Sep 2001
time: 06:31
  Old Post 10-11-2003 00:31
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Increase Your PM Length

I'm still wondering if the AI is better at higher level or is just handicapping you

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 10-11-2003 00:39
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

The game only has one AI, so the level will not change it.

Powerslave is offline Powerslave
Settler
Sweden
Aug 2001
time: 05:31
  Old Post 10-11-2003 13:41
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton or Terrorists Win

So far I haven't seen any evidence of an event editor? Maybe one of you that have bought the game can confirm this. I thought Civ 3 - Conquest were all about scenarios. How on earth will there be any good scenarios withouth events? Are they planning to release another expansion for next christmas including event editor? I am thoroughly disappointed but I will probably buy the game as soon as I see it in the stores anyway. That how big of a civ sucker I am.

dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:31
  Old Post 10-11-2003 15:19 Visit dexters's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Enter the AD-FREE zone

Regarding AI artys stack of doom. From what I understand they do happen, if the AI can get many artys to throw around. Basically, I think having the AI wheel out an arty stack of doom is suicial for the AI unless it can properly defend that stack.

We seem to have several AI evaluation threads going on in this forum, so I'll just post my thoughts here as well. I've noticed several improvements over PTW.

AI now has a very keen eye for defensive values (plus terrain modifiers) of your stacks.

I landed a stack of Cavalry and infantries on a hill of a 3 city civ. Remember, 3 cities. I Wait and wait and the rush of death never came. Ok... So I started moving.

1) I made the mistake of moving my cavalry into a new tile without infantry cover. The next turn, It gets slammed by 6 guerillas. 1 cavalry down. 1 or 2 guerilla down. Several cavalry severely damaged and out of the fight.

I reformed my stack (after cursing at my own stupidity and or arrogance) and moved the combined stack off the hill with its defensive bonus. The next turn, the stack gets attacked by guerillas.

Players wanting to entice the AI to send their entire offensive force on a stack can still do so, but only if the AI thinks it has a good chance of taking a big bite out of your force. It's basically a battle of the numbers, and I'm certainly not confident I will have the numbers when I'm facing a real AI oppoent and not this third rate Imperial venture I'm describing here.

Another thing I've noticed is that the AIs will send stacks out of their cities if one of your own stacks gets close. These stacks comprise of defenders and attacks, just like what human players do.

What's most interesting though is that when I left a cavalry unguarded another time just to see the AI response, it was hit by a couple of guerillas and killed off. I thought it was going to be easy pickings for the guerilla since I had a one samurai and one infantry stacked together in the next tile. Well, much to my surprise, the AI moved several defenders out of the city to cover the "injured" guerilla and they all retreated back in the following turn.

Granted these observations are not universal AI behaviors. They don't happen ALL the time. They happen when the AI has the forces to play in this fashion. I've also had an extremely lucky break in another game I played last night where I came accross the Korean capital and it was defended by only 4 defenders. With my stack it was easy pickings. But that's just the luck of the draw for Korea since their capital was virtually right next door to my border.

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:31
  Old Post 10-11-2003 18:31 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by Powerslave
So far I haven't seen any evidence of an event editor? Maybe one of you that have bought the game can confirm this. I thought Civ 3 - Conquest were all about scenarios. How on earth will there be any good scenarios withouth events? Are they planning to release another expansion for next christmas including event editor? I am thoroughly disappointed but I will probably buy the game as soon as I see it in the stores anyway. That how big of a civ sucker I am.


The developers have stated all along that there will not be any event scripting for Civ3 due to the way the game engine was designed. Too much programming involved to make it profitable, I guess.

My only complaint so far: I have yet to generate a Science GL despite playing a Scientific civ and maintaining a tech lead from the Middle Ages on.

Selanne is offline Selanne
Chieftain
Winnipeg, Canada
Nov 2001
time: 05:31
  Old Post 10-11-2003 19:41 Visit Selanne's homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Full PM-box? Change here!

Map editor doesn't work properly. I create a world map. I set the starting locations. But almost every game 2 or 3 of the civs have switched starting locations. It's always the Spanish if they're in the game. Suddenly the Portuguese and Japanese are neighbours and the Spanish are starting in Japan.

Brundlefly is offline Brundlefly
Prince
United States
Nov 2001
time: 00:31
  Old Post 10-11-2003 19:46
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Re: Any complaints about Conquest? Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Yolky
Just wanted to know before I buy. I read the good things about it, but would like to know about the bad things.


You spend $30 on it, all your time on a Friday night with it, and it doesn't give you sex. In this respect, it is like a bad girlfriend.

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:31
  Old Post 10-11-2003 20:29
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Re: Re: Any complaints about Conquest? Support Apolyton buy from Amazon

quote:
Originally posted by Feephi


You spend $30 on it, all your time on a Friday night with it, and it doesn't give you sex. In this respect, it is like a bad girlfriend.




Yes but unlike a bad girlfriend you only have to spend $30 once. After that you can have as many friday nights as you want with it.

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:31
  Old Post 10-11-2003 20:52 Visit alexman's homepage!
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Selanne
Map editor doesn't work properly. I create a world map. I set the starting locations. But almost every game 2 or 3 of the civs have switched starting locations. It's always the Spanish if they're in the game. Suddenly the Portuguese and Japanese are neighbours and the Spanish are starting in Japan.


The reason is that the game wants seafaring civs (Spain) to start on the coast. Supposedly you can stop this from happening by checking "Custom Rules" in the editor, after you assign starting locations.

Brundlefly is offline Brundlefly
Prince
United States
Nov 2001
time: 00:31
  Old Post 10-11-2003 20:59
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Re: Re: Re: Any complaints about Conquest? Increase Your PM Length

quote:
Originally posted by Cookie Monster




Yes but unlike a bad girlfriend you only have to spend $30 once. After that you can have as many friday nights as you want with it.


I suppose that's good plan if you enjoy c3c more than sex.

 
Pages (4): [ 1   2   3   4   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:31.
Apolyton Time is 00:31.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0562 seconds (91.24% PHP - 8.76% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net