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Yolky
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Ontario Canada
Oct 2001 time: 00:31
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Just wundering before I buy this game. I will buy this game but would like to know what you guys think.
I keep hearing how great this game is now and wundering should this have been Civ3 the first time around?
Davor
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Yolky
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Ontario Canada
Oct 2001 time: 00:31
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stupid question? I don't think so. If it was a stupid question how come there were all the complaint when Civ 3 first came out?
I stopped playing Civ3 since I didn't find it that much fun, wasn't that great it was all hyped to be. I found PtW much better but since I don't play multi I sold it to my friend.
I am looking forward to getting it and since I bought the Special edtion of Civ3 and all the feature that were said to be there wern't there, I and we have a right to ask this question.
I don't want to list all the things that were missing or were wrong with Civ3 since it was said numerous times.
So I believe my question is valid. Is this what Civ3 should have been the first time around?
Davor
ps. if someone can set up a pole please do so. I don't know how to do it.
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dexters
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Vancouver, Canada
Nov 2001 time: 05:31
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quote: Originally posted by Lewsir
Here's a somewhat different question - it seems like Firaxis is really getting CIV-III working well now - why not continue to issue add-ons for a couple years, sort the way The Sims does? Do people think an incremental approach, continuously tweaking and adding features to this game would be preferable to starting over again with a CIV-IV, with the possibility of a lot of time and heartache before they get that one "right" ?
PS I have no idea what Firaxis plans are for next steps with CIV, is there a CIV IV in the works? |
I have suggested that for games like Civ 3, where there is depth and the AI needs to be tweaked for years until exploits are closed and AIs are taught a few human tricks to help it compete better, patches can essentially be issues for 2+ years.
Atari/Firaxis have basically done this, although they have tried to monkey while they are at it by releasing a couple of patches for each release followed by a new XP. If C3C is the end of the line, I really hope we see a first patch in January and another before the summer (June). I think there is still room to improve the AI, and close a few exploits as well as fix a few bugs. As far as the AI is concerned, it's essentially been patched in the patches and with PTW and C3C core release.
I wouldn't mind a 3rd expansion for next fall. And I have a feeling it might just happen if C3C sells well. Since the Civs are maxed out, the next expansion, if it happens, might be adding new units, tweaking the AI some more and perhaps, just perhaps, grant my wish of seeing added diplomacy options and a working UN. Then ATARI can release it as a budget title since I assume whatever they add now will require substantially less work, at least in terms of art.
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TechWins
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Arizona
Apr 2001 time: 22:31
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If they were to add on another expansion pack what sort of changes can realistically be made? I doubt the amount of changes, additions, and fixes they would be able to make would make it worthwhile for Firaxis/Atari or even the Civ fan community. I may be underestimating the amount of flexibility available in the Civ3 game engine, but I personally think it would be best to leave Civ3 as it is. Remember that a large portion of the Civ3 engine was taken from SMAC. So the engine in all reality is fairly old. It's probably most beneficial in the long run for the new engine to be made, possibly a lot from scratch. I wouldn't anticipate Firaxis wanting to get started on such a large project for at least a couple more years. If I am underestimating the current engine's flexibility and there are enough vialbe changes, additions, and fixes to be made to Civ3, then I would be all for them creating another XP for Civ3. However, that might only set back the startup of Civ4 even further; if there is to be a Civ4.
quote: I don't thing you need more civs in Civ III. What you need is more depth, and I don't mean just adding more units either. I think they have air and naval power pretty much fleshed out with C3C now with leath bombard for air and better naval units |
I completely agree, and I don't think the engine can add much more depth to the game. That's why I think it would be best to stop here on the XPs.
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dagta
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I was disappointed at the release of Civ3. After playing Alpha Centuari and then loving the expansion Alien Crossfire, I felt that Civ3 was a step backwards.
Many of the features in Alien Crossfire were not in Civ3. Civ3 felt rushed to me. However, each patch and the expansions have added more. I don't like that nearly all game developers are now selling unfinished games and finishing/fixing them with patches. I understand that patches will be necessary to fix bugs but they shouldn't be an acceptable excuse to releasing an unfinished game. Many other companies have been much worse about this than Firaxis, though.
What I'd really like to see is a game that combines Civ3 and Alpha Centauri (with Alien Crossfire) ideas. Make a game that starts at 4000 B.C. and the player has the option to end the game at 2020AD (or about there) or continue into future technology like was done with Alpha Centauri, but on Earth.
Other ideas:
- Expand the timeline internally. No need to add more years to the end and beginning but make the steps smaller. Use up less time per turn and add many more technologies, buildings, events, etc in between. Human history has many many more discoveries, events, and technologies than are currently in Civ3.
- Expand on wars. Make them more detailed with greater repercussions. I really liked the locked alliance/enemy idea in Conquests.
- More natural disasters
- More ways to change the landscape. Alpha Centuari included terraforming. Obviously, this is more of a future technology but landscape can be changed in other ways. In the last decade, we've actually built islands and connected smaller islands into one large island. We are in the age of beginning terraforming. In the past, people might build tree lines or redirect a river.. minor terraforming.
- Unit design. I LOVED this feature about Alpha Centuari. It would have more limited scope in a game like Civ3 (about history) but still there is room for variety and design.
-DAGTA
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mimi
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Where Moose are Meat
Feb 2002 time: 01:31
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quote: Originally posted by Yolky
Just wundering before I buy this game. I will buy this game but would like to know what you guys think.
I keep hearing how great this game is now and wundering should this have been Civ3 the first time around?
Davor |
Well...my answer would be "I'm glad I didn't have to wait 2 years to play this game... whatever the problems with the original civ3, it's better than playing Zelda on GameCube...."
(Though, Dark Cloud is pretty cool...)
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