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yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:13
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CivDip 2.2 and 3.0: Preview Help yourself to an AD-FREE life

Hi all!

This thread is about the news related to Civ2Diplomacy PBEM. A new version (2.2) is being translated and probably will be published very soon. That version 2.2 is like the 2.1 but includes

- Password from Civ2: Forget about Civ2Diplomacy PBEM specific password! Now Civ2Dip uses the same exact password you're using in that PBEM game.

- Polish Translation: Civ2Dip adds a new language to its international support: Polish!

But the news about civ2dip 3.0 are even better!

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:18
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Civ2Dip 3.0 Browse Apolyton AD-FREE

Civ2Dip 3.0 is the last installament of the utilty. It is now in internal beta pashe and a private beta test will start Monday or Tuesday (contact me if you want to participate). It includes this features:

- Bugs corrected: Both SlowThinker and Germanos have told me about some bugs that have been corrected. Thanks, guys!

- Units exchange: At last, with Civ2Dip you can give units to your allies!

- Automap Generation: An automatic feature of Civ2, you can now, from a .NET file, generate a nice map to post in the PBEM threads without any effort - CivDip makes all the work for you! . See examples below

- Repair: This features does the same that LazyCiv (that is, repairs your cities productions whenever they're broken by the AI) and makes some other fixes (if you goverment has been change by the AI it's fixed - and I'm testing a "put all the citiziens in their correct place" feature that I'm sure that Germanos would love).

See photos and examples in the next posts

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:21
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Example of Units exchange Support Apolyton buy from Amazon

Example of Units exchange

There are three units the US wants to give to their British ally

Attachment: usa.jpg
This has been downloaded 200 time(s).

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:23
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So USA uses the new feature of CivDip, and select to move all the units in the square <21,65> All the avaliable squares with units to transfer is listed to easy the way for players. Also, a list of units in each square and a message with the nearest city is also displayed.

Attachment: offering.jpg
This has been downloaded 207 time(s).

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:24
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Lose 30 kilos (of popups)

The British accepts the offer...

Attachment: viewing.jpg
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yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:26
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Inflate your Upload Space

And now the units are british!

Attachment: british.jpg
This has been downloaded 183 time(s).

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:31
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Automap Generation

With this feature, you can generate a nice map to post in your PBEMs thread. You'll be able to control the scale of the map and a few parameters.

The land of each nation is displayed in the true civ2 color, because the cities.gif or cities.bmp is read for each game.

Here you have an example for a Colonies4 MP betatest game I'm playing

Attachment: salida colonies4.jpg
This has been downloaded 237 time(s).

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:33
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Increase the size of your Attachments

Another example. This time, the Historibus PBEM I'm playing in Apolyton/Civ2-PBEM forum

Attachment: salida historibus.jpg
This has been downloaded 166 time(s).

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:37
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Support Apolyton or Terrorists Win

Third example. This time, the initial position for Imperialism 1870 version 2 of Exile

Attachment: salida imper1870v2.jpg
This has been downloaded 229 time(s).

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:40
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Lose 30 kilos (of popups)

Four example. A demogame of Pablostuka's "Spanish Civil War" I'm playing. The red Spain against the yellow Spain

[I've more examples but I think that it is more than enough!]

Attachment: salida gce.jpg
This has been downloaded 159 time(s).

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 04:45
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Get a bigger avatar today!

Please, post your opinions/ideas

Pablostuka is offline Pablostuka
Prince
of somewhere near Barcelona
Jan 2003
time: 06:17
  Old Post 22-11-2003 04:48 Visit Pablostuka's homepage!
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Put an end to popups!

Just amazing, my friend!!! I can't wait to see the finished version!!

Cyrion is offline Cyrion
King
Caught somewhere in time
Jan 2002
time: 06:17
  Old Post 22-11-2003 05:05
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Support Apolyton

Excellent news Javier!!

If I can help in any way, just ask!

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 05:10
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Support Apolyton, buy Civilization III: Complete

I was writing you an email rigth now with a link to this thread, Cyrion.

If you don't mind I'll send you the new strings (they are three or four - not too many) to translate them to French.

BTW, how do you say "Polish" in French???

Palaiologos is offline Palaiologos
King
Constantinople, Queen of Cities
Aug 2002
time: 05:17
  Old Post 22-11-2003 05:13 Visit Palaiologos's homepage!
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Got spare money?

Looks cool.

But British units supported from San Fransciso?

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 05:26
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That's a thing that I'm experimenting with. Who should support the units after they are gived to the ally?

I think that it could be cool to be still mantained by the original civ. The ally (the British) should take it to a city in order to change the support. Sounds realistic.

However, I'm open to suggestions. I hope that these kind of problems will be solved/dealed with in the betatesting phase

Dr. Nick is offline Dr. Nick
Deity
Mola mazo!
Oct 2000
time: 01:17
  Old Post 22-11-2003 06:10 Visit Dr. Nick's homepage!
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Support Apolyton, buy Galactic Civilizations

This would be most useful for the WW2 type game, where the US player can hand over tons of units for the British and maintain the support that would otherwise crush the British economy, for instance.

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:17
  Old Post 22-11-2003 06:22 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Got spare money?

Could you double the horizontal width of maps?

POTUS is offline POTUS
Prince
How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Jul 2003
time: 21:17
  Old Post 22-11-2003 07:31
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Will this work for Macs, like the older versions?

germanos is offline germanos
Prince
behind a firm ****, Rotterdam, NL
Apr 2002
time: 06:17
  Old Post 22-11-2003 15:08
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Avatar Enlargement: We've got the solution

quote:
Originally posted by yaroslav
That's a thing that I'm experimenting with. Who should support the units after they are gived to the ally?

I think that it could be cool to be still mantained by the original civ. The ally (the British) should take it to a city in order to change the support. Sounds realistic.



I like that


about the maps: I guess CivDip will check for 'ownership' of the squares, just as the demography (F11) does to determine civ-size?

If so, your feature will be exelent for spying
Take Imperialism 1870 for example: the middle of the USA (west of Chigago) could be penetrated by Brits for a sneak attack on St.Louis or so. Wouldn't the progress of the British army show up on the maps CivDip produces, thus giving away the British covert operation?

Palaiologos is offline Palaiologos
King
Constantinople, Queen of Cities
Aug 2002
time: 05:17
  Old Post 22-11-2003 15:18 Visit Palaiologos's homepage!
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#21 Report this post to a moderator
Get a bigger avatar today!

You are right, the support thing is cool the way it is.

Really look forward to use the new give unit option.

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:17
  Old Post 22-11-2003 15:34 Visit Henrik's homepage!
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Lose 30 kilos (of popups)

Any news on he MacOS support? As I recall the incompatibility problem wasn't ever solved in the old one

POTUS is offline POTUS
Prince
How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Jul 2003
time: 21:17
  Old Post 22-11-2003 15:57
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@Henrik
It works only on OS X, at least the old version.

Kramsib is offline Kramsib
Emperor
Father and protector of PROGRESSIVE GAMES, SANTANDER, Cantabria, España (Spain), Unión Europea (European Union)
Sep 2001
time: 06:17
  Old Post 22-11-2003 16:38 Visit Kramsib's homepage!
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Tired of ads?

Wonderful news Yaros, I'm affraid this time I won't be able to betatest for you.

Do you remember the loooong conversation we had about unit transfering?, I would like to know how you have got rid of the "teletransporting" exploit.

SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:17
  Old Post 22-11-2003 18:43 Visit SlowThinker's homepage!
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unit giving

quote:
Originally posted by Kramsib
Do you remember the loooong conversation we had about unit transfering?, I would like to know how you have got rid of the "teletransporting" exploit.

It is easy: I suppose it is managed by the same way as Civ2 Multiplayer: units stay where they are.

'teletransport' of the home city of a caravan:
given caravans should be set as NONE (or players should agree they won't deliver commodity caravans that were obtained from another civ, only use them for wonders) - otherwise caravans would be 'rehomed' (possibly to a very distant city).

quote:
That's a thing that I'm experimenting with. Who should support the units after they are gived to the ally?

I think that it could be cool to be still mantained by the original civ. The ally (the British) should take it to a city in order to change the support. Sounds realistic.


From one point of view it should be managed by the same way as in Civ2 MP (because up to present day Civ2 MP was only reasonable way to give units): units are rehomed to the nearest city.
But the idea about an ally supporting your units looks very nice - but I don't know if it is possible: will the supporter be able to disband that unit?

doubled, tripled movement of units
Other problem - A given unit shouldn't move (nor accomplish any other order, i.e. it shouldn't spend any movepoint) in the turn when it is given.
Reason: Imagine you have a patrol line where you carefully check any intrusion of enemy unit. You know you will be able to stop any opponent unit by your ZOCs. But a unit could move twice (or more times if passed between three or more civs) between your two turns! You might not to detect a strong army getting across your boundary.
Again - this can be checked by the Civ2 Dip program or players can care about that when playing.

map giving

I agree with germanos you shouldn't expose ownership of squares!

I would like another way of map giving: a player can control not only what is exposed (terrain, cities, units) to another player, but also a part of map that is exposed:
the player can reveal full map (like in standard Civ2 map exchange) or only a rectangle(s) (it is defined by two squares).

Last edited by SlowThinker on 22-11-2003 at 18:52

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:17
  Old Post 22-11-2003 19:19 Visit Henrik's homepage!
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Inflate your Upload Space

quote:
Originally posted by SlowThinker
But the idea about an ally supporting your units looks very nice - but I don't know if it is possible: will the supporter be able to disband that unit?


It's definatly possible, it's been done allready (though only in start situations in scenarios) as I recall the unit still shows in the city's support box and thus the owner of the city can still disband it.

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:17
  Old Post 22-11-2003 19:21
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Avatar Enlargement: We've got the solution

@St Leo:

You can control both the horizontal and the vertical yes, so you can double the width if you want

@Henrik:

I've not a MAC so I can't test it I think it should work in MAC OS X, but I'm not sure

* Well, thinking about it, the problem is that in MAC OS IX, VIII and so on there is not support for Java 1.4. However, I can compile a special older-MAC versions and test it... Interesting.

@Unit giving (ST):

I'm trying to stop the 'various movement in a turn' problem and those "disbading" features. I'll post a report tomorrow.

@Map giving (ST and germanos)

It's not based on unit ownership but in the closets city KNEW by the player how is doing the map - so if you don't know where a city is, that city doesn't affect the map. I'm not using ownerships and units doesn't affect the map.

I'd probably add the rectangle support, BTW

Thanks for your ideas - keep them coming! What do you think about the Repair feature?

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:17
  Old Post 22-11-2003 19:23 Visit Henrik's homepage!
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Got spare money?

Well the current version isn't even working on OS X (I'm on OSX.3 or Panther now), it starts and shows up among the running programs but no dialoge presents itself to allow me to interact with the program.

germanos is offline germanos
Prince
behind a firm ****, Rotterdam, NL
Apr 2002
time: 06:17
  Old Post 22-11-2003 20:21
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Help yourself to an AD-FREE life

quote:
Originally posted by yaroslav
@Map giving (ST and germanos)

It's not based on unit ownership but in the closets city KNEW by the player how is doing the map - so if you don't know where a city is, that city doesn't affect the map. I'm not using ownerships and units doesn't affect the map.

I'd probably add the rectangle support, BTW



You're a wizard, Yaroslav


On the repair feature:
Such a thing would be great, but as we have allready LazyCiv, and now the news has been spread on the F11-bug, I would say release a 3.0 version even if it does not support the repair-features, as many PBEM's are eagerly awaiting 'offline'-unit gifting the way you make it possible.

Nevertheless: it would be great if you could devise a program that does away with the F11-bug

Last edited by germanos on 22-11-2003 at 20:27

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:17
  Old Post 22-11-2003 20:54
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Lose 30 kilos (of popups)

It's 'Near to Portland' and 'Near to San Francisco' yaros.

Oh, and from the dialog box where the british are told that they are getting units, it looks like the americans are demanding the troops off the british. they should appear on the top (they are offering: )

 
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