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rjmatsleepers
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quote: Originally posted by Ben Kenobi
One more suggestion.
We could try a revolutions game. Revolutions every OEDO year, cycling through the governmental forms, in this order.
Despotism - Monarchy - Republic - Fundamentalism - Communism - Democracy.
Of course, if all you have is despotism, you revolt and form another despotic government.
It also sucks if you're a Democracy and have to revolt to Despotism. |
From experience with the Silly Rules game, this certainly makes the game more difficult. But also from the Silly Rules game, I believe some other restriction is also needed - no trade, no wonders, restrictions on research, something like that.
RJM at Sleeper's
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Zedd
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Of Morr hill
May 2002 time: 00:32
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Why not a space race game with no camels and no tech theft. It would mean we would have to build ALOT of cities and then of course research would be a little slow so it would mean growth restrictions until demo and happy issues once there. Also I like the idea of a accelerated start up for AI civs.
edit:
That could also mean that the warmongering types would have some fun conqouring more advanced civs so that we may advance in science.
We could also require an "all tech" strategy that would require all the techs in the first column of the tech tree be researched before any in the second column.
Last edited by Zedd on 01-12-2003 at 23:42
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