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Enigma_Nova
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...
You -do- know they're just going to read this forum, and do whatever the hell they were going to do anyway, right?
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Enigma_Nova
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Nuclear Master, vince278:
I suppose I am a bit pessimistic about the issue.
But hey, I campaigned against the 24-hour day in World of Warcraft, and Blizzard still included it.
If Blizzard doesn't listen to its customers, then why would an inferior company like Firaxis do so?
Just a thought.
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Drachasor
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quote: Originally posted by Vince278 Its still too early to call Firaxis inferior, IMHO. Blizzard has lowered my opinion of themselves years ago. Warcraft was an excellent game but they are killing it sequels and clones (Starcraft). They're all the same to me. Diablo on the other hand was an outstanding product. |
Well, it is ok to make a "clone" if you improve the game and gameplay. Warcraft II and Starcraft both did this, and that latter had an incrediably good story to boot.
Diablo II though, ehh, they never really balanced that worth a darn, and it sometimes seemed like they never cared.
WC III also wasn't that great, imho, and even with the expansion it doesn't offer the strategic depth of Starcraft. The counters are too hard, so you have to build up the entire tech tree and make sure you always use counters; otherwise you are toast. Starcraft was a bit more flexible in this area, so you could play the same race in a variety of ways.
Anyhow, the important folk have left Blizzard, and I no longer consider it the great company it once was. You just have to just each game release (from any company) on its own merit. Some are hits and some are misses. Civ III was a miss, imho*, but cIV might be dead-on.
-Drachasor
*I hear Conquerers dramatically changed this though, so I'll have to get it. Heh, has anyone notice that Amazon is trying to sell the Civ III + PtW Box matched with the C3C Expansion at a reduced price. Poor fools that buy it doesn't realize they could spend a lot less money, and get Civ III for a mere 10 bucks now (and then buy C3C which has PtW in it).
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tuckson
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Hi,
Did anyone notice www.civ4.com is registered and leads back to civ3.com at the moment? According to the records it's already been registered in november 2003.
Kind regards
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homerjsinnott
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Can we have (not another moo3) Moo4 please? (will they buy it back?).
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Toby Rowe
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London, UK
Feb 2001 time: 05:32
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Hi all,
I just went back to playing Civ III after the disapointment of RRT3.
I actually did want a logical progression from Civ II- that means as a starter the company needs to listen to what the fans of II really want. Like most companies they totally ignored them.
A Civ III made from the real Civ fan suggestions would have pleased me greatly.
If anyone wants Civ IV to be made from the ground up, lobby another company for a new game.
Almost every single suggestion made by fans of Civ I and II was utterly ignored by the company.
The strongest cry was for a real diplomacy model as mentioned above- completely ignored.
What we got was pre-ordained combat results, to counter the silliness of a tireme beating a battleship.
Now my (6 att) Cavalry unit will get beaten everytime by a Warrior (1 def) if that's what the AI has decided will happen- one daft system to another.
The AI will still try to sneak into any gap within your territory and set up a city, and still shows no sign of any intelligence in setting up cities within her own borders, two squares between each city still seem normal.
The game still rushes through history leaving most combat once you have tanks- I find combat in the dark and middle ages the most fun- you really have to plan well to execute a war.
This is a long strategic game- so leave it that way, that's why we like it!! (My main criticism of Civ- too rushed!!)
In my current game, I've shared a common border with the Germans for 2,000 years, I've seen Knights and Musketmen, yet my foreign advisor still "has no knowlege of the German military"- I've fired the lot of them, as each turn I see ample evidence of her capability, and therefore my foreign office team was clearly rubbish!
In summary, I wanted Infogrames to listen to the improvements the fans wanted in Civ II, what we got was a game made by blokes both blind-folded and using ear-plugs.
When will companies listen to the customers? This must be the only industry where customer satisfaction isn't a criterion in company policy.
Toby
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Toby Rowe
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London, UK
Feb 2001 time: 05:32
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Mate,
How about them simply choosing half-an-hour each day to simply read the official board to see what the customer comments are? I'm sure the tea-boy wouldn't mind doing it.
I noticed with dread that you say Firaxis are making the game, so after the awful "Alpha Centuri" I'll read all reviews before buying the game.
The company needs to move on and leave us Civ fans alone, imagine one company destroying two titles. not just one. (no potential was realised with the Alpha Centuri concept as the Fireaxis game was so bad it killed it stone dead).
How on earth did they get chosen?
Toby
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Toby Rowe
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London, UK
Feb 2001 time: 05:32
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PS,
Where is an "edit" button?
I heard Master of Orion 3 was mucked up- I only own MOO2, so what did they do that made it so bad. (On any gaming site I view, MOO3 seems to be the classic example of a developer really ruining a game, but I don't know why. Was it really that bad? Which company made it, and who released it? (so I'm warned!)
Toby
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Toby Rowe
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London, UK
Feb 2001 time: 05:32
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quote: Originally posted by notyoueither
Hi, Kieth. |
I'm not Keith/kieth.
All,
I heard that company x was hampered by company y over ownership on the "Civilisation" title in a newspaper- I assumed that argument was over.
I noticed Atari (of the US) rose from the ashes from the strength of owning a couple of names on the old machine.
I'm still annoyed Microprose was ever brought- It was an excellent development house and should have stayed independent at all costs. They were the benchmark in gaming quality for me.
About Firaxis- AC encouraged you to develop a colony, once done it slaughtered you with pollution- to the point the game wasn't fun anymore.
Trying to educate people about pollution is one thing, destroying your entertainment is another, Civ 3 also falls foul of this. I simply don't build hospitals or factories as I don't have any control over it, unlike Civ 2.
I can't even prompt workers to "only clear pollution and don't bother me again-ever!" If there is no polluted tile-great! Have a tea break and work once one appears!!
I like micro-management, but some features I also want to totally automate, or else I just won't play the game as designed. Progression through the ages and Industrialisation are keys facets of the game.
Colonisation- I'd loved that title, there were some fans making their own Col2 on the net, but work was very slow. Anyone know of their current progress?
Toby
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Max Sinister
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I didn't play it yet. Be fair, BigFree. Not everyone is a graphics artist (me included). Could you do it better?
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