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Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:32
  Old Post 28-03-2004 11:33 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#211 Report this post to a moderator
Suffering from ads?

ideas runiing short , time for input from game makers as to when they are going to start .

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:32
  Old Post 29-03-2004 09:55 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#212 Report this post to a moderator
Inflate your Upload Space

you mean Firaxis?

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:32
  Old Post 29-03-2004 10:13 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#213 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

anyone that going to make it ....

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:32
  Old Post 02-04-2004 04:48
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#214 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by The Big Mc


I second that motion plus can we have alternates so we can personalize the council.


Yeah, then you will be able to sack the geeky fellow who encourages you to build the manhattan project and install the hot blonde chick as the new council member instead. She can give you advises such like "more hugging eachother" and of course "more peace in the world"


Anyway, two things:

1. Are we sure Firaxis will be progging this one?

2. If so, will they use the same fellas who progged SMAC and Civ2 ?

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:32
  Old Post 02-04-2004 07:53
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#215 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by ThePlagueRat
2. If so, will they use the same fellas who progged SMAC and Civ2 ?

Very unlikely, given they left to found BigHugeGames.

ThePlagueRat is offline ThePlagueRat
King
Insert banana to play...
May 2002
time: 06:32
  Old Post 03-04-2004 00:48
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#216 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

That's a pity.
I believe those guys are comptetent to make BugFreeGames too. SMAC was almost perfect when it hit the stores, and just needed some light patching. Few people can do that these days...

Mr. Nice Guy is offline Mr. Nice Guy
Warlord
"I'm gonna speak softly, but carry a BIG STICK!!!"
Mar 2002
time: 23:32
Lightbulb  Old Post 09-04-2004 06:04
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#217 Report this post to a moderator
Government Departments & Agencies Tired of ads?

edit:

new location

Oops.

Last edited by Mr. Nice Guy on 09-04-2004 at 06:33

Fyrecrypts is offline Fyrecrypts
Settler

Apr 2004
time: 05:32
  Old Post 01-05-2004 06:34
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#218 Report this post to a moderator
Very crazy ideas (I think). Help yourself to an AD-FREE life

Wonders

I feel a third tier of wonders should be created, global wonders. Like the internet, the manhattan project, a world bank or the way a united nations should be. Maybe have global wonders that help everyone, or global wonders that hurt everyone. I see the world bank as being very interesting.

Loan out your money, maybe give a portion of the interest to the civ that built it in the first place. Or you could borrow money from the bank, etc...

Multiplayer

A turnless game that's not exactally turnless. It sounds odd but bear with me.

The game would work so each individual object, like building a temple, or moving a unit somewhere takes a proportionate amount of time depending on how many turns it would've taken. For example, say 1 turn = 15 seconds. To build a temple would normally take 10 turns, so have it take 150 seconds to build. While moving a unit would've taken 2 turns, have it take 30 seconds to get somewhere.

It could even work against computer controlled civs, and would be a very fun way to get a quick game in.

Crazy ideas

I'd only like this idea if it was implemented right, the ability for a future in civilization games, too many times I'll end a game researching "Future Tech 24" and so on, and it does nothing. Make up techs that *might* exist at some point. It just sorta makes sense.

Another idea is the ability to use your spaceship in another way than just a space race victory, allow actually colonizing another planet. In conjunction with the futuristic era above it could make for a very interesting departure from the traditional civ 1-3.

Unfortunately, both of those ideas could be royally screwed up, and although Civ3 was great at living up to my expectations from 10 years of Civ1&2 (After a bit of playing Civ3 anyway. ), I feel that with Civ4 already being announced there just wouldn't be enough time to polish the above.

Not so crazy idea

A few simple things that could be done to make the game a bit better overall are your general content additions... more civs, more civilization traits, more worker abilities, more techs, more blah blah blah. As a reference maybe look at *some* of the things in the Double Your Pleasure Mod. They already took some ideas it seems when they added stuff to Conquests anyway.

Changmai Beagle is offline Changmai Beagle
Warlord
Corporate Warlord of the Great White North & Warmer Climes
Oct 1999
time: 22:32
  Old Post 08-05-2004 17:26
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#219 Report this post to a moderator
Time Management Support Apolyton buy from Amazon

I second Bonaparte. More turns and longer to learn techs.

There - was that 10 words, or what!

Mr. President is offline Mr. President
Emperor
The leaves that are green turn to brown
Jul 2001
time: 15:32
  Old Post 08-05-2004 18:06 Visit Mr. President's homepage!
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#220 Report this post to a moderator
Re: Very crazy ideas (I think). Put an end to popups!

quote:
Originally posted by Fyrecrypts

Crazy ideas

I'd only like this idea if it was implemented right, the ability for a future in civilization games, too many times I'll end a game researching "Future Tech 24" and so on, and it does nothing. Make up techs that *might* exist at some point. It just sorta makes sense.



They have stuff like this in Call to Power and I like it very much. (War Walkers r0xx u, punk!!) Yet some people are violently opposed to it.

InterCiv is offline InterCiv
Settler

May 2004
time: 05:32
  Old Post 09-05-2004 04:36
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#221 Report this post to a moderator
ideas from an experimented player Browse Apolyton AD-FREE

my ideas i dream about:

+ make the squares in the map more shorter to expand the map size and increase the challenge.
with this, the cities could expand throght more squares more populated its gets. However the units should move more squares.
also with this you will see the different between poor towns and great cities.

+the expansion of cities and the city square.
the bigger the city gets.. the bigger the city square gets.
you should see farms, ports and mines around the city.

+to create a better city system.. like mini-simcities, constructing more than 1 improvement depending on the population (for example.. a big city needs a lots of temples)... without making this in a difficult way.

+tourism, migration, crime, freights.. total domestic new concepts

+should allow thousands of civilizations.. for example when a ocurrs a civil war.. should independence cities into new civs.. with this around the game you should experiment a lots of new civilizations..
like you begin with 10.. and around the game.. some will die,, and some will appear.. like in the history.
this will be a total new experience in the game... a possible new trade concept and more harder to monopolizate the game..

civ4 should be a revolutionary game.. with entire new concepts and graphics.. a new experience without taking the "civilization" spirit.
ALL the new ideas.. should be in a game without bugs and FAST.

thanks

Joseph is offline Joseph
Prince
Ca. USA
Feb 2000
time: 21:32
  Old Post 14-05-2004 06:34
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#222 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Sandman
Flexible city radius



It should never be possible to irrigate desert or tundra EVER. Most military units that cross them should die, as should be the case with mountains and jungles. Forests and jungles should create plains when cut down. Irrigation should be curtailed.
We can reclaim some desert today. If there is enought water.

Joseph is offline Joseph
Prince
Ca. USA
Feb 2000
time: 21:32
  Old Post 14-05-2004 07:17
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#223 Report this post to a moderator
Re: Woo Hoo! Help yourself to an AD-FREE life

quote:
Originally posted by Brent

Culture Groups

Europe, Africa, Middle East, Far East, America, Miscellaneous, Fantasy. Balance as much as possible. Have unique units to be shared within a Culture Group in addition to specific to individual Civs.

U. Units. I would like to see more units. Starting at the appropriate time discover Biplanes and early Tanks. Use the British, German, and French Biplanes for all country base on the world at around 1900. That is all former British Empires Country would have the Sopwith Camel and Handley Page 0/400 for the Bomber. Former French colony would fly the Spad etc.
Than we could discover WW II type aircraft. For the USA, that would be the P-51, or the P-47, and/or the P-38. The B-17 or B-24 would be the bomber. Later we could discover the jet age with maybe the F-86 and later the F-4 and later the F-14 or 15 or 16 and finally the F-22. The bomber could be the B-52 and later B-1 or B-2. If the F-117 is used it should be in the Bomber category.

Tanks could be the same. The British tank for all Western Countrys and maybe the German tanks for all Eastern Countrys. WW II the M-4 for the USA, Panzer 4, Panther, or the Tiger tank for Germany. T-34 for Russian and later M-1 Abrams for us and the T-80 for the Russian.
quote:
Graphics

We don't need no stinking animations. Units don't need to be animated. Appease any who might think the Civ3 animations constitute too much violence. Leaders don't need to be animated. Save the space to have other choices for leader. On the other hand, bringing back wonder movies would be nice, and not CG. The Civ2 High Council was good. Do something better than the other leaders comments for ending the game.

I don't agree, the animation is very nice to watch.

Last edited by Joseph on 17-05-2004 at 04:26

Fromage10x is offline Fromage10x
Settler

Jun 2004
time: 23:32
  Old Post 16-06-2004 21:03
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#224 Report this post to a moderator
Suffering from ads?

Edit: Errpp...sorry. I guess this thread is dead. I'll put this elsewhere.

Last edited by Fromage10x on 18-06-2004 at 00:47

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:32
  Old Post 16-06-2004 22:56
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#225 Report this post to a moderator
Suffering from ads?

Ummmm... Shouldn't this thread be locked...?

frekk is offline frekk
Chieftain

Jan 2003
time: 05:32
  Old Post 22-11-2004 07:20
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#226 Report this post to a moderator
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Palaces

Have some benefit attached to Palace additions.

Combat Scenes

When you have a UU that wins a fight and starts a Golden Age, have a short animation sequence come up depicting the victorious Berserker (or whatever the UU is) vanquishing his foe.

justjake73 is offline justjake73
Prince

Nov 2001
time: 00:32
  Old Post 22-11-2004 08:34
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#227 Report this post to a moderator
Avatar Enlargement: We've got the solution

If a unit /units invade another's territory, they need to capture a border city and then move inland...they can't just go for the capital or their supply is cut off and they start suffering attrition. If they do an amphib invasion, they need a city with a port.

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:32
  Old Post 22-11-2004 18:09
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#228 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

This is NOT a thread to include ideas in. Otherwise, we could not start classify the tons of ideas all by ourselves!

See the Directory, and put your idea where it belongs:
http://www.apolyton.net/forums/show...threadid=123368



PS: Could someone lock this thread so it doesn't happen once in a while?

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:32
  Old Post 22-11-2004 18:13
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#229 Report this post to a moderator
Increase Your PM Length

I'll PM DanQ.

 
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