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What do you look for in the future of civ? (Time out:0 days after 15-12-2003, 08:53)
A radical departure. I want a whole new game, baby!
A significant departure. i want a new game, but i dont want it to be alien from my good 'ole civ
A slight departure. I just wanna tweak some things, and perhaps a few changes, but nothin much
I dont wanna depart at all from my civ1, civ2 or civ3 that i love so dearly
banana
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Kramerman is offline Kramerman
Prince
UT, Austin - The live music capital of the world
Jun 2002
time: 23:32
  Old Post 15-12-2003 08:50
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From Civ3 to Civ4 Lose 30 kilos (of popups)

form what ive heard fomr a lot of people here is that a lot of yall want innovation, and a lot of yall dont. A lot of people have the mentality of "if it aint broke, dont fix it" and make it seem they basically want civ4 to be like civ3. But what i say is that if you wanna play civ3, play civ3. If you dont think anything is 'broke' then fine, stay with civ3. If you want just a few things here and there changed, then i suggest you advocate another expansion for civ 3. But if you want a whole new engine and interfcae and graphics and stuff, then i suggest for you civ4

IMO, civ4 should be a whole new game, probably using an entirely new engine. A lot of core elements, such as tech tree, city improvements, resources, diplomacy, etc obviously must stay (it wouldnt be a civ history game with out them), BUT, they do not have to stay in the same form that they have been in for the last C1,2, and 3.

i for one am for a departure from the past, and a radical one at that if need be.

Kramerman is offline Kramerman
Prince
UT, Austin - The live music capital of the world
Jun 2002
time: 23:32
  Old Post 15-12-2003 08:54
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i personally are torn between radical and significant departure. some things id like radical change, others i wouldnt mind if they kept the same.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 15-12-2003 09:00
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I voted "slight", but I'm really somewhere between slight and significant. I want the feel of Civ3 to stay, but some things to change that can only be changed in a new game (I don't want this to simply be an XP in another guise).

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:32
  Old Post 15-12-2003 09:04 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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I would like to see a radical attempt of change made in the area of AI

I know all the arguments against....too costly....too difficult...multiplayer is a nice compromise...

Well, i'm not an expert in heuristics and neural nets, but some guys that work at my company are...and from what I've seen with my own eyes, there is a lot that can be done with artificial intelligence. Some of these software algorithms are not just the domain of the military anymore.... large companies are using these software algorithms for making simple decisions regarding business. Answering email seems to be a leading business contender for these products.

Anyway, if Civ4 comes out in 2005, will it be possible to radically improve the AI... I really hope so!

In the other areas, some areas are fine as they are. The basic game layout is okay. Combat could be improved - but it's not broken. Resources and trade is one of those things that could be gambled on.

I voted signficant. The Civ franchise is strong enough to attempt a large advancement in the genre.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 15-12-2003 09:06
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quote:
I would like to see a radical attempt of change made in the area of AI


This, I support. This does not change the fundamentals of the game, but rather the opponent.

Jog is offline Jog
Settler

Sep 2002
time: 05:32
  Old Post 15-12-2003 09:49
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I'd like a significantly new yet familiar civ4 experience and I'd also like the banana as well.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:32
  Old Post 18-12-2003 01:49
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quote:
Originally posted by skywalker
I voted "slight", but I'm really somewhere between slight and significant. I want the feel of Civ3 to stay, but some things to change that can only be changed in a new game (I don't want this to simply be an XP in another guise).


ditto

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:32
  Old Post 18-12-2003 02:17
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I agree to a great extent with Shogun, but think that it describes "significant".
*Votes significant*

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:32
  Old Post 18-12-2003 06:32
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I voted with the hordes!

I feel that if the series doesn't make truly signifigant steps forward in its models and gameplay, that it will degenerate into a series of graphics updates.

Given how far computers and gamers have come since Civ 2, I would like changes from 3 to 4 to be much more dramatic than from 2 to 3.

Naturally, all of those radical changes should only be the ones I want and agree with.

POTUS is offline POTUS
Prince
How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Jul 2003
time: 21:32
  Old Post 18-12-2003 07:27
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I want a banna to be in the future of civilization. How can people be civilized without bananas?

Slax is offline Slax
Prince
London, Ontario, Canada
Jan 1970
time: 00:32
  Old Post 18-12-2003 19:07 Visit Slax's homepage!
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R a d i c a l .

Anyways, I just finished a banana.

TimeTraveler is offline TimeTraveler
Warlord

May 2003
time: 23:32
  Old Post 18-12-2003 20:13
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I honestly ended up choosing banana out of my current state of mind being somewhere between apathy and not knowing at all how much I want the differency

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:32
  Old Post 20-12-2003 01:41 Visit Straybow's homepage!
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If getting rid of #^*@ culture flipping and reintroducing Civ2ish trade as a major component in gameplay is "slight change," that's my vote.

Kramerman is offline Kramerman
Prince
UT, Austin - The live music capital of the world
Jun 2002
time: 23:32
  Old Post 21-12-2003 03:34
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quote:
Originally posted by Fosse
I voted with the hordes!

I feel that if the series doesn't make truly signifigant steps forward in its models and gameplay, that it will degenerate into a series of graphics updates.

Given how far computers and gamers have come since Civ 2, I would like changes from 3 to 4 to be much more dramatic than from 2 to 3.

Naturally, all of those radical changes should only be the ones I want and agree with.


yes, i think much the same. The advances in other game genres in the past couple years have been leaps and bounds. civ4 should be the same.

rendelnep is offline rendelnep
Prince
out in the boonies
Jun 2002
time: 17:32
  Old Post 21-01-2004 18:21
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time to get civ kicking and screaming in to the year of the fruitbat....

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:32
  Old Post 21-01-2004 19:58
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quote:
Originally posted by Straybow
If getting rid of #^*@ culture flipping .


you realize that's optional in Civ3, don't you? Has been for (I think) even before PTW came out.

pg is offline pg
Prince

Jan 2001
time: 21:32
  Old Post 22-01-2004 18:01 Visit pg's homepage!
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the problem with civ is it's design is like 10 years or old or whatever and it shows. compared to newer strategy games(think paradox games for a good example) civ looks childish in it's simulation of history. it's still very fun but it's realism is horrible now compared to newer games. i'd really like to see it strive for more realism as long as the fun doesn't suffer.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 23-01-2004 04:22
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Yup, RoN is so realistic.

Face it - no strategy game spanning history even approaches realism.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:32
  Old Post 23-01-2004 14:31 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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I would like to see growth from the developers in the game.

Yet, I play Civ because I like the Civ concepts.

So my hope is that the designers can take on board the many discussions that are on this and other sites, and then come back with the next generation of the game.

Brent is offline Brent
Prince

Dec 2000
time: 21:32
  Old Post 30-01-2004 09:19
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I want Civ4 to be about 10 to 20 % Civ1, 15 to 20 % Civ2, 15 to 20 % Civ 3, 10 % Colonization, 3 to 10 % SMAC, 1 to 5 % CtP1, 1 to 5 % CtP2, 0 to 1 % other, and 10 to 40 % new.

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:32
  Old Post 30-01-2004 09:38 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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just want a game that is good for MP ......

LzPrst is offline LzPrst
Prince
Mars Colony
Apr 2001
time: 05:32
  Old Post 28-03-2004 01:26
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Voted significant. civ3 is basically a pretty spiced up version of civ1. with the exception of resources and the tweak of certain combat elements it is much the same. Civ1 was based on the board game civilization. for those who havent played it you build cities that generate trade and you try to develop your nation and get the best score before time runs out. sound familiar?
the board game and civ1 couldnt take more factors into consideration or every turn would take several hours to work through. but now....
A civilization is not just its cities. they are merely the centers of technology and production. and cities produce very little food... the availability of food is a basis for a city, but as it grows it imports that food from other places, usually outlying farms and such. which is why I propose the following radical change: eliminate the city radius totally! the square you build the city in must be fertile or else theres no basis for its existence, as it grows it will have to get food from the surrounding area. early on when transportation is slow you need good squares right nearby but as time goes on you can get the food from further away.
example: america's biggest cities are not in the grainproducing midwest, but elsewhere. the food made in the food rich areas are transported to where the people are, not the other way around. the basis for most cities is trade. the possibility to prosper is the most fundamental base for a city, thus the more trade the more people, limited by availability of food.
Other factors should be taken into consideration as well, certain governments will draw more people and speed growth.
Point is that the possibilities we have are not as limited as they were when civ1 was made. thus more things could and should be implemented. The computer can easily take care of things outside the cities filling up a big empty hole in the civilization series.

Flinx is offline Flinx
Prince
Toronto, ON CANADA
Nov 2001
time: 00:32
  Old Post 30-04-2004 12:43 Visit Flinx's homepage!
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Civ is Civ. If you change it too much then it will not be Civ it will be something else. Do you want Civ4 or do you want CTP3 or AOE2 or....

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:32
  Old Post 09-05-2004 02:45 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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MUST HAVE

multi player allready with the game, no more buying another game

Kramerman is offline Kramerman
Prince
UT, Austin - The live music capital of the world
Jun 2002
time: 23:32
  Old Post 09-05-2004 08:26
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amen to that

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:32
Arrow  Old Post 11-05-2004 14:23 Visit panag's homepage!
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hi ,


A significant departure. i want a new game, but i dont want it to be alien from my good 'ole civ

but there should be things , innovations , etc , .... and more realism , unit trading , more techs , food trading , etc , .... but we should also have the option to play a huge game with loads of options , techs etc , .... and a shorter more limited game , .... and way more prepared options

have a nice day

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:32
  Old Post 12-05-2004 04:00
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Got spare money?

quote:
Originally posted by Platypus Rex
MUST HAVE

multi player allready with the game, no more buying another game



:worship:

grap1705 is offline grap1705
Chieftain

May 2004
time: 05:32
  Old Post 12-05-2004 13:46
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I vote "significant" because I like the Civilization concept, but found Civ3 to be a very poor successor of the serie.

Aside from the resource control concept, I have mainly bad grades to dispatch to Civ3: very poor military handling, limited scope with no vision offered of future development, poor diplomacy that gives the image of an effort without actually making it, poor economic model, some completely unrealistic concepts maintained such as the "magical railway" of "Beam me up Mr Spock" type, many oversimplified items like trading without bothering about viability of trade routes through enemy territory, etc... And not even an effort to ofer some eye candy in compensation, most having been sacrificed, such as the wonder movies, or an end sequence other than just a bunch of statistics of economic nature while all through the game you had very little macro economic control tools... Very disappointing indeed. Looked much more like a version 2.0 of Civ2 than like a new Civ3!

It seems like the Sid Meier team was sleeping while Activision released Call To Power 2, which is more satisfying in many ways...

Civ3 as it is appeared to me as a cheap game. Someone (Shogun Gunner I think) said he'd understand some features may be hard to developp because too costly or complicated. I disagree. Todays computing power allows for very complex algorithm. If the developper team cannot conceive them, then let them retire and hire me, because without being a computer analyst, I am able to develop such complex algorithms. And as for the money side, Civilization is a major item of PC gaming. If it's not worth investing money in it, then let them retire and go fishing!
As you see, my disappointment in Civ3 is deep.

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:32
  Old Post 12-05-2004 20:52
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if you're talking Civ3 vanilla, then I might agree with you. But Conquests fixed most of my problems with the game.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:32
Arrow  Old Post 13-05-2004 09:32 Visit panag's homepage!
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quote:
Originally posted by Platypus Rex
MUST HAVE

multi player allready with the game, no more buying another game



hi ,

, but XP's would be nice every year or so , ....

or to put a couple games and scen's inside that can only be reached after playing all civs on the hardest level or so , ....

have a nice day

 
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